Player Matchup

Thanatos
Thanatos
HECTOR17261
Thanatos
Level 132
God Stats
13W - 12L
1,766 SR
Queue Stats
202W - 211L
1,482 Elo+
Party 1
Nox
Nox
KeeganGhost
Nox
Level 87
God Stats
2W - 7L
1,338 SR
Queue Stats
392W - 391L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
alvajoe
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
uktimustata
Artemis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
xbulbasaur001
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 153L
1,413 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,470 Elo+

VS

Team Averages
Level 47
1,570 SR
1,492 Elo+
Bacchus
Bacchus
Explindix
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,476 Elo+
Party 2
Chaac
Chaac
LunchyBoxHero
Chaac
Level 49
God Stats
5W - 3L
1,796 SR
Queue Stats
130W - 146L
1,483 Elo+
Party 3
Skadi
Skadi
MessyB172
Skadi
Level 47
God Stats
23W - 27L
1,556 SR
Queue Stats
26W - 32L
1,484 Elo+
Party 3
Ao Kuang
Ao Kuang
R3DSkye
Ao Kuang
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 179L
1,498 Elo+
Solo
Jing Wei
Jing Wei
SquibSquibus
Jing Wei
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 57L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HECTOR17261
Thanatos
12
5 / 0 / 5
7,194
654
5,846
7,495
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 3
6,589
599
3,865
2,693
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
alvajoe
Cthulhu
10
2 / 3 / 7
6,166
561
4,560
6,404
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
uktimustata
Artemis
12
3 / 2 / 6
6,593
599
5,498
6,594
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,124
466
1,384
6,499
3,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Explindix
Bacchus
7
1 / 4 / 2
5,493
499
4,301
9,539
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 2
6,490
590
4,173
3,042
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
MessyB172
Skadi
10
0 / 4 / 1
5,883
535
2,701
6,755
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
R3DSkye
Ao Kuang
10
3 / 1 / 0
6,005
546
2,900
6,056
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
SquibSquibus
Jing Wei
10
3 / 5 / 1
6,245
568
3,168
7,658
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
7
7
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Explindix
Bacchus
1
4
2
0.5
W
Thanatos
HECTOR17261
Thanatos
5
0
5
7.5
W
4
0
3
5.5
L
0
0
2
1
L
Skadi
MessyB172
Skadi
0
4
1
0.13
L
Ao Kuang
R3DSkye
Ao Kuang
3
1
0
3
L
Jing Wei
SquibSquibus
Jing Wei
3
5
1
0.7
W
Cthulhu
alvajoe
Cthulhu
2
3
7
1.83
W
Artemis
uktimustata
Artemis
3
2
6
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
17,243
29,685
Taken
33,050
11,731
Mitigated
11,948
17,551
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Explindix
Bacchus
4,301
914
0
2,377
9,539
3,850
0
1,829
7,687
14,767
0
W
Thanatos
HECTOR17261
Thanatos
5,846
1,774
0
8,629
7,495
2,596
0
2,100
5,395
0
41,248
W
3,865
293
0
740
2,693
972
760
397
2,271
28,901
0
L
4,173
361
0
1,019
3,042
2,601
0
244
2,766
0
29,427
L
Skadi
MessyB172
Skadi
2,701
1,382
0
1,057
6,755
1,963
0
3,226
3,265
0
27,241
L
Ao Kuang
R3DSkye
Ao Kuang
2,900
418
0
2,891
6,056
1,685
0
1,012
5,040
28,139
0
L
Jing Wei
SquibSquibus
Jing Wei
3,168
2,033
0
1,020
7,658
1,849
0
1,751
5,867
0
26,256
W
Cthulhu
alvajoe
Cthulhu
4,560
384
242
2,595
6,404
3,114
0
1,997
4,407
17,870
0
W
Artemis
uktimustata
Artemis
5,498
2,450
0
3,175
6,594
1,956
0
2,265
4,329
0
37,191
W
1,384
71
0
2,170
6,499
3,093
0
442
5,682
0
18,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
30,116
253
Minions Killed
270
0
Camps Cleared
0
1,095,582
Distance Traveled
1,061,374
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,493
499
12
1
0
221,271
3
W
Thanatos
7,194
654
77
7
0
271,937
3
W
Nox
6,589
599
61
6
0
204,480
2
L
Chaac
6,490
590
68
6
0
190,517
3
L
Skadi
5,883
535
65
6
0
208,678
0
L
Ao Kuang
6,005
546
65
6
0
238,065
5
L
Jing Wei
6,245
568
60
5
0
202,843
3
W
Cthulhu
6,166
561
29
3
0
223,222
4
W
Artemis
6,593
599
59
5
0
191,041
4
W
Odin
5,124
466
27
2
0
204,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role