Player Matchup

Apollo
Apollo
Chryoxz
Apollo
Level 24
God Stats
14W - 10L
1,599 SR
Queue Stats
75W - 79L
1,570 Elo+
Party 2
Ares
Ares
Corkcicles
Ares
Level 27
God Stats
16W - 9L
1,821 SR
Queue Stats
36W - 26L
1,643 Elo+
Party 2
Nemesis
Nemesis
Enjoiable
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,607 Elo+
Party 2
Bellona
Bellona
ShadxwPrince
Bellona
Level 28
God Stats
10W - 6L
1,644 SR
Queue Stats
74W - 68L
1,577 Elo+
Party 2
Discordia
Discordia
ZiggyTheDog
Discordia
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,604 Elo+
Solo
Team Averages
Level 46
1,613 SR
1,600 Elo+

VS

Team Averages
Level 68
1,564 SR
1,485 Elo+
Ymir
Ymir
JStrxng
Ymir
Level 18
God Stats
7W - 10L
1,307 SR
Queue Stats
31W - 45L
1,178 Elo+
Party 3
Chaac
Chaac
Jetfuel
Chaac
Level 159
God Stats
2W - 2L
1,662 SR
Queue Stats
216W - 163L
1,645 Elo+
Party 1
Agni
Agni
Krinngy
Agni
Level 63
God Stats
2W - 3L
1,739 SR
Queue Stats
42W - 56L
1,321 Elo+
Party 3
Danzaburou
Danzaburou
MoistureBread
Danzaburou
Level 40
God Stats
14W - 10L
1,615 SR
Queue Stats
78W - 43L
1,666 Elo+
Party 1
He Bo
He Bo
xraytrey
He Bo
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
383W - 304L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chryoxz
Apollo
20
16 / 3 / 9
15,717
561
23,610
17,667
10,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 24
15,665
559
13,800
20,723
30,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Enjoiable
Nemesis
20
12 / 2 / 13
16,282
582
19,790
20,285
12,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ShadxwPrince
Bellona
20
3 / 4 / 16
14,233
508
11,534
24,588
31,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
ZiggyTheDog
Discordia
20
1 / 6 / 18
13,790
493
20,680
15,436
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JStrxng
Ymir
16
0 / 7 / 1
10,246
366
4,220
20,927
15,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Jetfuel
Chaac
19
8 / 7 / 5
13,437
480
23,037
35,427
38,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
Krinngy
Agni
17
1 / 8 / 1
11,204
400
12,508
22,050
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MoistureBread
Danzaburou
17
1 / 9 / 3
11,815
422
9,081
20,709
8,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
xraytrey
He Bo
18
5 / 8 / 2
12,297
439
16,598
18,117
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
39
Kills
15
15
Deaths
39
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chryoxz
Apollo
16
3
9
6.83
W
7
0
24
19
W
Nemesis
Enjoiable
Nemesis
12
2
13
9.25
L
Ymir
JStrxng
Ymir
0
7
1
0.07
L
Chaac
Jetfuel
Chaac
8
7
5
1.5
L
Agni
Krinngy
Agni
1
8
1
0.19
L
Danzaburou
MoistureBread
Danzaburou
1
9
3
0.28
W
Bellona
ShadxwPrince
Bellona
3
4
16
2.75
W
Discordia
ZiggyTheDog
Discordia
1
6
18
1.67
L
He Bo
xraytrey
He Bo
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,414
Damage
65,444
98,699
Taken
117,230
91,992
Mitigated
77,589
35,522
Healing
29,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chryoxz
Apollo
23,610
16,242
0
8,563
17,667
10,327
5,366
7,708
9,825
0
107,619
W
13,800
1,001
0
5,400
20,723
30,377
794
7,146
13,373
43,244
0
W
Nemesis
Enjoiable
Nemesis
19,790
10,618
0
8,089
20,285
12,768
6,095
6,338
13,741
0
133,806
L
Ymir
JStrxng
Ymir
4,220
764
0
2,967
20,927
15,313
661
6,007
14,920
44,533
0
L
Chaac
Jetfuel
Chaac
23,037
3,642
0
12,319
35,427
38,496
0
9,331
26,096
485
80,782
L
Agni
Krinngy
Agni
12,508
433
280
4,287
22,050
7,797
2,038
8,429
13,621
79,100
0
L
Danzaburou
MoistureBread
Danzaburou
9,081
3,536
0
5,358
20,709
8,843
387
8,798
11,911
0
62,789
W
Bellona
ShadxwPrince
Bellona
11,534
4,532
0
7,195
24,588
31,529
3,101
7,936
16,542
0
80,886
W
Discordia
ZiggyTheDog
Discordia
20,680
1,553
1,499
4,776
15,436
6,991
1,502
6,116
8,900
82,470
0
L
He Bo
xraytrey
He Bo
16,598
138
292
4,166
18,117
7,140
0
1,915
16,202
92,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,687
Gold Earned
58,999
621
Minions Killed
560
0
Camps Cleared
0
2,717,126
Distance Traveled
2,376,714
40
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,717
561
155
6
0
552,086
8
W
Ares
15,665
559
43
2
0
552,323
11
W
Nemesis
16,282
582
172
6
0
591,701
3
L
Ymir
10,246
366
59
2
0
481,376
0
L
Chaac
13,437
480
118
4
0
522,617
2
L
Agni
11,204
400
130
5
0
489,702
2
L
Danzaburou
11,815
422
127
5
0
426,473
7
W
Bellona
14,233
508
133
5
0
532,798
9
W
Discordia
13,790
493
118
4
0
488,218
9
L
He Bo
12,297
439
126
5
0
456,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role