Player Matchup

Apollo
Apollo
Anxziety
Apollo
Level 26
God Stats
12W - 12L
1,752 SR
Queue Stats
39W - 38L
1,585 Elo+
Party 3
Merlin
Merlin
CanYouShotty
Merlin
Level 132
God Stats
5W - 9L
1,402 SR
Queue Stats
186W - 154L
1,586 Elo+
Party 3
Arachne
Arachne
Kiioi
Arachne
Level 127
God Stats
15W - 7L
1,827 SR
Queue Stats
229W - 214L
1,542 Elo+
Party 3
Ymir
Ymir
bangyourdead253
Ymir
Level 24
God Stats
8W - 6L
1,136 SR
Queue Stats
122W - 133L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
pandaman963
Sun Wukong
Level 87
God Stats
3W - 8L
1,516 SR
Queue Stats
223W - 244L
1,504 Elo+
Party 1
Team Averages
Level 79
1,527 SR
1,527 Elo+

VS

Team Averages
Level 60
1,431 SR
1,457 Elo+
Sobek
Sobek
Revenant360
Sobek
Level 103
God Stats
19W - 24L
1,454 SR
Queue Stats
221W - 215L
1,571 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RussianTwin
Tsukuyomi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
SerbianTwin
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 4
Izanami
Izanami
fteranjr
Izanami
Level 26
God Stats
6W - 10L
1,497 SR
Queue Stats
79W - 100L
1,408 Elo+
Party 2
Anubis
Anubis
joaquinr120
Anubis
Level 66
God Stats
12W - 15L
1,203 SR
Queue Stats
112W - 144L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anxziety
Apollo
10
7 / 0 / 2
6,528
593
8,451
5,139
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
2 / 1 / 8
6,119
556
8,730
3,395
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Kiioi
Arachne
10
4 / 2 / 4
6,449
586
2,183
7,108
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 6
5,593
508
2,319
8,478
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
pandaman963
Sun Wukong
12
3 / 0 / 0
6,716
611
5,171
6,402
2,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,436
494
3,053
10,376
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
RussianTwin
Tsukuyomi
8
1 / 4 / 2
4,872
443
3,530
7,107
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SerbianTwin
Heimdallr
10
3 / 2 / 1
6,229
566
3,275
5,568
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
fteranjr
Izanami
10
0 / 3 / 0
5,402
491
2,912
7,006
2,079
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
9
2 / 5 / 1
5,268
479
4,315
6,970
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Anxziety
Apollo
7
0
2
8
W
Merlin
2
1
8
6
W
Arachne
Kiioi
Arachne
4
2
4
3
L
1
3
2
0.67
L
Tsukuyomi
RussianTwin
Tsukuyomi
1
4
2
0.5
L
Heimdallr
SerbianTwin
Heimdallr
3
2
1
1.75
W
1
4
6
1
L
Izanami
fteranjr
Izanami
0
3
0
0
L
Anubis
2
5
1
0.5
W
Sun Wukong
pandaman963
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
17,085
30,522
Taken
37,027
13,003
Mitigated
16,140
8,577
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Anxziety
Apollo
8,451
5,528
0
1,874
5,139
2,471
39
1,210
3,929
0
31,626
W
Merlin
8,730
1,115
0
493
3,395
1,030
0
1,461
1,934
33,158
0
W
Arachne
Kiioi
Arachne
2,183
1,256
0
2,669
7,108
3,902
120
616
6,492
0
28,953
L
3,053
332
0
3,901
10,376
6,269
0
3,538
6,838
11,677
0
L
Tsukuyomi
RussianTwin
Tsukuyomi
3,530
558
0
2,039
7,107
2,286
0
2,458
4,649
0
19,276
L
Heimdallr
SerbianTwin
Heimdallr
3,275
955
0
1,445
5,568
2,028
0
1,363
4,205
0
30,254
W
2,319
261
0
1,097
8,478
3,221
0
4,081
4,397
11,300
0
L
Izanami
fteranjr
Izanami
2,912
2,284
0
1,606
7,006
2,079
472
0
7,006
0
33,073
L
Anubis
4,315
191
0
798
6,970
3,478
0
3,690
3,280
26,081
0
W
Sun Wukong
pandaman963
Sun Wukong
5,171
420
0
2,444
6,402
2,379
0
0
6,402
0
40,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
27,207
274
Minions Killed
240
0
Camps Cleared
0
1,098,753
Distance Traveled
933,535
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,528
593
59
5
0
191,186
0
W
Merlin
6,119
556
57
5
0
198,817
3
W
Arachne
6,449
586
57
5
0
282,199
3
L
Sobek
5,436
494
19
2
0
187,958
5
L
Tsukuyomi
4,872
443
41
4
0
234,377
7
L
Heimdallr
6,229
566
64
6
0
183,566
4
W
Ymir
5,593
508
16
1
0
223,359
3
L
Izanami
5,402
491
65
6
0
174,629
1
L
Anubis
5,268
479
51
5
0
153,005
0
W
Sun Wukong
6,716
611
85
8
0
203,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role