Player Matchup

Fenrir
Fenrir
Divinehorus
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Nu Wa
Nu Wa
MinionClan50
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,349 Elo+
Solo
Neith
Neith
Wr3k3dxLou
Neith
Level 6
God Stats
1W - 2L
1,404 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
the0negh0st
Cthulhu
Level 2
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
神知我心
Anubis
Level 24
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,506 Elo+

VS

Team Averages
Level 20
1,377 SR
1,410 Elo+
Cthulhu
Cthulhu
AlekszanderS
Cthulhu
Level 15
God Stats
5W - 6L
1,396 SR
Queue Stats
8W - 11L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Blackdog42042
Danzaburou
Level 27
God Stats
137W - 158L
1,422 SR
Queue Stats
223W - 296L
1,380 Elo+
Solo
Nemesis
Nemesis
HokageBrock
Nemesis
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
728W - 693L
1,529 Elo+
Solo
Skadi
Skadi
ambrosszia
Skadi
Level 23
God Stats
82W - 84L
1,414 SR
Queue Stats
274W - 324L
1,333 Elo+
Solo
Aphrodite
Aphrodite
ballsindeepfryer
Aphrodite
Level 13
God Stats
3W - 5L
1,152 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 0 / 0
5,056
506
2,684
6,745
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 4 / 0
5,653
565
4,305
4,728
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
10
2 / 0 / 0
5,228
523
2,845
3,264
941
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
the0negh0st
Cthulhu
7
0 / 4 / 1
4,733
473
2,882
6,743
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
1 / 2 / 0
4,639
464
1,451
2,615
1,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlekszanderS
Cthulhu
9
0 / 1 / 3
5,588
559
1,910
5,127
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Blackdog42042
Danzaburou
10
2 / 1 / 2
6,258
626
1,944
5,827
1,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
HokageBrock
Nemesis
9
2 / 1 / 1
5,834
583
3,227
4,510
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
9
3 / 1 / 0
5,513
551
4,250
6,220
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Aphrodite
11
1 / 1 / 1
6,369
637
2,227
5,264
1,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
8
10
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlekszanderS
Cthulhu
0
1
3
1.5
W
Danzaburou
Blackdog42042
Danzaburou
2
1
2
3
L
Fenrir
1
0
0
1
W
Nemesis
HokageBrock
Nemesis
2
1
1
2.5
L
1
4
0
0.25
L
Neith
2
0
0
2
W
Skadi
3
1
0
3
W
Aphrodite
1
1
1
1.5
L
Cthulhu
the0negh0st
Cthulhu
0
4
1
0.13
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
13,558
24,095
Taken
26,948
7,722
Mitigated
9,108
6,012
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlekszanderS
Cthulhu
1,910
171
61
1,016
5,127
2,220
58
1,676
3,451
21,372
0
W
Danzaburou
Blackdog42042
Danzaburou
1,944
657
0
2,151
5,827
1,835
369
2,198
3,629
0
24,197
L
Fenrir
2,684
278
102
3,462
6,745
2,019
243
1,415
5,330
0
20,778
W
Nemesis
HokageBrock
Nemesis
3,227
1,575
0
2,134
4,510
1,325
371
1,340
3,170
0
26,167
L
4,305
927
0
395
4,728
1,092
192
0
4,728
27,896
0
L
Neith
2,845
1,718
0
1,647
3,264
941
0
374
2,890
0
18,987
W
Skadi
4,250
2,102
0
2,782
6,220
1,859
426
1,715
4,505
0
28,731
W
Aphrodite
2,227
352
0
3,792
5,264
1,869
138
1,709
3,555
33,614
0
L
Cthulhu
the0negh0st
Cthulhu
2,882
192
50
356
6,743
2,573
0
1,536
5,207
17,755
0
L
Anubis
1,451
153
0
0
2,615
1,097
0
812
1,803
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
29,562
202
Minions Killed
284
0
Camps Cleared
0
855,644
Distance Traveled
905,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,588
559
43
4
0
213,754
3
W
Danzaburou
6,258
626
54
5
0
158,724
1
L
Fenrir
5,056
506
41
4
0
171,110
0
W
Nemesis
5,834
583
59
6
0
234,064
3
L
Nu Wa
5,653
565
59
6
0
184,970
3
L
Neith
5,228
523
38
4
0
192,356
1
W
Skadi
5,513
551
40
4
0
138,517
0
W
Aphrodite
6,369
637
88
9
0
160,481
0
L
Cthulhu
4,733
473
36
4
0
190,109
0
L
Anubis
4,639
464
28
3
0
117,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role