Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LMart33
Kukulkan
Level 67
God Stats
0W - 1L
1,597 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 3
Kuzenbo
Kuzenbo
LobsterTiddy
Kuzenbo
Level 29
God Stats
0W - 2L
1,449 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 2
Nike
Nike
loozerkid
Nike
Level 38
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 8L
1,285 Elo+
Party 3
Team Averages
Level 67
1,558 SR
1,367 Elo+

VS

Team Averages
Level 54
1,596 SR
1,569 Elo+
Fenrir
Fenrir
ClapNBotz
Fenrir
Level 27
God Stats
9W - 5L
1,676 SR
Queue Stats
54W - 56L
1,472 Elo+
Solo
Neith
Neith
Derpfeesh
Neith
Level 29
God Stats
5W - 7L
1,236 SR
Queue Stats
23W - 29L
1,419 Elo+
Party 1
He Bo
He Bo
DigitalCatfish
He Bo
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 81L
1,616 Elo+
Party 1
Ares
Ares
boman95
Ares
Level 69
God Stats
13W - 6L
1,769 SR
Queue Stats
53W - 56L
1,616 Elo+
Party 1
Scylla
Scylla
legopikmin
Scylla
Level 44
God Stats
13W - 8L
1,799 SR
Queue Stats
55W - 50L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 6 / 1
8,900
593
9,237
12,454
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
16
0 / 5 / 2
8,453
564
3,669
11,326
4,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
LMart33
Kukulkan
16
0 / 8 / 3
8,777
585
6,656
11,604
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
LobsterTiddy
Kuzenbo
15
1 / 5 / 0
8,297
553
4,535
14,248
12,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
15
1 / 8 / 1
8,550
570
2,939
14,211
7,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClapNBotz
Fenrir
19
7 / 0 / 12
12,317
821
11,117
8,471
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Derpfeesh
Neith
19
9 / 1 / 9
12,387
826
6,413
7,155
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 2 / 11
12,468
831
17,416
7,064
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
boman95
Ares
18
4 / 0 / 23
13,125
875
13,493
12,139
14,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
legopikmin
Scylla
18
3 / 0 / 11
10,979
732
6,720
4,070
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
98
3
Kills
32
32
Deaths
3
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
L
Rama
 
Rama
0
5
2
0.2
W
Fenrir
ClapNBotz
Fenrir
7
0
12
13
W
Neith
Derpfeesh
Neith
9
1
9
13.5
W
9
2
11
7.25
L
Kukulkan
LMart33
Kukulkan
0
8
3
0.19
L
Kuzenbo
LobsterTiddy
Kuzenbo
1
5
0
0.2
W
Ares
boman95
Ares
4
0
23
15.5
W
Scylla
legopikmin
Scylla
3
0
11
8.5
L
Nike
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
55,159
63,843
Taken
38,899
34,837
Mitigated
31,571
6,351
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,237
277
994
1,559
12,454
5,641
0
6,818
5,574
41,580
0
L
Rama
 
Rama
3,669
3,612
0
1,297
11,326
4,623
0
6,665
4,605
0
30,795
W
Fenrir
ClapNBotz
Fenrir
11,117
3,222
1,633
2,804
8,471
8,547
1,130
3,973
4,384
0
36,212
W
Neith
Derpfeesh
Neith
6,413
3,184
0
2,493
7,155
3,342
4,535
3,747
3,388
0
44,876
W
17,416
912
0
207
7,064
3,072
816
4,539
2,397
32,386
0
L
Kukulkan
LMart33
Kukulkan
6,656
93
246
756
11,604
4,609
0
5,116
6,438
38,932
0
L
Kuzenbo
LobsterTiddy
Kuzenbo
4,535
1,132
0
278
14,248
12,155
0
9,891
4,259
17,264
0
W
Ares
boman95
Ares
13,493
264
0
4,881
12,139
14,876
516
5,291
6,686
32,469
0
W
Scylla
legopikmin
Scylla
6,720
728
0
938
4,070
1,734
947
2,404
1,616
42,013
0
L
Nike
2,939
258
672
549
14,211
7,809
0
8,999
5,150
0
19,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
61,276
310
Minions Killed
338
6
Camps Cleared
6
1,174,394
Distance Traveled
1,433,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,900
593
65
4
3
233,966
2
L
Rama
8,453
564
77
5
2
216,308
1
W
Fenrir
12,317
821
69
5
4
307,900
0
W
Neith
12,387
826
106
7
0
245,613
1
W
He Bo
12,468
831
47
3
0
275,964
0
L
Kukulkan
8,777
585
96
6
1
226,318
0
L
Kuzenbo
8,297
553
29
2
0
257,724
0
W
Ares
13,125
875
20
1
1
324,557
1
W
Scylla
10,979
732
96
6
1
279,539
1
L
Nike
8,550
570
43
3
0
240,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role