Player Matchup

Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 10
God Stats
175W - 172L
1,690 SR
Queue Stats
468W - 487L
1,616 Elo+
Party 1
Ares
Ares
Mikichounet
Ares
Level 7
God Stats
6W - 5L
1,600 SR
Queue Stats
7W - 8L
1,582 Elo+
Party 1
Yemoja
Yemoja
Naviii64
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Izanami
Izanami
Reinioch
Izanami
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 24L
1,616 Elo+
Party 1
Thor
Thor
Rilkard
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,543 Elo+
Party 1
Team Averages
Level 8
1,558 SR
1,571 Elo+

VS

Team Averages
Level 31
1,512 SR
1,483 Elo+
Neith
Neith
ABMAR
Neith
Level 7
God Stats
29W - 26L
1,403 SR
Queue Stats
112W - 111L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Maxificent420
Kukulkan
Level 12
God Stats
32W - 27L
1,538 SR
Queue Stats
34W - 31L
1,505 Elo+
Solo
Ra
Ra
SumShyN
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 2
Fenrir
Fenrir
Trokalimba
Fenrir
Level 129
God Stats
3W - 0L
1,615 SR
Queue Stats
100W - 99L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
chrisXD205
Ah Puch
Level 3
God Stats
2W - 2L
1,504 SR
Queue Stats
6W - 5L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lorange__Algoule
Danzaburou
20
2 / 9 / 14
13,915
819
13,069
24,796
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 4 / 20
17,658
1,039
15,820
27,608
40,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Naviii64
Yemoja
20
0 / 3 / 16
15,396
906
3,660
14,072
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Reinioch
Izanami
20
17 / 5 / 6
18,012
1,060
37,523
23,049
12,023
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Rilkard
Thor
20
2 / 4 / 14
14,308
842
13,316
14,854
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABMAR
Neith
20
3 / 1 / 15
15,036
884
14,395
11,495
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Maxificent420
Kukulkan
20
7 / 4 / 9
16,692
982
37,976
20,152
8,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
0 / 13 / 14
14,333
843
4,425
23,571
10,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Trokalimba
Fenrir
20
15 / 4 / 8
18,353
1,080
22,854
26,921
26,952
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
chrisXD205
Ah Puch
20
0 / 2 / 17
14,825
872
19,128
9,138
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
24
Kills
25
25
Deaths
24
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
ABMAR
Neith
3
1
15
10.5
L
Danzaburou
Lorange__Algoule
Danzaburou
2
9
14
1
W
Kukulkan
Maxificent420
Kukulkan
7
4
9
2.88
L
3
4
20
3.25
L
Yemoja
Naviii64
Yemoja
0
3
16
2.67
L
Izanami
Reinioch
Izanami
17
5
6
4
L
Thor
Rilkard
Thor
2
4
14
2.25
W
0
13
14
0.54
W
Fenrir
Trokalimba
Fenrir
15
4
8
4.75
W
Ah Puch
chrisXD205
Ah Puch
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,388
Damage
98,778
104,379
Taken
91,277
91,431
Mitigated
54,678
13,010
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ABMAR
Neith
14,395
5,164
0
3,393
11,495
5,058
0
1,609
9,886
0
42,172
L
Danzaburou
Lorange__Algoule
Danzaburou
13,069
5,772
0
1,297
24,796
12,807
0
13,020
11,736
0
46,568
W
Kukulkan
Maxificent420
Kukulkan
37,976
4,760
0
1,559
20,152
8,917
0
3,811
16,341
82,823
0
L
15,820
727
0
2,502
27,608
40,488
0
17,713
9,701
38,268
0
L
Yemoja
Naviii64
Yemoja
3,660
83
2,840
1,662
14,072
17,892
0
8,859
5,093
25,723
0
L
Izanami
Reinioch
Izanami
37,523
25,935
0
4,469
23,049
12,023
0
12,366
10,683
0
91,048
L
Thor
Rilkard
Thor
13,316
1,538
0
240
14,854
8,221
0
9,097
5,637
0
19,955
W
4,425
2,015
266
1,944
23,571
10,316
0
6,721
16,850
21,894
0
W
Fenrir
Trokalimba
Fenrir
22,854
5,035
0
1,136
26,921
26,952
0
5,639
21,282
0
40,963
W
Ah Puch
chrisXD205
Ah Puch
19,128
907
0
557
9,138
3,435
0
1,700
7,438
57,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,289
Gold Earned
79,239
382
Minions Killed
334
3
Camps Cleared
9
1,362,467
Distance Traveled
1,496,840
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,036
884
71
4
0
269,043
0
L
Danzaburou
13,915
819
99
6
1
255,604
1
W
Kukulkan
16,692
982
110
6
3
280,884
1
L
Ares
17,658
1,039
48
3
1
307,480
3
L
Yemoja
15,396
906
42
2
0
240,851
0
L
Izanami
18,012
1,060
172
10
1
248,141
0
L
Thor
14,308
842
21
1
0
310,391
0
W
Ra
14,333
843
44
3
0
265,184
0
W
Fenrir
18,353
1,080
34
2
5
380,822
1
W
Ah Puch
14,825
872
75
4
1
300,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role