Player Matchup

Discordia
Discordia
O_O-flushed-O_O
Discordia
Level 12
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rekityou
Tsukuyomi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Sym-boxi
Achilles
Level 3
God Stats
3W - 0L
1,705 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Ares
Ares
The_Creation679
Ares
Level 29
God Stats
17W - 6L
1,681 SR
Queue Stats
669W - 676L
1,510 Elo+
Party 1
Apollo
Apollo
TheartistboiLeon
Apollo
Level 13
God Stats
2W - 0L
1,695 SR
Queue Stats
22W - 25L
1,422 Elo+
Solo
Team Averages
Level 13
1,657 SR
1,486 Elo+

VS

Team Averages
Level 13
1,491 SR
1,366 Elo+
Yemoja
Yemoja
ChronicDeath42
Yemoja
Level 17
God Stats
3W - 4L
1,550 SR
Queue Stats
63W - 64L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retainedrj
Tsukuyomi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
kelsoismyhomeboy
Heimdallr
Level 29
God Stats
7W - 13L
1,418 SR
Queue Stats
23W - 26L
1,419 Elo+
Solo
Izanami
Izanami
urdogwaterbruh
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,451 Elo+
Solo
Ra
Ra
xCLUMZY_KIINGx
Ra
Level 5
God Stats
0W - 2L
1,488 SR
Queue Stats
1W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
O_O-flushed-O_O
Discordia
11
2 / 5 / 4
6,897
493
4,271
4,592
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Rekityou
Tsukuyomi
16
6 / 0 / 0
9,026
645
6,149
8,002
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Sym-boxi
Achilles
13
5 / 1 / 2
7,708
551
10,187
10,676
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 3
7,579
541
6,859
9,693
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
6,129
438
4,357
8,964
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,651
475
4,229
9,400
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Retainedrj
Tsukuyomi
7
0 / 2 / 0
4,893
350
429
7,346
2,120
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
12
4 / 2 / 1
6,921
494
6,827
11,598
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 6 / 0
7,693
550
8,539
12,899
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 5 / 3
4,855
347
768
4,181
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
18
Kills
11
11
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Discordia
O_O-flushed-O_O
Discordia
2
5
4
0.8
W
Tsukuyomi
Rekityou
Tsukuyomi
6
0
0
6
L
Tsukuyomi
Retainedrj
Tsukuyomi
0
2
0
0
W
Achilles
Sym-boxi
Achilles
5
1
2
6
W
4
0
3
5.5
W
1
5
1
0.3
L
Heimdallr
4
2
1
2.25
L
6
6
0
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
20,792
41,927
Taken
45,424
21,031
Mitigated
15,321
10,965
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,229
1,194
1,553
1,176
9,400
4,932
238
3,298
6,102
23,152
0
W
Discordia
O_O-flushed-O_O
Discordia
4,271
887
0
357
4,592
1,028
0
99
4,493
22,586
0
W
Tsukuyomi
Rekityou
Tsukuyomi
6,149
1,523
0
1,296
8,002
3,185
122
1,200
6,802
0
70,788
L
Tsukuyomi
Retainedrj
Tsukuyomi
429
41
0
1,824
7,346
2,120
0
1,115
6,099
0
13,647
W
Achilles
Sym-boxi
Achilles
10,187
2,783
0
3,820
10,676
7,027
516
0
10,676
0
44,387
W
6,859
818
0
3,180
9,693
7,053
181
2,134
7,559
25,623
0
W
4,357
2,693
0
2,312
8,964
2,738
1,049
1,564
7,400
0
32,848
L
Heimdallr
6,827
4,958
0
5,094
11,598
3,742
29
2,703
8,895
0
40,005
L
8,539
6,614
0
2,987
12,899
3,650
471
2,502
9,961
0
45,778
L
768
140
0
76
4,181
877
24
918
3,237
4,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
31,013
320
Minions Killed
241
0
Camps Cleared
0
1,402,003
Distance Traveled
1,125,678
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,651
475
28
2
0
244,096
1
W
Discordia
6,897
493
49
4
0
230,720
2
W
Tsukuyomi
9,026
645
122
9
0
321,990
0
L
Tsukuyomi
4,893
350
29
2
0
262,362
6
W
Achilles
7,708
551
57
4
0
288,391
6
W
Ares
7,579
541
37
3
0
299,895
5
W
Apollo
6,129
438
55
4
0
261,007
2
L
Heimdallr
6,921
494
84
6
0
247,584
3
L
Izanami
7,693
550
97
7
0
218,680
4
L
Ra
4,855
347
3
0
0
152,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role