Player Matchup

Thanatos
Thanatos
DoKeshi18
Thanatos
Level 66
God Stats
3W - 2L
1,277 SR
Queue Stats
101W - 108L
1,426 Elo+
Solo
Chang'e
Chang'e
Smog144
Chang'e
Level 99
God Stats
20W - 14L
1,303 SR
Queue Stats
98W - 105L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
Stwrres
Sylvanus
Level 124
God Stats
5W - 3L
1,759 SR
Queue Stats
282W - 288L
1,575 Elo+
Party 1
Izanami
Izanami
Tapemess
Izanami
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
113W - 141L
1,488 Elo+
Party 1
Nox
Nox
david_m748
Nox
Level 64
God Stats
1W - 0L
1,792 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,462 Elo+

VS

Team Averages
Level 91
1,651 SR
1,490 Elo+
Camazotz
Camazotz
DaPhrogBoi
Camazotz
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GrilledChz
Chaac
Level 104
God Stats
14W - 14L
1,745 SR
Queue Stats
519W - 493L
1,488 Elo+
Party 2
Apollo
Apollo
Heretickid
Apollo
Level 104
God Stats
9W - 11L
1,561 SR
Queue Stats
449W - 454L
1,396 Elo+
Party 2
Cerberus
Cerberus
Misthgun22
Cerberus
Level 89
God Stats
0W - 1L
1,693 SR
Queue Stats
37W - 45L
1,549 Elo+
Solo
He Bo
He Bo
Sp0n93
He Bo
Level 82
God Stats
11W - 15L
1,758 SR
Queue Stats
162W - 150L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoKeshi18
Thanatos
15
7 / 6 / 8
10,859
494
11,813
16,868
7,110
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Smog144
Chang'e
19
4 / 4 / 8
12,369
562
16,608
15,807
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Stwrres
Sylvanus
16
3 / 4 / 17
10,705
487
9,783
18,362
20,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Tapemess
Izanami
18
11 / 3 / 7
12,465
567
14,947
16,148
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 5 / 6
11,966
544
9,608
11,876
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaPhrogBoi
Camazotz
19
11 / 1 / 5
12,387
563
13,552
20,090
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
19
3 / 4 / 4
11,809
537
9,498
15,411
13,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Heretickid
Apollo
14
3 / 7 / 4
9,519
433
9,004
12,432
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Misthgun22
Cerberus
15
2 / 8 / 7
9,579
435
9,567
19,069
10,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Sp0n93
He Bo
16
2 / 13 / 7
10,878
494
12,113
17,899
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
33
Kills
21
22
Deaths
33
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DaPhrogBoi
Camazotz
11
1
5
13.5
W
Thanatos
DoKeshi18
Thanatos
7
6
8
1.83
L
Chaac
3
4
4
1.25
L
Apollo
Heretickid
Apollo
3
7
4
0.71
L
Cerberus
Misthgun22
Cerberus
2
8
7
0.69
W
Chang'e
Smog144
Chang'e
4
4
8
2
L
He Bo
Sp0n93
He Bo
2
13
7
0.42
W
Sylvanus
Stwrres
Sylvanus
3
4
17
2.88
W
Izanami
Tapemess
Izanami
11
3
7
4.83
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,759
Damage
53,734
79,061
Taken
84,901
51,134
Mitigated
43,016
33,680
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DaPhrogBoi
Camazotz
13,552
4,934
0
11,994
20,090
7,137
0
7,579
12,349
0
78,556
W
Thanatos
DoKeshi18
Thanatos
11,813
2,332
0
10,780
16,868
7,110
0
4,281
12,533
0
61,544
L
Chaac
9,498
2,168
0
5,151
15,411
13,968
658
10,450
4,823
62
72,997
L
Apollo
Heretickid
Apollo
9,004
4,682
0
460
12,432
5,796
814
4,777
7,611
0
49,860
L
Cerberus
Misthgun22
Cerberus
9,567
511
1,003
5,055
19,069
10,715
36
4,620
14,379
43,709
0
W
Chang'e
Smog144
Chang'e
16,608
2,312
1,926
7,002
15,807
8,886
219
3,377
12,422
73,569
0
L
He Bo
Sp0n93
He Bo
12,113
886
0
4,275
17,899
5,400
0
7,254
10,327
56,213
0
W
Sylvanus
Stwrres
Sylvanus
9,783
3,376
3,001
4,060
18,362
20,682
763
3,195
15,029
30,743
6,667
W
Izanami
Tapemess
Izanami
14,947
9,344
736
5,785
16,148
9,239
3,111
4,877
11,097
0
91,189
W
9,608
885
0
390
11,876
5,217
853
5,382
6,238
58,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
54,172
499
Minions Killed
553
0
Camps Cleared
0
1,952,436
Distance Traveled
2,036,277
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,387
563
116
5
0
477,452
2
W
Thanatos
10,859
494
65
3
0
426,448
4
L
Chaac
11,809
537
151
7
0
440,743
4
L
Apollo
9,519
433
94
4
0
373,970
2
L
Cerberus
9,579
435
102
5
0
425,969
7
W
Chang'e
12,369
562
155
7
0
389,443
4
L
He Bo
10,878
494
90
4
0
318,143
3
W
Sylvanus
10,705
487
53
2
0
344,401
3
W
Izanami
12,465
567
118
5
0
388,749
2
W
Nox
11,966
544
108
5
0
403,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role