Player Matchup

Chaac
Chaac
DATTYRSKINDOE
Chaac
Level 37
God Stats
2W - 5L
1,518 SR
Queue Stats
39W - 34L
1,674 Elo+
Party 3
Agni
Agni
LatinTomato
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,820 Elo+
Party 1
Apollo
Apollo
NDAY515
Apollo
Level 101
God Stats
3W - 4L
1,571 SR
Queue Stats
39W - 37L
1,640 Elo+
Party 3
Fenrir
Fenrir
Regeris
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,820 Elo+
Party 1
Ares
Ares
ssericc
Ares
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 67L
1,690 Elo+
Party 3
Team Averages
Level 89
1,518 SR
1,729 Elo+

VS

Team Averages
Level 58
1,481 SR
1,666 Elo+
Apollo
Apollo
PhiIIip
Apollo
Level 70
God Stats
2W - 1L
1,202 SR
Queue Stats
180W - 92L
1,680 Elo+
Party 4
Scylla
Scylla
TechnoIsCracked
Scylla
Level 104
God Stats
6W - 4L
1,500 SR
Queue Stats
624W - 609L
1,618 Elo+
Party 2
Ymir
Ymir
ThatsHeroic
Ymir
Level 42
God Stats
5W - 4L
1,566 SR
Queue Stats
235W - 155L
1,706 Elo+
Party 4
Thanatos
Thanatos
achiiiescurse
Thanatos
Level 26
God Stats
9W - 1L
1,616 SR
Queue Stats
193W - 95L
1,722 Elo+
Party 4
Tsukuyomi
Tsukuyomi
xElectrexx
Tsukuyomi
Level 49
God Stats
9W - 15L
1,521 SR
Queue Stats
527W - 539L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,001
550
9,964
19,420
15,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 7 / 4
9,347
467
12,215
10,864
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
NDAY515
Apollo
16
1 / 6 / 2
9,870
494
5,894
14,695
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Regeris
Fenrir
17
7 / 5 / 4
10,657
533
11,666
19,588
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
ssericc
Ares
14
2 / 4 / 7
9,083
454
8,983
19,666
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PhiIIip
Apollo
20
6 / 3 / 7
12,563
628
16,903
19,266
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 0 / 5
11,770
589
14,839
7,376
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 12
10,015
501
7,570
17,654
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
achiiiescurse
Thanatos
20
5 / 4 / 4
12,275
614
18,033
17,058
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
xElectrexx
Tsukuyomi
18
5 / 5 / 7
11,802
590
8,268
12,525
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
16
Kills
24
26
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
4
7
4
0.86
L
Apollo
NDAY515
Apollo
1
6
2
0.33
W
Apollo
PhiIIip
Apollo
6
3
7
3.17
L
Fenrir
Regeris
Fenrir
7
5
4
1.8
W
7
0
5
9.5
W
1
4
12
1.75
W
Thanatos
achiiiescurse
Thanatos
5
4
4
1.75
L
Ares
ssericc
Ares
2
4
7
1.38
W
Tsukuyomi
xElectrexx
Tsukuyomi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
65,613
84,233
Taken
73,879
50,366
Mitigated
39,020
20,603
Healing
35,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,964
2,614
0
9,073
19,420
15,290
0
3,343
15,987
0
71,640
L
12,215
722
0
946
10,864
3,983
0
4,434
6,228
47,255
0
L
Apollo
NDAY515
Apollo
5,894
3,446
0
3,261
14,695
5,612
0
2,906
11,725
0
64,676
W
Apollo
PhiIIip
Apollo
16,903
12,790
0
10,624
19,266
7,182
2,354
5,510
13,610
0
95,076
L
Fenrir
Regeris
Fenrir
11,666
3,844
0
5,503
19,588
9,050
0
3,001
16,493
0
67,927
W
14,839
1,234
0
2,732
7,376
2,597
402
2,711
4,337
89,369
0
W
7,570
1,072
0
1,366
17,654
15,113
0
8,229
9,115
40,086
0
W
Thanatos
achiiiescurse
Thanatos
18,033
7,829
0
17,795
17,058
8,405
868
1,529
15,433
0
94,492
L
Ares
ssericc
Ares
8,983
585
0
1,820
19,666
16,431
0
8,079
11,391
29,107
0
W
Tsukuyomi
xElectrexx
Tsukuyomi
8,268
2,241
0
2,527
12,525
5,723
0
2,257
10,186
0
80,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
58,425
517
Minions Killed
664
0
Camps Cleared
0
1,862,855
Distance Traveled
1,980,184
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,001
550
165
8
0
377,991
12
L
Agni
9,347
467
97
5
0
356,687
3
L
Apollo
9,870
494
136
7
0
316,276
1
W
Apollo
12,563
628
168
8
0
365,731
3
L
Fenrir
10,657
533
97
5
0
422,142
4
W
Scylla
11,770
589
151
8
0
409,702
5
W
Ymir
10,015
501
41
2
0
377,152
6
W
Thanatos
12,275
614
165
8
0
391,817
3
L
Ares
9,083
454
22
1
0
389,759
6
W
Tsukuyomi
11,802
590
139
7
0
435,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role