Player Matchup

Awilix
Awilix
IISneaky PeteII
Awilix
Level 23
God Stats
8W - 10L
1,536 SR
Queue Stats
47W - 53L
1,578 Elo+
Solo
Amaterasu
Amaterasu
Jesuriiwn
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Mugin0
Guan Yu
Level 3
God Stats
6W - 4L
1,721 SR
Queue Stats
8W - 11L
1,693 Elo+
Solo
Rama
Rama
Ribberdibber
Rama
Level 6
God Stats
2W - 4L
1,495 SR
Queue Stats
6W - 7L
1,614 Elo+
Solo
Kukulkan
Kukulkan
geauxmi
Kukulkan
Level 22
God Stats
7W - 13L
1,550 SR
Queue Stats
169W - 218L
1,533 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,585 Elo+

VS

Team Averages
Level 42
1,607 SR
1,582 Elo+
Bacchus
Bacchus
AcidOG CMoney
Bacchus
Level 145
God Stats
5W - 8L
1,558 SR
Queue Stats
9W - 18L
1,446 Elo+
Party 1
Ullr
Ullr
DemonsNextToYou
Ullr
Level 16
God Stats
6W - 7L
1,539 SR
Queue Stats
32W - 24L
1,629 Elo+
Party 2
Janus
Janus
LosoSabroso
Janus
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
61W - 59L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Phantom__Queen_
Erlang Shen
Level 19
God Stats
4W - 0L
1,935 SR
Queue Stats
22W - 10L
1,741 Elo+
Party 2
Neith
Neith
TheRealWesley98
Neith
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 13L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,544
436
3,684
11,727
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Jesuriiwn
Amaterasu
14
6 / 2 / 0
8,982
599
6,763
10,868
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Mugin0
Guan Yu
9
0 / 11 / 1
5,881
392
2,243
10,540
7,319
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 6 / 0
6,661
444
3,369
10,809
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
geauxmi
Kukulkan
10
0 / 8 / 1
6,388
426
2,318
8,695
2,842
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
7 / 0 / 7
8,622
575
8,002
10,795
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 1 / 5
9,751
650
9,601
6,046
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,507
500
3,821
6,743
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Phantom__Queen_
Erlang Shen
15
10 / 0 / 6
9,417
628
10,581
10,344
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 4
7,913
528
3,723
3,492
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
7
Kills
33
33
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
0
7
10.5
W
11
1
5
13.5
L
1
6
0
0.17
L
Amaterasu
Jesuriiwn
Amaterasu
6
2
0
3
W
1
6
1
0.25
L
Guan Yu
Mugin0
Guan Yu
0
11
1
0.05
W
Erlang Shen
Phantom__Queen_
Erlang Shen
10
0
6
13
L
0
6
0
0
W
4
0
4
6
L
Kukulkan
geauxmi
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
35,728
52,639
Taken
37,420
23,816
Mitigated
19,728
8,872
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,002
1,315
641
4,315
10,795
9,614
386
655
10,140
29,078
0
W
9,601
4,575
0
460
6,046
2,417
773
542
5,479
0
60,454
L
3,684
1,603
0
2,157
11,727
3,035
0
611
11,116
0
34,556
L
Amaterasu
Jesuriiwn
Amaterasu
6,763
3,207
0
2,913
10,868
7,603
638
3,557
7,117
0
41,416
W
3,821
1,030
0
0
6,743
1,667
490
0
6,497
29,531
0
L
Guan Yu
Mugin0
Guan Yu
2,243
509
264
384
10,540
7,319
0
2,010
8,526
0
11,621
W
Erlang Shen
Phantom__Queen_
Erlang Shen
10,581
5,849
0
2,508
10,344
5,126
0
1,121
9,173
0
66,893
L
3,369
2,542
0
2,659
10,809
3,017
0
3,320
7,447
0
34,844
W
3,723
1,117
0
1,600
3,492
904
1,698
0
3,492
0
37,854
L
Kukulkan
geauxmi
Kukulkan
2,318
436
0
495
8,695
2,842
0
2,085
6,610
28,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
43,210
303
Minions Killed
415
0
Camps Cleared
0
1,295,189
Distance Traveled
1,418,244
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,622
575
45
3
0
310,381
7
W
Ullr
9,751
650
121
8
0
270,984
2
L
Awilix
6,544
436
58
4
0
274,043
0
L
Amaterasu
8,982
599
94
6
0
302,559
3
W
Janus
7,507
500
74
5
0
264,328
4
L
Guan Yu
5,881
392
19
1
0
238,668
0
W
Erlang Shen
9,417
628
107
7
0
311,874
0
L
Rama
6,661
444
68
5
0
237,486
0
W
Neith
7,913
528
68
5
0
260,677
2
L
Kukulkan
6,388
426
64
4
0
242,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role