Player Matchup

Odin
Odin
HermanGlover
Odin
Level 29
God Stats
10W - 2L
1,860 SR
Queue Stats
74W - 63L
1,562 Elo+
Solo
Danzaburou
Danzaburou
elmigue1974
Danzaburou
Level 28
God Stats
38W - 24L
1,927 SR
Queue Stats
331W - 309L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
envykuun
Tsukuyomi
Level 27
God Stats
64W - 43L
1,492 SR
Queue Stats
568W - 535L
1,593 Elo+
Solo
Baba Yaga
Baba Yaga
juzojin9
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Sobek
Sobek
lblauti
Sobek
Level 29
God Stats
50W - 31L
1,708 SR
Queue Stats
531W - 497L
1,542 Elo+
Party 2
Team Averages
Level 27
1,697 SR
1,550 Elo+

VS

Team Averages
Level 19
1,497 SR
1,594 Elo+
Fafnir
Fafnir
LukewarmCawc
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,848 Elo+
Solo
Bakasura
Bakasura
SilverTiger7073
Bakasura
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 61L
1,413 Elo+
Solo
Yemoja
Yemoja
SteelBreed
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 203L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Stresyy
Danzaburou
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
195W - 188L
1,592 Elo+
Party 1
Anubis
Anubis
aBadTeammate697
Anubis
Level 12
God Stats
5W - 6L
1,485 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,585
506
4,333
6,323
3,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
elmigue1974
Danzaburou
12
3 / 0 / 1
7,142
476
4,727
4,250
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
envykuun
Tsukuyomi
14
5 / 1 / 2
8,249
550
3,583
7,821
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
juzojin9
Baba Yaga
15
5 / 1 / 5
9,382
625
6,627
8,528
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
lblauti
Sobek
13
2 / 0 / 2
7,870
525
3,588
8,348
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 1 / 1
7,805
520
4,835
7,251
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
11
1 / 8 / 0
6,830
455
2,164
11,464
3,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
SteelBreed
Yemoja
10
0 / 1 / 0
5,660
377
2,334
6,170
2,232
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Stresyy
Danzaburou
9
0 / 3 / 0
5,613
374
2,886
6,838
2,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 0
6,500
433
5,124
7,706
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Fafnir
0
1
1
0.5
L
Bakasura
1
8
0
0.13
L
Yemoja
SteelBreed
Yemoja
0
1
0
0
L
Danzaburou
Stresyy
Danzaburou
0
3
0
0
L
1
5
0
0.2
W
Danzaburou
elmigue1974
Danzaburou
3
0
1
3.5
W
Tsukuyomi
envykuun
Tsukuyomi
5
1
2
6
W
Baba Yaga
juzojin9
Baba Yaga
5
1
5
7.5
W
Sobek
lblauti
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
17,343
35,270
Taken
39,429
17,247
Mitigated
22,025
17,520
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,333
2,033
0
1,440
6,323
3,699
0
3,589
2,679
0
32,311
L
Fafnir
4,835
1,849
0
3,603
7,251
10,108
404
0
7,251
34,153
3,081
L
Bakasura
2,164
1,516
0
2,276
11,464
3,849
144
3,011
8,453
0
19,879
L
Yemoja
SteelBreed
Yemoja
2,334
315
702
0
6,170
2,232
0
1,285
4,885
18,130
0
L
Danzaburou
Stresyy
Danzaburou
2,886
1,103
0
1,544
6,838
2,202
0
2,040
4,798
0
27,249
L
5,124
62
0
2,855
7,706
3,634
0
3,879
3,827
29,552
0
W
Danzaburou
elmigue1974
Danzaburou
4,727
1,568
0
2,430
4,250
2,229
1,173
1,068
3,048
0
42,771
W
Tsukuyomi
envykuun
Tsukuyomi
3,583
901
0
4,398
7,821
2,456
472
2,528
5,238
0
46,798
W
Baba Yaga
juzojin9
Baba Yaga
6,627
448
0
4,482
8,528
2,978
60
3,439
5,089
58,991
0
W
Sobek
lblauti
Sobek
3,588
278
0
4,770
8,348
5,885
215
1,450
6,898
27,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
32,408
392
Minions Killed
272
0
Camps Cleared
0
1,427,364
Distance Traveled
1,075,086
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,585
506
55
4
0
270,259
1
L
Fafnir
7,805
520
71
5
0
224,862
7
L
Bakasura
6,830
455
58
4
0
241,556
0
L
Yemoja
5,660
377
24
2
0
256,971
1
L
Danzaburou
5,613
374
58
4
0
197,264
5
L
Anubis
6,500
433
61
4
0
154,433
1
W
Danzaburou
7,142
476
82
5
0
235,249
0
W
Tsukuyomi
8,249
550
92
6
0
328,085
0
W
Baba Yaga
9,382
625
104
7
0
287,920
2
W
Sobek
7,870
525
59
4
0
305,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role