Player Matchup

Heimdallr
Heimdallr
BigDaddyblue1221
Heimdallr
Level 43
God Stats
4W - 4L
1,408 SR
Queue Stats
89W - 111L
1,367 Elo+
Solo
Freya
Freya
LiLroux420
Freya
Level 46
God Stats
24W - 18L
1,541 SR
Queue Stats
62W - 57L
1,432 Elo+
Party 2
Khepri
Khepri
MlsterSir7
Khepri
Level 40
God Stats
9W - 7L
1,530 SR
Queue Stats
207W - 257L
1,390 Elo+
Party 3
Jing Wei
Jing Wei
Oowaxii
Jing Wei
Level 23
God Stats
1W - 3L
1,279 SR
Queue Stats
9W - 9L
1,390 Elo+
Party 2
Merlin
Merlin
XxSilverSnoopxX
Merlin
Level 28
God Stats
6W - 8L
1,367 SR
Queue Stats
84W - 118L
1,288 Elo+
Party 3
Team Averages
Level 36
1,425 SR
1,373 Elo+

VS

Team Averages
Level 39
1,443 SR
1,306 Elo+
Cthulhu
Cthulhu
Johnny-6-ARMS
Cthulhu
Level 44
God Stats
23W - 19L
1,342 SR
Queue Stats
50W - 64L
1,297 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lucifer04289
Cu Chulainn
Level 65
God Stats
0W - 6L
1,500 SR
Queue Stats
174W - 202L
1,330 Elo+
Party 4
Janus
Janus
Shinobi453
Janus
Level 47
God Stats
8W - 9L
1,416 SR
Queue Stats
100W - 94L
1,427 Elo+
Solo
Kali
Kali
captainpirke
Kali
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,359 Elo+
Party 4
Ymir
Ymir
enzo_g61
Ymir
Level 24
God Stats
3W - 3L
1,459 SR
Queue Stats
4W - 10L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
18
0 / 1 / 0
13,106
728
932
1,815
699
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Freya
20
14 / 3 / 6
19,881
1,105
38,779
23,407
10,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
MlsterSir7
Khepri
20
1 / 0 / 14
15,731
874
14,598
22,684
44,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jing Wei
Oowaxii
Jing Wei
20
3 / 14 / 14
16,752
931
38,001
38,976
19,277
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 7 / 12
16,946
941
19,967
23,000
8,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 7 / 13
19,059
1,059
19,394
44,967
71,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Lucifer04289
Cu Chulainn
16
0 / 0 / 0
11,350
631
0
0
0
Janus
20
19 / 7 / 3
20,455
1,136
67,116
28,598
17,567
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 0
11,350
631
0
0
0
Ymir
20
0 / 8 / 14
16,911
940
15,076
47,993
63,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
22
Kills
25
25
Deaths
22
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
0
1
0
0
L
Cthulhu
6
7
13
1.79
W
Freya
14
3
6
5.67
L
Cu Chulainn
Lucifer04289
Cu Chulainn
0
0
0
0
W
Khepri
MlsterSir7
Khepri
1
0
14
8
W
Jing Wei
Oowaxii
Jing Wei
3
14
14
0.71
L
Janus
19
7
3
2.93
W
4
7
12
1.43
L
0
0
0
0
L
Ymir
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,277
Damage
101,586
109,882
Taken
121,558
83,575
Mitigated
152,111
19,305
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
932
883
0
0
1,815
699
0
1,795
20
0
4,367
L
Cthulhu
19,394
3,496
0
1,958
44,967
71,024
0
25,408
18,495
63,564
0
W
Freya
38,779
13,581
0
10,294
23,407
10,575
0
20,434
2,973
82,202
0
L
Cu Chulainn
Lucifer04289
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
MlsterSir7
Khepri
14,598
2,151
0
875
22,684
44,271
0
19,825
2,859
35,667
0
W
Jing Wei
Oowaxii
Jing Wei
38,001
35,071
1,059
6,374
38,976
19,277
0
37,503
1,473
0
67,805
L
Janus
67,116
5,164
0
4,095
28,598
17,567
0
17,833
10,765
117,810
0
W
19,967
2,612
0
703
23,000
8,753
0
22,029
971
58,205
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
15,076
3,347
0
7,255
47,993
63,520
0
30,103
17,890
41,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,416
Gold Earned
79,125
308
Minions Killed
323
9
Camps Cleared
3
1,299,550
Distance Traveled
941,459
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,106
728
9
1
1
44,199
0
L
Cthulhu
19,059
1,059
98
5
1
337,653
0
W
Freya
19,881
1,105
87
5
6
324,080
1
L
Cu Chulainn
11,350
631
0
0
0
0
0
W
Khepri
15,731
874
36
2
2
330,736
2
W
Jing Wei
16,752
931
74
4
0
279,651
0
L
Janus
20,455
1,136
152
8
1
329,290
0
W
Merlin
16,946
941
102
6
0
320,884
0
L
Kali
11,350
631
0
0
0
0
0
L
Ymir
16,911
940
73
4
1
274,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role