Player Matchup

Nemesis
Nemesis
Apex_slayer21
Nemesis
Level 45
God Stats
12W - 11L
1,526 SR
Queue Stats
87W - 108L
1,523 Elo+
Solo
Anubis
Anubis
EVOKILLZ22
Anubis
Level 28
God Stats
13W - 12L
1,533 SR
Queue Stats
114W - 106L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Edwin98
Baron Samedi
Level 60
God Stats
33W - 32L
1,338 SR
Queue Stats
762W - 972L
1,342 Elo+
Party 2
Raijin
Raijin
JJKILLZ22
Raijin
Level 54
God Stats
5W - 5L
1,865 SR
Queue Stats
108W - 106L
1,483 Elo+
Party 1
Artemis
Artemis
MilanCaf
Artemis
Level 13
God Stats
13W - 33L
1,399 SR
Queue Stats
355W - 468L
1,253 Elo+
Party 2
Team Averages
Level 40
1,532 SR
1,416 Elo+

VS

Team Averages
Level 64
1,396 SR
1,493 Elo+
Nemesis
Nemesis
Dark Knight2439
Nemesis
Level 86
God Stats
25W - 13L
1,310 SR
Queue Stats
275W - 255L
1,555 Elo+
Party 3
Bellona
Bellona
Eyepatchghoul09
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
KingKarlofDeath
Xing Tian
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 104L
1,383 Elo+
Party 3
Chang'e
Chang'e
NaiveAddict
Chang'e
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
254W - 244L
1,592 Elo+
Solo
Chiron
Chiron
OozyKetchup3780
Chiron
Level 58
God Stats
2W - 5L
1,169 SR
Queue Stats
81W - 76L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 3 / 0
4,569
457
2,082
5,744
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
EVOKILLZ22
Anubis
10
1 / 1 / 0
5,391
539
2,143
2,788
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Edwin98
Baron Samedi
7
0 / 3 / 0
4,171
417
2,335
4,927
1,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
JJKILLZ22
Raijin
9
0 / 3 / 0
5,135
514
3,239
5,529
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MilanCaf
Artemis
6
0 / 4 / 0
3,972
397
2,122
6,023
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,700
570
3,859
5,074
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,087
509
1,595
4,035
2,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
KingKarlofDeath
Xing Tian
10
5 / 0 / 3
6,218
622
3,843
6,278
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
NaiveAddict
Chang'e
12
4 / 0 / 3
6,813
681
4,856
5,624
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 2
5,244
524
3,178
2,795
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
3
0
0
W
2
0
3
3.5
L
Anubis
EVOKILLZ22
Anubis
1
1
0
1
L
Baron Samedi
Edwin98
Baron Samedi
0
3
0
0
W
0
1
0
0
L
Raijin
JJKILLZ22
Raijin
0
3
0
0
W
Xing Tian
KingKarlofDeath
Xing Tian
5
0
3
6.5
L
Artemis
MilanCaf
Artemis
0
4
0
0
W
Chang'e
NaiveAddict
Chang'e
4
0
3
5.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
17,331
25,011
Taken
23,806
8,718
Mitigated
10,890
5,887
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,082
785
0
106
5,744
2,905
0
953
4,765
0
20,217
W
3,859
1,830
0
1,418
5,074
2,722
0
550
4,524
0
34,671
L
Anubis
EVOKILLZ22
Anubis
2,143
251
0
583
2,788
1,030
175
497
2,249
20,892
0
L
Baron Samedi
Edwin98
Baron Samedi
2,335
160
633
1,694
4,927
1,800
145
2,055
2,819
17,033
0
W
1,595
230
0
1,055
4,035
2,754
139
2,027
2,008
0
13,916
L
Raijin
JJKILLZ22
Raijin
3,239
361
0
1,958
5,529
1,583
0
2,630
2,649
32,306
0
W
Xing Tian
KingKarlofDeath
Xing Tian
3,843
253
0
1,412
6,278
2,852
243
1,373
4,905
19,558
0
L
Artemis
MilanCaf
Artemis
2,122
618
0
913
6,023
1,400
29
2,189
3,830
0
11,333
W
Chang'e
NaiveAddict
Chang'e
4,856
260
206
3,007
5,624
1,746
84
3,095
2,529
32,807
0
W
3,178
704
682
2,112
2,795
816
312
672
2,123
0
24,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,238
Gold Earned
29,062
196
Minions Killed
241
0
Camps Cleared
0
801,677
Distance Traveled
931,473
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,569
457
44
4
0
192,370
1
W
Nemesis
5,700
570
63
6
0
191,858
0
L
Anubis
5,391
539
44
4
0
151,837
3
L
Baron Samedi
4,171
417
17
2
0
150,715
0
W
Bellona
5,087
509
33
3
0
185,372
0
L
Raijin
5,135
514
60
6
0
158,285
1
W
Xing Tian
6,218
622
28
3
0
181,734
4
L
Artemis
3,972
397
31
3
0
148,470
0
W
Chang'e
6,813
681
71
7
0
204,089
0
W
Chiron
5,244
524
46
5
0
168,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role