Player Matchup

Loki
Loki
DayG1474
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,035 Elo+
Solo
Heimdallr
Heimdallr
MahatmaBamba101
Heimdallr
Level 20
God Stats
46W - 50L
1,382 SR
Queue Stats
49W - 52L
1,346 Elo+
Solo
Kukulkan
Kukulkan
PandaKiller9959
Kukulkan
Level 4
God Stats
1W - 3L
1,270 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Bellona
Bellona
a1paisam_
Bellona
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 16L
1,400 Elo+
Solo
Khepri
Khepri
oMASTERKIRBYo
Khepri
Level 12
God Stats
15W - 17L
1,586 SR
Queue Stats
25W - 33L
1,379 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,332 Elo+

VS

Team Averages
Level 34
1,416 SR
1,425 Elo+
Jing Wei
Jing Wei
Belmont_WOLF
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Deathly J
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
Frozone4025
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Thor
Thor
TIER1xSPECTERx
Thor
Level 6
God Stats
1W - 3L
1,324 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bdog1955
Cu Chulainn
Level 17
God Stats
0W - 3L
1,257 SR
Queue Stats
67W - 118L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
13 / 3 / 16
15,530
1,109
23,958
21,457
9,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
MahatmaBamba101
Heimdallr
20
15 / 1 / 18
16,531
1,181
38,019
15,468
8,391
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
2 / 8 / 16
12,699
907
10,259
19,833
11,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
a1paisam_
Bellona
20
7 / 2 / 18
15,310
1,094
24,732
18,506
19,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 1 / 17
12,891
921
8,582
16,555
15,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Belmont_WOLF
Jing Wei
18
0 / 3 / 9
12,103
865
11,712
12,321
6,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Deathly J
Cthulhu
19
4 / 5 / 8
13,691
978
22,387
27,739
32,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Frozone4025
Zhong Kui
20
3 / 4 / 7
13,514
965
20,945
20,204
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 11 / 4
13,368
955
19,113
28,060
13,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
bdog1955
Cu Chulainn
17
2 / 16 / 4
11,859
847
10,370
26,828
28,617
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
39
Kills
15
15
Deaths
39
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Belmont_WOLF
Jing Wei
0
3
9
1.5
W
Loki
13
3
16
7
L
Cthulhu
Deathly J
Cthulhu
4
5
8
1.6
L
Zhong Kui
Frozone4025
Zhong Kui
3
4
7
1.63
W
Heimdallr
MahatmaBamba101
Heimdallr
15
1
18
24
W
Kukulkan
2
8
16
1.25
L
6
11
4
0.73
W
Bellona
a1paisam_
Bellona
7
2
18
8
L
Cu Chulainn
bdog1955
Cu Chulainn
2
16
4
0.25
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,550
Damage
84,527
91,819
Taken
115,152
64,469
Mitigated
98,583
17,149
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Belmont_WOLF
Jing Wei
11,712
10,184
0
0
12,321
6,483
0
2,876
9,320
0
30,269
W
Loki
23,958
9,623
0
3,136
21,457
9,940
0
11,895
9,372
0
48,907
L
Cthulhu
Deathly J
Cthulhu
22,387
1,067
582
291
27,739
32,590
0
2,912
24,532
63,569
0
L
Zhong Kui
Frozone4025
Zhong Kui
20,945
4,965
1,074
7,148
20,204
17,523
0
3,251
16,853
44,872
0
W
Heimdallr
MahatmaBamba101
Heimdallr
38,019
29,006
0
5,357
15,468
8,391
0
5,862
9,581
0
66,281
W
Kukulkan
10,259
2,936
0
1,324
19,833
11,029
0
6,159
13,493
19,777
0
L
19,113
10,879
0
1,665
28,060
13,370
0
6,040
21,845
0
34,392
W
Bellona
a1paisam_
Bellona
24,732
10,324
0
2,294
18,506
19,302
0
10,893
7,364
0
48,531
L
Cu Chulainn
bdog1955
Cu Chulainn
10,370
5,139
0
0
26,828
28,617
0
3,762
22,888
13
22,811
W
8,582
678
1,107
3,931
16,555
15,807
0
7,801
8,664
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,961
Gold Earned
64,535
242
Minions Killed
252
10
Camps Cleared
6
1,141,976
Distance Traveled
1,257,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,103
865
39
3
0
235,124
0
W
Loki
15,530
1,109
47
3
3
259,691
0
L
Cthulhu
13,691
978
124
9
0
321,460
0
L
Zhong Kui
13,514
965
55
4
4
203,350
0
W
Heimdallr
16,531
1,181
67
5
0
216,571
0
W
Kukulkan
12,699
907
24
2
0
187,413
0
L
Thor
13,368
955
20
1
1
253,288
0
W
Bellona
15,310
1,094
56
4
7
261,974
1
L
Cu Chulainn
11,859
847
14
1
1
244,474
0
W
Khepri
12,891
921
48
3
0
216,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role