Player Matchup

Tyr
Tyr
CEO RHV
Tyr
Level 86
God Stats
20W - 43L
1,379 SR
Queue Stats
382W - 487L
1,374 Elo+
Party 1
Skadi
Skadi
MauPau1068
Skadi
Level 65
God Stats
14W - 18L
1,536 SR
Queue Stats
250W - 347L
1,392 Elo+
Party 1
Ra
Ra
SpicyItalian21
Ra
Level 46
God Stats
0W - 4L
1,268 SR
Queue Stats
76W - 75L
1,429 Elo+
Solo
Jormungandr
Jormungandr
UnshapenAndres
Jormungandr
Level 137
God Stats
1W - 3L
1,271 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
xx1ShotPxx
Fenrir
Level 88
God Stats
22W - 15L
1,438 SR
Queue Stats
520W - 468L
1,412 Elo+
Solo
Team Averages
Level 84
1,378 SR
1,421 Elo+

VS

Team Averages
Level 75
1,487 SR
1,392 Elo+
Scylla
Scylla
AsapJubean
Scylla
Level 80
God Stats
16W - 15L
1,547 SR
Queue Stats
31W - 39L
1,465 Elo+
Solo
Arachne
Arachne
DancyLizard1833
Arachne
Level 94
God Stats
54W - 47L
1,506 SR
Queue Stats
1,182W - 1,198L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Div3Deep
Sun Wukong
Level 89
God Stats
3W - 6L
1,266 SR
Queue Stats
27W - 44L
1,404 Elo+
Solo
Ymir
Ymir
OldManBear92
Ymir
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 49L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PittsburghFreak
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,619 SR
Queue Stats
5W - 9L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
1 / 9 / 6
15,369
452
15,795
34,881
26,143
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
6 / 4 / 4
16,429
483
23,332
22,406
12,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 5
15,130
445
12,727
22,178
9,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
UnshapenAndres
Jormungandr
20
5 / 3 / 7
16,917
498
19,696
23,911
28,949
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xx1ShotPxx
Fenrir
20
2 / 8 / 3
15,720
462
8,893
32,996
17,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AsapJubean
Scylla
20
5 / 1 / 6
18,123
533
18,726
13,074
7,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 2 / 7
21,088
620
32,385
27,209
20,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Div3Deep
Sun Wukong
20
2 / 3 / 13
17,093
503
23,380
39,241
53,043
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 5 / 11
13,651
402
9,780
27,432
32,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
PittsburghFreak
Ah Muzen Cab
20
3 / 6 / 8
15,469
455
15,412
18,142
7,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
17
Kills
30
30
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
AsapJubean
Scylla
5
1
6
8
L
Tyr
1
9
6
0.44
W
18
2
7
10.75
W
Sun Wukong
Div3Deep
Sun Wukong
2
3
13
2.83
L
Skadi
6
4
4
2
W
2
5
11
1.5
W
Ah Muzen Cab
PittsburghFreak
Ah Muzen Cab
3
6
8
1.17
L
3
6
5
0.92
L
Jormungandr
UnshapenAndres
Jormungandr
5
3
7
2.83
L
Fenrir
xx1ShotPxx
Fenrir
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,443
Damage
99,683
136,372
Taken
125,098
94,119
Mitigated
121,733
46,207
Healing
43,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AsapJubean
Scylla
18,726
858
0
5,375
13,074
7,486
3,415
3,999
9,075
142,890
0
L
Tyr
15,795
3,352
227
12,230
34,881
26,143
1,344
5,702
28,007
0
94,660
W
32,385
23,122
756
10,456
27,209
20,474
4,226
4,890
22,319
0
196,649
W
Sun Wukong
Div3Deep
Sun Wukong
23,380
5,718
0
19,799
39,241
53,043
4,282
9,578
29,663
0
129,912
L
Skadi
23,332
10,889
702
7,472
22,406
12,109
1,743
8,004
14,002
0
139,145
W
9,780
1,298
0
1,715
27,432
32,934
0
6,753
20,679
48,448
0
W
Ah Muzen Cab
PittsburghFreak
Ah Muzen Cab
15,412
9,902
0
4,984
18,142
7,796
3,485
7,203
10,939
0
97,303
L
12,727
1,196
818
3,210
22,178
9,594
519
5,922
15,783
104,074
0
L
Jormungandr
UnshapenAndres
Jormungandr
19,696
2,710
0
5,103
23,911
28,949
214
5,307
18,133
102,533
0
L
Fenrir
xx1ShotPxx
Fenrir
8,893
1,891
748
15,697
32,996
17,324
748
3,571
29,350
0
151,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,565
Gold Earned
85,424
958
Minions Killed
873
0
Camps Cleared
0
3,020,646
Distance Traveled
3,310,213
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,123
533
227
7
0
648,848
7
L
Tyr
15,369
452
188
6
0
562,139
1
W
Arachne
21,088
620
243
7
0
775,271
7
W
Sun Wukong
17,093
503
192
6
0
701,512
2
L
Skadi
16,429
483
224
7
0
605,489
2
W
Ymir
13,651
402
46
1
0
562,336
12
W
Ah Muzen Cab
15,469
455
165
5
0
622,246
2
L
Ra
15,130
445
194
6
0
559,670
0
L
Jormungandr
16,917
498
168
5
0
650,214
8
L
Fenrir
15,720
462
184
5
0
643,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role