Player Matchup

Heimdallr
Heimdallr
CanvasHatesThis
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,298 Elo+
Party 1
Izanami
Izanami
Cotomotrix
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dayng
Hercules
Level 65
God Stats
7W - 4L
1,402 SR
Queue Stats
26W - 24L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
im1badson
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
jacker771
Cthulhu
Level 22
God Stats
10W - 9L
1,449 SR
Queue Stats
14W - 17L
1,349 Elo+
Party 1
Team Averages
Level 30
1,470 SR
1,369 Elo+

VS

Team Averages
Level 29
1,526 SR
1,482 Elo+
Arachne
Arachne
JollyBeana
Arachne
Level 90
God Stats
3W - 7L
1,500 SR
Queue Stats
160W - 144L
1,474 Elo+
Party 2
Chaac
Chaac
MikeyThumbz
Chaac
Level 25
God Stats
2W - 4L
1,677 SR
Queue Stats
113W - 117L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Minilla
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Scylla
Scylla
TCGkai12
Scylla
Level 16
God Stats
2W - 5L
1,454 SR
Queue Stats
29W - 31L
1,442 Elo+
Solo
Jormungandr
Jormungandr
kodgokkun
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CanvasHatesThis
Heimdallr
10
2 / 0 / 5
6,082
507
5,612
3,732
1,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cotomotrix
Izanami
12
1 / 3 / 1
6,849
571
1,442
5,782
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Dayng
Hercules
14
10 / 0 / 2
8,130
678
6,746
6,960
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
im1badson
Baron Samedi
12
1 / 3 / 2
6,561
547
5,826
6,025
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
jacker771
Cthulhu
10
3 / 2 / 6
6,754
563
5,278
7,094
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JollyBeana
Arachne
9
1 / 4 / 3
5,887
491
5,946
6,803
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 1
6,273
523
4,949
8,431
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Minilla
Jing Wei
9
1 / 2 / 0
5,218
435
1,977
6,012
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
TCGkai12
Scylla
11
4 / 3 / 0
6,662
555
5,131
6,403
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kodgokkun
Jormungandr
7
0 / 6 / 0
4,732
394
2,165
8,033
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
8
8
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CanvasHatesThis
Heimdallr
2
0
5
4.5
W
Izanami
Cotomotrix
Izanami
1
3
1
0.5
W
Hercules
Dayng
Hercules
10
0
2
11
L
Arachne
JollyBeana
Arachne
1
4
3
0.63
L
2
2
1
1.25
L
Jing Wei
Minilla
Jing Wei
1
2
0
0.5
L
Scylla
TCGkai12
Scylla
4
3
0
1.33
W
Baron Samedi
im1badson
Baron Samedi
1
3
2
0.67
W
Cthulhu
jacker771
Cthulhu
3
2
6
3
L
Jormungandr
kodgokkun
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
20,168
29,593
Taken
35,682
13,953
Mitigated
16,969
7,963
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CanvasHatesThis
Heimdallr
5,612
3,274
0
691
3,732
1,373
558
925
2,807
0
24,580
W
Izanami
Cotomotrix
Izanami
1,442
697
0
1,143
5,782
1,799
1,364
3,233
2,245
0
37,595
W
Hercules
Dayng
Hercules
6,746
1,720
0
3,262
6,960
2,991
0
410
6,515
0
42,740
L
Arachne
JollyBeana
Arachne
5,946
4,526
0
457
6,803
3,608
313
958
5,845
0
30,045
L
4,949
1,065
0
3,668
8,431
5,885
0
5,230
3,201
0
25,699
L
Jing Wei
Minilla
Jing Wei
1,977
1,188
0
1,990
6,012
1,892
0
2,567
3,445
0
17,819
L
Scylla
TCGkai12
Scylla
5,131
543
0
1,609
6,403
1,567
66
248
6,155
30,777
0
W
Baron Samedi
im1badson
Baron Samedi
5,826
1,336
169
1,936
6,025
3,164
764
0
5,675
30,395
0
W
Cthulhu
jacker771
Cthulhu
5,278
551
76
686
7,094
4,626
84
2,372
4,680
20,171
0
L
Jormungandr
kodgokkun
Jormungandr
2,165
941
0
466
8,033
4,017
0
2,101
5,932
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
28,772
298
Minions Killed
225
0
Camps Cleared
0
1,106,823
Distance Traveled
1,018,432
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,082
507
48
4
0
218,185
1
W
Izanami
6,849
571
85
7
0
211,290
0
W
Hercules
8,130
678
91
8
0
250,285
0
L
Arachne
5,887
491
54
5
0
219,702
0
L
Chaac
6,273
523
45
4
0
232,145
1
L
Jing Wei
5,218
435
37
3
0
187,750
1
L
Scylla
6,662
555
68
6
0
197,655
1
W
Baron Samedi
6,561
547
43
4
0
204,647
0
W
Cthulhu
6,754
563
31
3
0
222,416
0
L
Jormungandr
4,732
394
21
2
0
181,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role