Player Matchup

Fenrir
Fenrir
Gold IV
DANIK1298
Fenrir
Gold IV
Level 148
God Stats
10W - 6L
1,276 SR
Queue Stats
239W - 242L
1,495 MMR
Solo
Tyr
Tyr
Gold II
HighLordFragBag
Tyr
Gold II
Level 129
God Stats
21W - 22L
1,401 SR
Queue Stats
748W - 745L
1,503 MMR
Solo
Cerberus
Cerberus
Bronze III
MarcOlives
Cerberus
Bronze III
Level 48
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Janus
Janus
Gold V
ReysorYT
Janus
Gold V
Level 154
God Stats
10W - 7L
1,741 SR
Queue Stats
65W - 58L
1,631 MMR
Party 1
Ullr
Ullr
Gold V
WillanOC
Ullr
Gold V
Level 137
God Stats
2W - 2L
1,312 SR
Queue Stats
168W - 164L
1,370 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,490 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,675 SR
1,500 MMR
Discordia
Discordia
Silver III
H0osier
Discordia
Silver III
Level 147
God Stats
2W - 2L
1,841 SR
Queue Stats
38W - 38L
1,503 MMR
Solo
Thanatos
Thanatos
Silver III
Jordykins
Thanatos
Silver III
Level 151
God Stats
2W - 1L
1,739 SR
Queue Stats
51W - 44L
1,495 MMR
Solo
Jormungandr
Jormungandr
Bronze III
NurseMcPirate
Jormungandr
Bronze III
Level 151
God Stats
0W - 2L
1,746 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Pizlenut
Anubis
Bronze III
Level 160
God Stats
3W - 6L
1,550 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
WWETrippleBenoit
Sun Wukong
Bronze III
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 98L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DANIK1298
Fenrir
17
3 / 4 / 4
11,436
520
7,904
17,886
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 3 / 6
12,338
561
15,877
20,569
20,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
MarcOlives
Cerberus
16
6 / 1 / 10
11,478
522
11,078
19,155
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ReysorYT
Janus
19
4 / 4 / 4
12,153
552
9,740
15,847
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
19
8 / 3 / 4
12,558
571
12,255
16,326
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bans
TsukuyomiPersephoneScyllaCthulhuApollo

VS

Bans
DanzaburouCupidNemesisHeimdallrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
H0osier
Discordia
18
1 / 4 / 6
11,513
523
9,932
11,899
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jordykins
Thanatos
17
8 / 5 / 5
11,964
544
19,453
16,864
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
NurseMcPirate
Jormungandr
14
1 / 3 / 3
9,282
422
8,700
15,012
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Pizlenut
Anubis
9
0 / 14 / 1
7,438
338
4,113
15,343
6,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
WWETrippleBenoit
Sun Wukong
17
5 / 3 / 4
11,329
515
10,983
16,436
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
29
Kills
15
15
Deaths
29
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DANIK1298
Fenrir
3
4
4
1.25
L
Discordia
H0osier
Discordia
1
4
6
1
W
8
3
6
3.67
L
Thanatos
Jordykins
Thanatos
8
5
5
2.1
W
Cerberus
MarcOlives
Cerberus
6
1
10
11
L
Jormungandr
NurseMcPirate
Jormungandr
1
3
3
0.83
L
Anubis
Pizlenut
Anubis
0
14
1
0.04
W
Janus
ReysorYT
Janus
4
4
4
1.5
L
Sun Wukong
WWETrippleBenoit
Sun Wukong
5
3
4
2.33
W
Ullr
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
53,181
89,783
Taken
75,554
61,799
Mitigated
46,476
38,511
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DANIK1298
Fenrir
7,904
1,449
0
8,372
17,886
9,542
856
3,569
14,152
0
79,968
L
Discordia
H0osier
Discordia
9,932
603
0
3,588
11,899
3,853
0
3,502
8,397
88,455
0
W
15,877
1,780
0
8,754
20,569
20,730
229
3,733
16,074
667
79,582
L
Thanatos
Jordykins
Thanatos
19,453
6,762
0
12,311
16,864
6,992
0
3,937
12,927
0
75,305
W
Cerberus
MarcOlives
Cerberus
11,078
1,805
0
7,465
19,155
19,269
584
8,990
9,726
34,739
0
L
Jormungandr
NurseMcPirate
Jormungandr
8,700
2,073
0
832
15,012
13,300
308
3,761
11,251
55,169
0
L
Anubis
Pizlenut
Anubis
4,113
0
0
2,240
15,343
6,861
601
6,146
9,197
23,825
0
W
Janus
ReysorYT
Janus
9,740
687
334
3,976
15,847
4,311
1,056
3,484
12,164
103,806
0
L
Sun Wukong
WWETrippleBenoit
Sun Wukong
10,983
2,646
0
6,441
16,436
15,470
174
3,881
12,555
0
56,977
W
Ullr
12,255
6,234
0
9,610
16,326
7,947
2,959
5,769
10,198
0
96,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,963
Gold Earned
51,526
626
Minions Killed
538
0
Camps Cleared
0
2,198,770
Distance Traveled
1,931,055
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,436
520
125
6
0
397,447
4
L
Discordia
11,513
523
168
8
0
386,275
5
W
Tyr
12,338
561
134
6
0
476,842
4
L
Thanatos
11,964
544
100
5
0
448,892
3
W
Cerberus
11,478
522
54
2
0
449,872
14
L
Jormungandr
9,282
422
97
4
0
404,083
8
L
Anubis
7,438
338
47
2
0
270,714
1
W
Janus
12,153
552
182
8
0
472,540
2
L
Sun Wukong
11,329
515
126
6
0
421,091
3
W
Ullr
12,558
571
131
6
0
402,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role