Player Matchup

Mulan
Mulan
Goopty
Mulan
Level 48
God Stats
12W - 2L
1,607 SR
Queue Stats
18W - 10L
1,514 Elo+
Party 1
Discordia
Discordia
Koincty
Discordia
Level 9
God Stats
10W - 11L
1,747 SR
Queue Stats
148W - 110L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Moincty
Danzaburou
Level 18
God Stats
12W - 4L
1,449 SR
Queue Stats
163W - 126L
1,514 Elo+
Party 1
Team Averages
Level 25
1,601 SR
1,514 Elo+

VS

Team Averages
Level 80
1,421 SR
1,531 Elo+
Kuzenbo
Kuzenbo
Goodlickin69
Kuzenbo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 169L
1,427 Elo+
Party 2
Bakasura
Bakasura
Jewcuzzi
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,749 Elo+
Party 2
Chang'e
Chang'e
ThaQuiet0n3
Chang'e
Level 106
God Stats
1W - 5L
1,264 SR
Queue Stats
168W - 231L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Goopty
Mulan
11
6 / 3 / 9
8,222
822
6,476
8,963
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Koincty
Discordia
11
4 / 1 / 11
7,858
786
7,317
4,476
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Moincty
Danzaburou
12
6 / 0 / 8
8,644
864
10,590
6,849
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Goodlickin69
Kuzenbo
9
3 / 3 / 0
7,003
700
4,813
11,412
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Jewcuzzi
Bakasura
9
1 / 6 / 3
6,865
687
3,766
8,619
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
ThaQuiet0n3
Chang'e
10
0 / 7 / 2
6,463
646
4,073
9,492
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Goodlickin69
Kuzenbo
3
3
0
1
W
Mulan
Goopty
Mulan
6
3
9
3.5
L
Bakasura
Jewcuzzi
Bakasura
1
6
3
0.42
W
Discordia
Koincty
Discordia
4
1
11
9.5
W
Danzaburou
Moincty
Danzaburou
6
0
8
10
L
Chang'e
ThaQuiet0n3
Chang'e
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
12,652
20,288
Taken
29,523
10,931
Mitigated
19,223
7,952
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Goodlickin69
Kuzenbo
4,813
1,698
246
1,016
11,412
12,569
0
3,246
7,792
10,999
0
W
Mulan
Goopty
Mulan
6,476
517
246
2,654
8,963
6,985
411
3,957
4,956
0
21,828
L
Bakasura
Jewcuzzi
Bakasura
3,766
2,939
0
524
8,619
4,040
0
2,203
6,168
0
16,889
W
Discordia
Koincty
Discordia
7,317
775
378
1,282
4,476
1,415
216
2,197
2,259
21,164
0
W
Danzaburou
Moincty
Danzaburou
10,590
5,352
444
2,948
6,849
2,531
879
3,055
3,723
0
39,670
L
Chang'e
ThaQuiet0n3
Chang'e
4,073
165
738
2,445
9,492
2,614
0
1,282
7,876
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
20,331
129
Minions Killed
96
0
Camps Cleared
0
540,281
Distance Traveled
529,382
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,003
700
8
1
0
178,203
1
W
Mulan
8,222
822
25
3
0
182,440
3
L
Bakasura
6,865
687
33
3
0
172,075
1
W
Discordia
7,858
786
38
4
0
181,775
2
W
Danzaburou
8,644
864
66
7
0
176,066
2
L
Chang'e
6,463
646
55
6
0
179,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role