Player Matchup

Bellona
Bellona
DixieN0rmus
Bellona
Level 5
God Stats
2W - 0L
1,789 SR
Queue Stats
17W - 12L
1,687 Elo+
Solo
Bakasura
Bakasura
Tanre
Bakasura
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 152L
1,730 Elo+
Solo
Anubis
Anubis
chibreluxurieux
Anubis
Level 17
God Stats
3W - 0L
1,765 SR
Queue Stats
11W - 5L
1,817 Elo+
Party 2
Ymir
Ymir
gearmaxACEK
Ymir
Level 4
God Stats
3W - 0L
1,792 SR
Queue Stats
62W - 26L
1,657 Elo+
Party 2
Anhur
Anhur
monkalaugh
Anhur
Level 26
God Stats
9W - 6L
1,937 SR
Queue Stats
51W - 33L
1,708 Elo+
Solo
Team Averages
Level 12
1,757 SR
1,720 Elo+

VS

Team Averages
Level 42
1,509 SR
1,701 Elo+
Sol
Sol
ChibaddieBread
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,717 Elo+
Solo
Hachiman
Hachiman
FlushestMeteor4
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 40L
1,752 Elo+
Party 1
Hun Batz
Hun Batz
GivenMountain79
Hun Batz
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
384W - 339L
1,620 Elo+
Party 1
Athena
Athena
ImNotAHuman1414
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,841 Elo+
Party 1
Heimdallr
Heimdallr
Surplus02
Heimdallr
Level 49
God Stats
30W - 22L
1,547 SR
Queue Stats
545W - 494L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DixieN0rmus
Bellona
18
5 / 0 / 3
10,597
662
10,728
9,364
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Tanre
Bakasura
16
6 / 2 / 4
9,592
600
8,761
13,346
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 2 / 8
9,596
600
4,974
7,394
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 1 / 4
8,391
524
3,961
6,548
2,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
16
8 / 0 / 4
10,194
637
13,806
11,019
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,539
534
5,327
11,979
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
14
0 / 4 / 0
7,510
469
4,356
12,436
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
13
2 / 7 / 1
7,591
474
5,488
13,636
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 3
6,790
424
3,223
12,415
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Surplus02
Heimdallr
12
1 / 4 / 0
7,216
451
4,684
9,761
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
26
Kills
5
5
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Bellona
DixieN0rmus
Bellona
5
0
3
6.5
L
Hachiman
0
4
0
0
L
Hun Batz
2
7
1
0.36
L
0
7
3
0.21
L
Heimdallr
Surplus02
Heimdallr
1
4
0
0.25
W
Bakasura
Tanre
Bakasura
6
2
4
4
W
2
2
8
3
W
5
1
4
7
W
Anhur
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
23,078
47,671
Taken
60,227
25,413
Mitigated
21,604
20,321
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
832
0
5,408
11,979
3,164
0
1,606
9,594
62,722
0
W
Bellona
DixieN0rmus
Bellona
10,728
3,106
0
3,055
9,364
9,627
0
478
8,886
0
69,710
L
Hachiman
4,356
2,126
0
6,730
12,436
4,071
0
291
12,145
0
49,931
L
Hun Batz
5,488
1,266
0
1,240
13,636
3,671
0
2,766
10,530
0
45,295
L
3,223
1,349
0
1,115
12,415
6,936
0
3,471
8,049
24,754
0
L
Heimdallr
Surplus02
Heimdallr
4,684
2,039
0
2,940
9,761
3,762
0
801
8,820
0
43,472
W
Bakasura
Tanre
Bakasura
8,761
5,891
0
7,790
13,346
5,559
809
2,066
11,280
0
57,988
W
4,974
122
0
3,678
7,394
4,022
756
3,509
3,885
67,799
0
W
3,961
591
0
938
6,548
2,669
158
972
5,576
31,303
0
W
Anhur
13,806
6,106
0
4,860
11,019
3,536
2,549
1,525
9,494
0
58,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
37,646
545
Minions Killed
447
0
Camps Cleared
0
1,608,584
Distance Traveled
1,503,322
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,539
534
135
8
0
277,482
2
W
Bellona
10,597
662
139
9
0
332,065
5
L
Hachiman
7,510
469
113
7
0
257,406
1
L
Hun Batz
7,591
474
80
5
0
308,205
3
L
Athena
6,790
424
41
3
0
346,808
1
L
Heimdallr
7,216
451
78
5
0
313,421
5
W
Bakasura
9,592
600
117
7
0
336,742
2
W
Anubis
9,596
600
139
9
0
293,628
0
W
Ymir
8,391
524
61
4
0
319,761
1
W
Anhur
10,194
637
89
6
0
326,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role