Player Matchup

Apollo
Apollo
 
Apollo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElCoyoteFathom
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,445 Elo+
Solo
Anubis
Anubis
Ninjaslayer215
Anubis
Level 82
God Stats
11W - 7L
1,531 SR
Queue Stats
57W - 72L
1,430 Elo+
Solo
Hades
Hades
ZuluTruffles
Hades
Level 84
God Stats
3W - 6L
1,536 SR
Queue Stats
75W - 88L
1,466 Elo+
Solo
Pele
Pele
supercrowley75
Pele
Level 138
God Stats
9W - 9L
1,315 SR
Queue Stats
355W - 376L
1,397 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,448 Elo+

VS

Team Averages
Level 89
1,554 SR
1,423 Elo+
Ares
Ares
EPIC_GamerExOh_
Ares
Level 66
God Stats
12W - 9L
1,653 SR
Queue Stats
80W - 83L
1,416 Elo+
Solo
Danzaburou
Danzaburou
EpochLegend
Danzaburou
Level 96
God Stats
26W - 16L
1,500 SR
Queue Stats
363W - 381L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Goof13Mane
Cthulhu
Level 86
God Stats
124W - 112L
1,616 SR
Queue Stats
322W - 388L
1,521 Elo+
Solo
Thanatos
Thanatos
IIOdinSamaII
Thanatos
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 25L
1,364 Elo+
Solo
Persephone
Persephone
baybys0210
Persephone
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 89L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 3
6,724
374
2,325
7,011
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ElCoyoteFathom
Tsukuyomi
7
1 / 2 / 1
6,169
343
1,060
4,391
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 5 / 1
7,562
420
5,954
12,012
5,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 0
8,591
477
5,784
13,681
6,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 4 / 0
7,544
419
5,703
11,604
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
10,015
556
6,010
9,354
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
EpochLegend
Danzaburou
16
7 / 1 / 2
10,693
594
10,631
9,113
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Goof13Mane
Cthulhu
17
3 / 1 / 1
10,151
564
6,688
8,117
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
IIOdinSamaII
Thanatos
16
3 / 3 / 3
9,817
545
7,026
14,441
6,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
baybys0210
Persephone
15
3 / 2 / 2
9,875
549
5,452
7,940
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
19
19
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
3
0.38
W
3
0
7
6.5
L
Tsukuyomi
ElCoyoteFathom
Tsukuyomi
1
2
1
0.75
W
Danzaburou
EpochLegend
Danzaburou
7
1
2
8
W
Cthulhu
Goof13Mane
Cthulhu
3
1
1
3.5
W
Thanatos
IIOdinSamaII
Thanatos
3
3
3
1.5
L
2
5
1
0.5
L
1
4
0
0.25
W
Persephone
baybys0210
Persephone
3
2
2
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
35,807
48,699
Taken
48,965
18,512
Mitigated
30,826
13,637
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,325
1,354
0
2,050
7,011
1,740
210
2,321
4,690
0
24,476
W
6,010
443
0
1,692
9,354
10,061
1,381
2,867
6,487
22,265
0
L
Tsukuyomi
ElCoyoteFathom
Tsukuyomi
1,060
234
0
2,044
4,391
1,026
0
514
3,877
0
13,681
W
Danzaburou
EpochLegend
Danzaburou
10,631
5,142
0
3,687
9,113
3,132
4,095
2,004
7,109
0
67,874
W
Cthulhu
Goof13Mane
Cthulhu
6,688
230
360
2,608
8,117
8,573
828
3,266
4,851
59,263
0
W
Thanatos
IIOdinSamaII
Thanatos
7,026
2,269
0
12,776
14,441
6,522
2,782
1,407
13,034
0
68,934
L
5,954
473
231
3,311
12,012
5,904
0
4,063
7,949
37,571
0
L
5,784
1,053
0
4,522
13,681
6,321
287
7,733
5,480
52,713
0
W
Persephone
baybys0210
Persephone
5,452
666
0
1,345
7,940
2,538
1,577
2,491
5,447
55,362
0
L
5,703
1,364
0
1,479
11,604
3,521
0
3,051
8,553
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
50,551
333
Minions Killed
487
0
Camps Cleared
0
1,196,080
Distance Traveled
1,618,324
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,724
374
66
4
0
211,646
1
W
Ares
10,015
556
34
2
0
349,696
1
L
Tsukuyomi
6,169
343
39
2
0
139,460
0
W
Danzaburou
10,693
594
134
7
0
310,442
2
W
Cthulhu
10,151
564
114
6
0
321,290
1
W
Thanatos
9,817
545
115
6
0
328,150
0
L
Anubis
7,562
420
69
4
0
202,935
0
L
Hades
8,591
477
107
6
0
292,048
2
W
Persephone
9,875
549
90
5
0
308,746
2
L
Pele
7,544
419
52
3
0
349,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role