Player Matchup

Ganesha
Ganesha
AleFalco
Ganesha
Level 28
God Stats
25W - 29L
1,532 SR
Queue Stats
140W - 159L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
PatoBullrich
Baron Samedi
Level 43
God Stats
15W - 17L
1,443 SR
Queue Stats
162W - 181L
1,458 Elo+
Party 1
Anhur
Anhur
emiliano_2469
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 200L
1,458 Elo+
Party 1
Team Averages
Level 53
1,491 SR
1,456 Elo+

VS

Team Averages
Level 63
1,444 SR
1,326 Elo+
Izanami
Izanami
FranciscoDur
Izanami
Level 113
God Stats
2W - 3L
1,676 SR
Queue Stats
51W - 50L
1,349 Elo+
Party 2
Raijin
Raijin
JoaquinFalconee
Raijin
Level 46
God Stats
2W - 5L
1,340 SR
Queue Stats
136W - 204L
1,337 Elo+
Party 2
Tyr
Tyr
Juanchoreenesa
Tyr
Level 29
God Stats
3W - 12L
1,315 SR
Queue Stats
24W - 57L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AleFalco
Ganesha
7
0 / 1 / 5
4,844
807
1,548
3,807
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PatoBullrich
Baron Samedi
9
3 / 0 / 2
5,699
950
3,593
3,207
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 3
5,324
887
1,878
2,889
912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FranciscoDur
Izanami
5
0 / 1 / 0
4,213
702
353
2,086
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 1
4,501
750
2,551
3,411
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,489
748
1,025
3,804
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
0
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AleFalco
Ganesha
0
1
5
2.5
L
Izanami
FranciscoDur
Izanami
0
1
0
0
L
0
2
1
0.25
L
0
2
1
0.25
W
Baron Samedi
PatoBullrich
Baron Samedi
3
0
2
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,019
Damage
3,929
9,903
Taken
9,301
5,164
Mitigated
3,372
4,670
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AleFalco
Ganesha
1,548
124
0
570
3,807
2,154
171
482
3,239
3,451
0
L
Izanami
FranciscoDur
Izanami
353
353
0
966
2,086
627
0
1,052
1,009
0
6,331
L
2,551
24
0
410
3,411
1,053
0
1,817
1,569
13,779
0
L
1,025
0
0
192
3,804
1,692
0
2,191
1,522
0
4,982
W
Baron Samedi
PatoBullrich
Baron Samedi
3,593
364
959
2,047
3,207
2,098
450
981
2,078
19,606
0
W
1,878
635
0
1,094
2,889
912
1,006
872
1,975
0
11,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,867
Gold Earned
13,203
78
Minions Killed
54
0
Camps Cleared
0
345,982
Distance Traveled
270,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,844
807
0
0
0
120,742
1
L
Izanami
4,213
702
15
3
0
69,217
0
L
Raijin
4,501
750
28
5
0
107,816
0
L
Tyr
4,489
748
11
2
0
93,319
1
W
Baron Samedi
5,699
950
44
7
0
111,614
1
W
Anhur
5,324
887
34
6
0
113,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role