Player Matchup

Cthulhu
Cthulhu
Eszechiel
Cthulhu
Level 108
God Stats
12W - 7L
1,720 SR
Queue Stats
611W - 638L
1,406 Elo+
Solo
Janus
Janus
GaTooBlack
Janus
Level 107
God Stats
3W - 1L
1,614 SR
Queue Stats
6W - 6L
1,452 Elo+
Solo
Fenrir
Fenrir
YoGirlsSenpaii
Fenrir
Level 109
God Stats
4W - 6L
1,469 SR
Queue Stats
208W - 176L
1,604 Elo+
Solo
Cupid
Cupid
francologan12
Cupid
Level 87
God Stats
11W - 13L
1,524 SR
Queue Stats
163W - 166L
1,404 Elo+
Solo
Hel
Hel
kiwirhayge
Hel
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,562 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,485 Elo+

VS

Team Averages
Level 79
1,440 SR
1,395 Elo+
Danzaburou
Danzaburou
AlphaDawwg
Danzaburou
Level 121
God Stats
103W - 98L
1,535 SR
Queue Stats
508W - 560L
1,490 Elo+
Solo
Chaac
Chaac
DDtankSirver
Chaac
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Lanp2
The Morrigan
Level 44
God Stats
3W - 8L
1,167 SR
Queue Stats
277W - 299L
1,260 Elo+
Party 1
Persephone
Persephone
Tom113
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
taiagoner
Heimdallr
Level 39
God Stats
2W - 8L
1,500 SR
Queue Stats
27W - 56L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eszechiel
Cthulhu
20
3 / 2 / 27
12,988
999
14,638
18,843
14,210
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
20
10 / 2 / 17
14,228
1,094
17,136
14,035
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 4 / 7
12,380
952
11,443
12,141
6,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 0 / 17
14,619
1,125
24,075
18,888
8,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 1 / 22
11,983
922
10,343
16,472
11,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaDawwg
Danzaburou
18
5 / 10 / 2
12,747
981
18,184
21,543
9,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 3
10,508
808
11,985
14,318
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

The Morrigan
Lanp2
The Morrigan
17
2 / 7 / 4
11,355
873
11,247
13,825
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Tom113
Persephone
17
2 / 4 / 3
11,635
895
20,367
12,628
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
taiagoner
Heimdallr
17
0 / 11 / 6
10,971
844
13,632
21,095
9,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
37
Kills
9
9
Deaths
37
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlphaDawwg
Danzaburou
5
10
2
0.6
L
0
5
3
0.3
W
Cthulhu
Eszechiel
Cthulhu
3
2
27
8.25
W
Janus
10
2
17
9.25
L
The Morrigan
Lanp2
The Morrigan
2
7
4
0.57
L
Persephone
Tom113
Persephone
2
4
3
0.88
W
8
4
7
2.88
W
14
0
17
22.5
W
2
1
22
13
L
Heimdallr
taiagoner
Heimdallr
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,635
Damage
75,415
80,379
Taken
83,409
45,902
Mitigated
37,336
31,221
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlphaDawwg
Danzaburou
18,184
6,721
0
2,161
21,543
9,096
0
10,652
10,891
213
45,354
L
11,985
2,504
0
2,354
14,318
9,836
0
7,863
6,455
390
19,968
W
Cthulhu
Eszechiel
Cthulhu
14,638
1,141
2,427
459
18,843
14,210
0
7,089
11,664
35,871
0
W
Janus
17,136
1,368
0
0
14,035
5,693
0
5,939
8,021
53,678
0
L
The Morrigan
Lanp2
The Morrigan
11,247
2,263
73
0
13,825
5,126
0
6,456
7,369
30,012
871
L
Persephone
Tom113
Persephone
20,367
1,763
995
750
12,628
4,174
0
6,335
6,291
40,454
0
W
11,443
1,986
279
1,144
12,141
6,258
0
3,086
8,880
0
19,174
W
24,075
17,110
592
6,087
18,888
8,298
0
8,634
10,154
0
56,189
W
10,343
3,050
11,705
8,528
16,472
11,443
0
6,573
9,899
18,120
0
L
Heimdallr
taiagoner
Heimdallr
13,632
6,205
0
522
21,095
9,104
0
10,810
10,285
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,198
Gold Earned
57,216
259
Minions Killed
211
5
Camps Cleared
9
1,353,550
Distance Traveled
924,994
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,747
981
54
4
4
205,912
0
L
Chaac
10,508
808
15
1
4
159,377
2
W
Cthulhu
12,988
999
36
3
1
303,025
0
W
Janus
14,228
1,094
110
8
1
258,108
0
L
The Morrigan
11,355
873
43
3
0
187,713
0
L
Persephone
11,635
895
51
4
1
200,685
5
W
Fenrir
12,380
952
11
1
0
214,527
0
W
Cupid
14,619
1,125
77
6
3
322,100
0
W
Hel
11,983
922
25
2
0
255,790
0
L
Heimdallr
10,971
844
48
4
0
171,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role