Player Matchup

Danzaburou
Danzaburou
AlessoLu
Danzaburou
Level 53
God Stats
11W - 2L
1,478 SR
Queue Stats
46W - 36L
1,612 Elo+
Solo
Hera
Hera
By Iker 19
Hera
Level 48
God Stats
15W - 4L
1,524 SR
Queue Stats
444W - 460L
1,360 Elo+
Solo
Bellona
Bellona
EseFrijoler69
Bellona
Level 65
God Stats
3W - 1L
1,650 SR
Queue Stats
26W - 30L
1,546 Elo+
Solo
Team Averages
Level 55
1,551 SR
1,506 Elo+

VS

Team Averages
Level 60
1,473 SR
1,484 Elo+
Tyr
Tyr
Gutter_Gremlin_
Tyr
Level 66
God Stats
32W - 35L
1,465 SR
Queue Stats
162W - 188L
1,363 Elo+
Party 1
Set
Set
USSEnrique
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,726 Elo+
Solo
Chronos
Chronos
green_arrow_jtm
Chronos
Level 53
God Stats
4W - 7L
1,453 SR
Queue Stats
162W - 175L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlessoLu
Danzaburou
11
4 / 2 / 3
7,826
783
5,632
8,032
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 6
7,006
701
6,418
4,080
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
10
3 / 0 / 5
7,369
737
5,216
6,329
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,596
660
4,292
8,580
4,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 2
6,137
614
2,869
8,395
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 1 / 1
6,750
675
4,930
5,769
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlessoLu
Danzaburou
4
2
3
2.75
W
1
1
6
4
W
Bellona
3
0
5
5.5
L
1
4
2
0.5
L
0
3
2
0.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
12,091
18,441
Taken
22,744
9,138
Mitigated
10,265
6,445
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlessoLu
Danzaburou
5,632
1,856
270
3,897
8,032
2,883
434
2,047
5,681
0
28,375
W
6,418
1,445
0
250
4,080
1,300
578
1,037
2,871
22,358
0
W
Bellona
5,216
1,908
766
1,262
6,329
4,955
329
1,280
4,941
0
23,889
L
4,292
429
0
580
8,580
4,680
0
2,580
5,796
0
12,270
L
2,869
1,130
0
810
8,395
3,842
0
1,986
6,231
0
16,311
L
4,930
1,166
0
1,600
5,769
1,743
0
1,293
4,262
23,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
19,483
121
Minions Killed
87
0
Camps Cleared
0
564,856
Distance Traveled
560,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,826
783
45
5
0
176,928
1
W
Hera
7,006
701
30
3
0
173,438
3
W
Bellona
7,369
737
46
5
0
214,490
2
L
Tyr
6,596
660
16
2
0
185,750
1
L
Set
6,137
614
33
3
0
183,928
3
L
Chronos
6,750
675
38
4
0
190,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role