Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JanusBlows
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Artemis
Artemis
Senwolf87
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,658 Elo+
Solo
Set
Set
rubberducky_NBK
Set
Level 19
God Stats
6W - 4L
1,502 SR
Queue Stats
15W - 13L
1,672 Elo+
Solo
Zhong Kui
Zhong Kui
sunkinferno
Zhong Kui
Level 22
God Stats
6W - 7L
1,564 SR
Queue Stats
23W - 19L
1,527 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,609 Elo+

VS

Team Averages
Level 19
1,579 SR
1,621 Elo+
Erlang Shen
Erlang Shen
ArtilleryBound
Erlang Shen
Level 26
God Stats
3W - 3L
1,551 SR
Queue Stats
54W - 60L
1,676 Elo+
Solo
Cupid
Cupid
MooooseKnuckled
Cupid
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 54L
1,503 Elo+
Solo
Poseidon
Poseidon
Since1900s
Poseidon
Level 26
God Stats
6W - 5L
1,506 SR
Queue Stats
51W - 43L
1,570 Elo+
Solo
Nemesis
Nemesis
autistic-_-lemon
Nemesis
Level 3
God Stats
2W - 0L
1,748 SR
Queue Stats
10W - 3L
1,677 Elo+
Party 1
Chronos
Chronos
bingbongchong
Chronos
Level 19
God Stats
2W - 2L
1,589 SR
Queue Stats
70W - 34L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 4 / 0
6,706
479
7,316
7,383
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
JanusBlows
Kukulkan
13
3 / 2 / 1
7,787
556
7,297
5,742
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Senwolf87
Artemis
12
1 / 2 / 0
6,762
483
3,196
7,085
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 1
5,443
389
997
6,460
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
sunkinferno
Zhong Kui
9
0 / 7 / 2
5,767
412
5,229
9,782
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArtilleryBound
Erlang Shen
15
5 / 0 / 1
8,526
609
5,800
7,100
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 4 / 6
6,657
476
3,827
7,167
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Since1900s
Poseidon
11
1 / 3 / 0
6,700
479
771
6,161
2,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 4
8,083
577
4,678
7,661
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
12
7 / 1 / 5
7,679
549
8,083
8,335
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
20
20
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
0
1
W
Erlang Shen
ArtilleryBound
Erlang Shen
5
0
1
5.5
L
Kukulkan
JanusBlows
Kukulkan
3
2
1
1.75
W
3
4
6
1.5
L
Artemis
Senwolf87
Artemis
1
2
0
0.5
W
Poseidon
Since1900s
Poseidon
1
3
0
0.33
W
4
0
4
6
W
Chronos
7
1
5
9.5
L
0
5
1
0.1
L
Zhong Kui
sunkinferno
Zhong Kui
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
23,159
36,452
Taken
36,424
13,178
Mitigated
17,827
6,796
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,316
423
0
1,588
7,383
2,936
0
1,908
5,475
25,956
0
W
Erlang Shen
ArtilleryBound
Erlang Shen
5,800
2,471
0
2,264
7,100
4,505
776
2,690
4,410
0
52,526
L
Kukulkan
JanusBlows
Kukulkan
7,297
625
0
50
5,742
1,858
275
1,358
4,238
49,525
0
W
3,827
1,894
40
1,540
7,167
2,343
231
4,900
2,267
0
22,626
L
Artemis
Senwolf87
Artemis
3,196
1,831
0
2,639
7,085
2,138
248
56
6,989
0
35,690
W
Poseidon
Since1900s
Poseidon
771
123
0
448
6,161
2,052
0
3,172
2,989
29,869
0
W
4,678
1,670
0
513
7,661
5,075
0
2,951
4,710
0
51,560
W
Chronos
8,083
3,935
0
2,000
8,335
3,852
0
6,129
2,206
34,835
3,246
L
997
657
0
0
6,460
2,154
0
1,159
5,301
0
20,626
L
Zhong Kui
sunkinferno
Zhong Kui
5,229
434
318
2,201
9,782
4,092
0
3,659
6,115
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
37,645
306
Minions Killed
370
0
Camps Cleared
0
1,290,258
Distance Traveled
1,368,467
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,706
479
37
3
0
243,825
4
W
Erlang Shen
8,526
609
105
8
0
265,048
2
L
Kukulkan
7,787
556
108
8
0
257,510
4
W
Cupid
6,657
476
53
4
0
251,530
1
L
Artemis
6,762
483
77
6
0
249,573
0
W
Poseidon
6,700
479
59
4
0
276,332
3
W
Nemesis
8,083
577
91
7
0
316,009
2
W
Chronos
7,679
549
62
4
0
259,548
1
L
Set
5,443
389
35
3
0
278,534
1
L
Zhong Kui
5,767
412
49
4
0
260,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role