Player Matchup

Artemis
Artemis
Battleman36
Artemis
Level 18
God Stats
13W - 7L
1,571 SR
Queue Stats
18W - 10L
1,504 Elo+
Party 1
Nox
Nox
GrandpaHands
Nox
Level 29
God Stats
2W - 0L
1,478 SR
Queue Stats
59W - 64L
1,596 Elo+
Party 1
Scylla
Scylla
Non-Dude
Scylla
Level 31
God Stats
29W - 34L
1,383 SR
Queue Stats
58W - 65L
1,504 Elo+
Party 1
Odin
Odin
Pr0fess0rX14360
Odin
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
64W - 89L
1,600 Elo+
Party 1
Ymir
Ymir
runner1014
Ymir
Level 32
God Stats
2W - 1L
1,643 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 28
1,553 SR
1,541 Elo+

VS

Team Averages
Level 20
1,586 SR
1,584 Elo+
Odin
Odin
A-Wet-Tongue
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,724 Elo+
Solo
Anubis
Anubis
DakNez420
Anubis
Level 29
God Stats
26W - 24L
1,673 SR
Queue Stats
108W - 146L
1,591 Elo+
Solo
Hercules
Hercules
Diamato
Hercules
Level 29
God Stats
5W - 7L
1,756 SR
Queue Stats
60W - 67L
1,607 Elo+
Solo
Ares
Ares
KevynMassacre
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TeddyBear3016
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Battleman36
Artemis
12
6 / 0 / 13
6,811
1,362
7,364
2,957
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 12
6,643
1,329
4,824
2,685
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Non-Dude
Scylla
12
7 / 0 / 11
7,084
1,417
7,524
1,094
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 13
6,254
1,251
4,646
5,066
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 11
6,456
1,291
4,055
6,360
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

416

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,680
936
372
1,113
468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DakNez420
Anubis
10
0 / 6 / 3
5,451
1,090
7,338
6,536
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Diamato
Hercules
10
3 / 4 / 0
6,001
1,200
3,923
10,223
4,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 3
5,347
1,069
804
9,917
5,863
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 5 / 1
4,977
995
1,322
5,324
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
22
Kills
3
3
Deaths
22
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
Battleman36
Artemis
6
0
13
12.5
L
Anubis
DakNez420
Anubis
0
6
3
0.25
L
Hercules
Diamato
Hercules
3
4
0
0.75
W
4
0
12
10
L
0
6
3
0.25
W
Scylla
Non-Dude
Scylla
7
0
11
12.5
W
2
1
13
8.5
L
0
5
1
0.1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
13,759
18,162
Taken
33,113
7,650
Mitigated
15,310
3,785
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
372
42
0
25
1,113
468
0
790
279
0
539
W
Artemis
Battleman36
Artemis
7,364
5,003
0
822
2,957
679
0
1,704
1,253
0
11,756
L
Anubis
DakNez420
Anubis
7,338
771
0
593
6,536
2,571
0
2,307
4,084
21,689
0
L
Hercules
Diamato
Hercules
3,923
1,110
0
1,300
10,223
4,616
0
3,997
6,016
0
6,193
W
4,824
590
0
850
2,685
799
0
1,753
932
10,585
0
L
804
45
0
234
9,917
5,863
0
5,901
3,773
3,981
0
W
Scylla
Non-Dude
Scylla
7,524
1,313
0
40
1,094
215
0
509
585
14,074
0
W
4,646
2,238
0
580
5,066
2,950
0
2,155
2,886
0
10,146
L
1,322
797
0
23
5,324
1,792
0
2,964
2,233
0
3,566
W
4,055
898
427
1,066
6,360
3,007
0
2,021
4,165
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
26,456
75
Minions Killed
61
4
Camps Cleared
0
501,042
Distance Traveled
307,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,680
936
1
0
0
19,605
0
W
Artemis
6,811
1,362
15
3
1
109,483
1
L
Anubis
5,451
1,090
47
9
0
76,645
0
L
Hercules
6,001
1,200
6
1
0
100,922
0
W
Nox
6,643
1,329
18
4
0
100,516
1
L
Ares
5,347
1,069
3
1
0
57,936
1
W
Scylla
7,084
1,417
18
4
0
99,811
0
W
Odin
6,254
1,251
8
2
3
102,271
0
L
Neith
4,977
995
4
1
0
52,140
1
W
Ymir
6,456
1,291
16
3
0
88,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role