Player Matchup

Jing Wei
Jing Wei
Amsroth
Jing Wei
Level 26
God Stats
3W - 1L
1,369 SR
Queue Stats
15W - 23L
1,384 Elo+
Solo
Odin
Odin
DeeksGaming
Odin
Level 16
God Stats
4W - 7L
1,410 SR
Queue Stats
152W - 167L
1,406 Elo+
Party 1
Thor
Thor
Diztroyed
Thor
Level 14
God Stats
3W - 6L
1,261 SR
Queue Stats
23W - 23L
1,432 Elo+
Party 1
Apollo
Apollo
Robot150
Apollo
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,281 Elo+
Party 3
Ares
Ares
SikkiNixxs2
Ares
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,472 Elo+
Party 3
Team Averages
Level 35
1,408 SR
1,395 Elo+

VS

Team Averages
Level 12
1,455 SR
1,406 Elo+
Bakasura
Bakasura
GodDeek
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
RebornxxPhaze
Danzaburou
Level 18
God Stats
36W - 28L
1,564 SR
Queue Stats
208W - 205L
1,494 Elo+
Party 2
Baba Yaga
Baba Yaga
Slechn
Baba Yaga
Level 21
God Stats
3W - 2L
1,643 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yonisue
Tsukuyomi
Level 4
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Hades
Hades
numba_1_murker
Hades
Level 15
God Stats
7W - 11L
1,299 SR
Queue Stats
29W - 36L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amsroth
Jing Wei
18
1 / 4 / 9
11,558
503
4,017
14,343
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 9
11,489
500
3,860
10,291
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
20
5 / 1 / 7
12,477
542
13,012
11,635
4,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Robot150
Apollo
19
20 / 3 / 9
13,630
593
20,424
15,100
7,432
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 2 / 20
12,090
526
14,756
15,344
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodDeek
Bakasura
17
6 / 10 / 3
11,134
484
12,508
23,136
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RebornxxPhaze
Danzaburou
18
4 / 3 / 1
11,656
507
7,607
12,773
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Slechn
Baba Yaga
15
2 / 9 / 6
10,546
459
11,914
14,946
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Yonisue
Tsukuyomi
12
0 / 8 / 3
8,365
364
4,849
14,670
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
8,654
376
2,876
10,543
4,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
33
Kills
12
12
Deaths
34
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Amsroth
Jing Wei
1
4
9
1.38
W
3
2
9
3.75
W
Thor
5
1
7
8.5
L
Bakasura
GodDeek
Bakasura
6
10
3
0.75
L
Danzaburou
RebornxxPhaze
Danzaburou
4
3
1
1.5
W
Apollo
Robot150
Apollo
20
3
9
8.17
W
4
2
20
7
L
Baba Yaga
Slechn
Baba Yaga
2
9
6
0.56
L
Tsukuyomi
Yonisue
Tsukuyomi
0
8
3
0.19
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,069
Damage
39,754
66,713
Taken
76,068
41,931
Mitigated
32,112
20,835
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Amsroth
Jing Wei
4,017
3,261
653
5,172
14,343
4,836
3,451
2,234
11,527
0
67,394
W
3,860
757
0
1,875
10,291
9,226
480
1,538
7,775
0
38,593
W
Thor
13,012
3,201
0
7,178
11,635
4,492
702
1,147
10,329
0
102,316
L
Bakasura
GodDeek
Bakasura
12,508
8,076
0
5,883
23,136
9,201
0
4,086
18,989
0
51,602
L
Danzaburou
RebornxxPhaze
Danzaburou
7,607
3,537
0
4,390
12,773
7,252
0
3,656
9,117
0
96,313
W
Apollo
Robot150
Apollo
20,424
14,065
0
4,013
15,100
7,432
3,001
4,220
10,369
0
62,157
W
14,756
730
0
1,944
15,344
15,945
763
4,787
10,008
38,978
0
L
Baba Yaga
Slechn
Baba Yaga
11,914
587
0
2,946
14,946
6,278
584
4,315
10,587
51,040
0
L
Tsukuyomi
Yonisue
Tsukuyomi
4,849
1,025
0
1,871
14,670
4,510
36
1,491
13,004
0
29,922
L
2,876
201
485
1,252
10,543
4,871
0
1,208
9,335
25,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,244
Gold Earned
50,355
517
Minions Killed
430
0
Camps Cleared
0
1,892,375
Distance Traveled
1,816,086
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,558
503
112
5
0
407,403
6
W
Odin
11,489
500
95
4
0
361,519
0
W
Thor
12,477
542
166
7
0
386,232
0
L
Bakasura
11,134
484
117
5
0
394,864
2
L
Danzaburou
11,656
507
124
5
0
414,555
0
W
Apollo
13,630
593
100
4
0
352,526
4
W
Ares
12,090
526
44
2
0
384,695
1
L
Baba Yaga
10,546
459
98
4
0
319,025
3
L
Tsukuyomi
8,365
364
42
2
0
334,544
6
L
Hades
8,654
376
49
2
0
353,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role