Player Matchup

Olorun
Olorun
Cxukltersss
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Ymir
Ymir
SparkMaster02
Ymir
Level 24
God Stats
4W - 4L
1,169 SR
Queue Stats
4W - 6L
987 Elo+
Party 2
Nemesis
Nemesis
SpiritxSlayer-95
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
beastingflame
Skadi
Level 17
God Stats
2W - 3L
1,734 SR
Queue Stats
32W - 21L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
zach34god
Sun Wukong
Level 6
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,461 SR
1,411 Elo+

VS

Team Averages
Level 17
1,465 SR
1,290 Elo+
Danzaburou
Danzaburou
CEVANDO13
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,297 Elo+
Solo
Chang'e
Chang'e
SEDFRL
Chang'e
Level 25
God Stats
2W - 2L
1,213 SR
Queue Stats
56W - 85L
1,288 Elo+
Solo
Olorun
Olorun
SGG RageMan
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
eatcarbs
Neith
Level 17
God Stats
2W - 3L
1,348 SR
Queue Stats
8W - 20L
1,194 Elo+
Party 3
Cerberus
Cerberus
yermomatron
Cerberus
Level 24
God Stats
3W - 2L
1,762 SR
Queue Stats
8W - 24L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 10 / 3
4,931
379
1,798
11,486
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
6,886
530
3,099
6,857
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 9 / 0
4,623
356
2,455
9,617
2,672
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
4 / 2 / 2
7,413
570
9,366
6,579
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
zach34god
Sun Wukong
8
0 / 8 / 3
5,326
410
2,440
10,662
3,948
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CEVANDO13
Danzaburou
12
9 / 2 / 1
7,901
608
4,874
7,536
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
SEDFRL
Chang'e
10
5 / 1 / 7
6,680
514
7,248
7,695
2,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
9
2 / 4 / 14
6,263
482
5,077
6,523
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
eatcarbs
Neith
10
5 / 1 / 9
6,887
530
6,182
7,094
2,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
yermomatron
Cerberus
10
5 / 1 / 8
6,702
516
3,588
7,683
4,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
7
Kills
26
29
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CEVANDO13
Danzaburou
9
2
1
4.75
L
Olorun
0
10
3
0.15
W
Chang'e
SEDFRL
Chang'e
5
1
7
8.5
W
Olorun
2
4
14
2.25
L
3
0
2
4
L
0
9
0
0
L
4
2
2
2.5
W
Neith
eatcarbs
Neith
5
1
9
9.5
W
Cerberus
yermomatron
Cerberus
5
1
8
9
L
Sun Wukong
zach34god
Sun Wukong
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
26,969
45,201
Taken
36,531
15,984
Mitigated
14,257
5,165
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CEVANDO13
Danzaburou
4,874
3,739
0
1,536
7,536
2,778
539
415
7,121
0
39,394
L
Olorun
1,798
1,022
0
1,488
11,486
3,126
196
3,210
8,276
9,537
0
W
Chang'e
SEDFRL
Chang'e
7,248
1,108
1,031
2,751
7,695
2,335
961
1,496
6,199
26,213
0
W
Olorun
5,077
2,358
721
2,210
6,523
2,007
501
496
6,027
19,526
0
L
3,099
768
0
890
6,857
4,299
90
3,217
3,640
17,155
0
L
2,455
1,148
0
2,121
9,617
2,672
399
3,906
5,711
0
8,950
L
9,366
4,484
0
666
6,579
1,939
578
2,354
4,225
0
41,581
W
Neith
eatcarbs
Neith
6,182
3,405
0
4,664
7,094
2,404
1,455
1,084
6,010
0
27,840
W
Cerberus
yermomatron
Cerberus
3,588
580
0
677
7,683
4,733
911
1,406
6,277
17,973
0
L
Sun Wukong
zach34god
Sun Wukong
2,440
315
0
0
10,662
3,948
1,107
3,226
7,436
0
13,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
34,433
147
Minions Killed
220
0
Camps Cleared
0
1,234,648
Distance Traveled
1,184,349
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,901
608
68
5
0
251,764
5
L
Olorun
4,931
379
8
1
0
231,469
1
W
Chang'e
6,680
514
29
2
0
251,430
0
W
Olorun
6,263
482
25
2
0
258,501
2
L
Ymir
6,886
530
35
3
0
249,192
0
L
Nemesis
4,623
356
8
1
0
233,095
1
L
Skadi
7,413
570
75
6
0
247,865
1
W
Neith
6,887
530
37
3
0
185,029
1
W
Cerberus
6,702
516
61
5
0
237,625
5
L
Sun Wukong
5,326
410
21
2
0
273,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role