Player Matchup

Chronos
Chronos
Ethereal2Scarz
Chronos
Level 115
God Stats
16W - 21L
1,500 SR
Queue Stats
730W - 666L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
KSI_Sparky
Xbalanque
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 129L
1,595 Elo+
Party 2
Sobek
Sobek
MyYute_20
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,428 Elo+
Party 1
Arachne
Arachne
Remmi-1
Arachne
Level 87
God Stats
77W - 45L
1,628 SR
Queue Stats
445W - 397L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
TheKingArthR
Nu Wa
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,562 Elo+
Party 2
Team Averages
Level 100
1,526 SR
1,503 Elo+

VS

Team Averages
Level 106
1,577 SR
1,552 Elo+
Chaac
Chaac
DaisyDavid
Chaac
Level 37
God Stats
4W - 3L
1,772 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 3
Discordia
Discordia
LightAndWay
Discordia
Level 145
God Stats
2W - 2L
1,608 SR
Queue Stats
54W - 52L
1,625 Elo+
Party 3
Geb
Geb
LordSn0w94
Geb
Level 126
God Stats
2W - 1L
1,632 SR
Queue Stats
109W - 108L
1,672 Elo+
Party 3
Ravana
Ravana
PianoMANrobbym12
Ravana
Level 82
God Stats
4W - 7L
1,505 SR
Queue Stats
15W - 19L
1,320 Elo+
Party 3
Heimdallr
Heimdallr
UwuSama-
Heimdallr
Level 140
God Stats
2W - 0L
1,366 SR
Queue Stats
41W - 32L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,401
529
1,635
8,226
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
KSI_Sparky
Xbalanque
11
0 / 1 / 2
6,316
451
10,027
7,957
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
MyYute_20
Sobek
10
0 / 2 / 0
6,323
452
4,692
13,692
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Remmi-1
Arachne
12
1 / 3 / 1
6,837
488
3,740
11,220
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 0
5,840
417
3,139
2,734
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 0 / 2
8,041
574
4,559
8,758
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
LightAndWay
Discordia
14
3 / 0 / 2
8,798
628
8,359
5,699
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 4
7,159
511
3,857
11,294
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 2
7,432
531
4,299
6,710
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
UwuSama-
Heimdallr
13
2 / 0 / 4
7,318
523
8,139
6,285
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
2
2
L
1
2
1
0.75
L
Xbalanque
KSI_Sparky
Xbalanque
0
1
2
1
W
Discordia
LightAndWay
Discordia
3
0
2
4
W
1
1
4
3
L
Sobek
MyYute_20
Sobek
0
2
0
0
W
1
1
2
2
L
Arachne
Remmi-1
Arachne
1
3
1
0.5
L
0
0
0
0
W
Heimdallr
UwuSama-
Heimdallr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
29,213
43,829
Taken
38,746
20,181
Mitigated
18,485
18,483
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,559
229
0
4,504
8,758
5,889
907
2,866
5,434
0
45,051
L
1,635
517
0
2,259
8,226
2,776
1,240
4,654
2,891
42,366
0
L
Xbalanque
KSI_Sparky
Xbalanque
10,027
4,763
0
3,645
7,957
2,708
0
1,991
5,857
0
50,505
W
Discordia
LightAndWay
Discordia
8,359
228
0
2,249
5,699
1,963
1,260
1,114
4,573
62,996
0
W
3,857
725
0
1,760
11,294
5,614
0
2,677
8,605
22,112
0
L
Sobek
MyYute_20
Sobek
4,692
337
0
6,307
13,692
10,322
0
3,846
9,663
20,481
0
W
4,299
1,114
0
3,091
6,710
2,859
439
688
6,010
0
43,961
L
Arachne
Remmi-1
Arachne
3,740
2,441
0
5,647
11,220
3,835
0
765
10,293
0
39,689
L
3,139
743
0
625
2,734
540
0
0
2,459
21,274
0
W
Heimdallr
UwuSama-
Heimdallr
8,139
3,895
0
3,904
6,285
2,160
1,828
1,615
4,658
0
42,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
38,748
343
Minions Killed
429
0
Camps Cleared
0
1,306,707
Distance Traveled
1,492,491
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,041
574
83
6
0
292,576
1
L
Chronos
7,401
529
100
7
0
265,316
1
L
Xbalanque
6,316
451
101
7
0
245,693
2
W
Discordia
8,798
628
112
8
0
285,804
4
W
Geb
7,159
511
28
2
0
315,246
3
L
Sobek
6,323
452
19
1
0
284,361
3
W
Ravana
7,432
531
102
7
0
328,545
5
L
Arachne
6,837
488
78
6
0
335,029
0
L
Nu Wa
5,840
417
45
3
0
176,308
0
W
Heimdallr
7,318
523
104
7
0
270,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role