Player Matchup

Awilix
Awilix
Gold II
CARLOSXD9900
Awilix
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 124L
1,459 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ChunderThunder
Jing Wei
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Eyma
Cabrakan
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
MrRaiza
Geb
Gold IV
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
176W - 176L
1,456 MMR
Solo
Agni
Agni
Silver II
SirMäster
Agni
Silver II
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 53L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,500 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,526 SR
1,457 MMR
Merlin
Merlin
Gold III
Hickarõ
Merlin
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Silver II
KinGXToxiiCx
Loki
Silver II
Level 116
God Stats
2W - 1L
1,761 SR
Queue Stats
6W - 7L
1,540 MMR
Party 1
Anhur
Anhur
Gold III
Remeigh
Anhur
Gold III
Level 160
God Stats
2W - 5L
1,486 SR
Queue Stats
39W - 53L
1,463 MMR
Solo
Fenrir
Fenrir
Gold V
ZirBack45
Fenrir
Gold V
Level 158
God Stats
17W - 29L
1,494 SR
Queue Stats
534W - 566L
1,403 MMR
Party 2
Tyr
Tyr
Gold V
xMysterioo
Tyr
Gold V
Level 122
God Stats
40W - 53L
1,389 SR
Queue Stats
201W - 197L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
3 / 1 / 6
11,217
561
11,833
14,726
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
19
1 / 1 / 3
12,355
618
8,761
9,001
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Eyma
Cabrakan
19
7 / 2 / 1
12,151
608
17,198
18,592
21,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
16
3 / 0 / 7
10,650
533
6,250
12,209
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 0 / 8
11,745
587
10,614
8,056
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneTsukuyomiNemesisJanusDanzaburou

VS

Bans
ScyllaCu ChulainnCthulhuSetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hickarõ
Merlin
15
0 / 4 / 0
8,864
443
8,850
8,864
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 1
8,748
437
6,162
13,400
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Remeigh
Anhur
17
1 / 0 / 0
9,861
493
3,799
12,316
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZirBack45
Fenrir
13
1 / 4 / 0
8,618
431
5,736
18,187
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 0
9,833
492
12,026
23,262
17,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
4
4
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
6
6
W
Jing Wei
1
1
3
2.5
W
Cabrakan
Eyma
Cabrakan
7
2
1
3.75
L
Merlin
Hickarõ
Merlin
0
4
0
0
L
0
6
1
0.08
W
Geb
3
0
7
6.5
L
Anhur
Remeigh
Anhur
1
0
0
1
W
3
0
8
7
L
Fenrir
ZirBack45
Fenrir
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
36,573
62,584
Taken
76,029
45,006
Mitigated
38,756
26,553
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,833
4,796
0
5,269
14,726
6,330
0
902
13,756
0
91,624
W
Jing Wei
8,761
6,096
0
4,841
9,001
3,164
2,066
1,166
7,791
0
99,481
W
Cabrakan
Eyma
Cabrakan
17,198
2,243
0
8,630
18,592
21,477
359
3,279
15,070
78,893
0
L
Merlin
Hickarõ
Merlin
8,850
92
0
1,390
8,864
3,067
0
5,513
3,351
65,936
0
L
6,162
1,229
0
4,738
13,400
4,633
0
4,464
8,936
0
67,764
W
Geb
6,250
1,264
0
3,537
12,209
10,796
495
2,622
9,350
38,562
0
L
Anhur
Remeigh
Anhur
3,799
827
0
6,515
12,316
4,505
1,010
1,398
10,918
0
77,324
W
10,614
689
0
4,276
8,056
3,239
696
2,086
5,706
100,317
0
L
Fenrir
ZirBack45
Fenrir
5,736
1,035
0
2,635
18,187
9,380
0
8,952
9,235
0
34,037
L
12,026
1,165
0
9,886
23,262
17,171
388
13,735
9,527
0
66,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
45,924
692
Minions Killed
592
0
Camps Cleared
0
2,100,358
Distance Traveled
2,025,326
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,217
561
140
7
0
460,245
3
W
Jing Wei
12,355
618
182
9
0
416,509
6
W
Cabrakan
12,151
608
166
8
0
361,742
4
L
Merlin
8,864
443
135
7
0
370,383
2
L
Loki
8,748
437
122
6
0
444,325
4
W
Geb
10,650
533
27
1
0
427,170
4
L
Anhur
9,861
493
153
8
0
363,961
7
W
Agni
11,745
587
177
9
0
434,692
8
L
Fenrir
8,618
431
50
3
0
417,658
2
L
Tyr
9,833
492
132
7
0
428,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role