Player Matchup

Tsukuyomi
Tsukuyomi
Këyoh
Tsukuyomi
Level 156
God Stats
9W - 3L
1,875 SR
Queue Stats
126W - 96L
1,753 Elo+
Party 1
Jing Wei
Jing Wei
Legendex2000
Jing Wei
Level 52
God Stats
1W - 3L
1,549 SR
Queue Stats
32W - 25L
1,719 Elo+
Party 1
Scylla
Scylla
LuxIzLit
Scylla
Level 154
God Stats
1W - 2L
1,753 SR
Queue Stats
201W - 202L
1,624 Elo+
Party 1
Awilix
Awilix
Skynopsis
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 86L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
Tylerdarkblade
Sylvanus
Level 126
God Stats
1W - 1L
1,784 SR
Queue Stats
96W - 74L
1,726 Elo+
Party 1
Team Averages
Level 129
1,692 SR
1,716 Elo+

VS

Team Averages
Level 143
1,548 SR
1,595 Elo+
Sobek
Sobek
LALGO
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LatamPlayerJK
Janus
Level 141
God Stats
2W - 1L
1,294 SR
Queue Stats
243W - 214L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
ProfessorWhyte
Erlang Shen
Level 147
God Stats
16W - 13L
1,219 SR
Queue Stats
60W - 42L
1,515 Elo+
Solo
Izanami
Izanami
StillTr3moR
Izanami
Level 122
God Stats
9W - 2L
2,052 SR
Queue Stats
11W - 4L
1,769 Elo+
Party 2
Chang'e
Chang'e
iRogerX
Chang'e
Level 144
God Stats
4W - 0L
1,676 SR
Queue Stats
61W - 44L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Këyoh
Tsukuyomi
16
5 / 5 / 6
9,914
522
13,955
14,400
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Legendex2000
Jing Wei
15
1 / 5 / 5
8,911
469
4,463
12,020
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
LuxIzLit
Scylla
12
1 / 6 / 4
7,809
411
4,569
6,593
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Skynopsis
Awilix
15
3 / 4 / 1
8,985
473
6,828
13,864
8,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
13
4 / 6 / 2
8,119
427
10,709
18,614
14,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LALGO
Sobek
15
3 / 2 / 14
10,393
547
7,383
18,980
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 2 / 7
11,551
608
10,562
10,093
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
ProfessorWhyte
Erlang Shen
18
6 / 3 / 11
11,522
606
10,659
16,985
10,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
StillTr3moR
Izanami
19
4 / 6 / 3
11,958
629
11,315
13,563
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
iRogerX
Chang'e
17
7 / 1 / 10
11,241
592
10,120
10,181
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
26
26
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Këyoh
Tsukuyomi
5
5
6
1.6
W
Sobek
LALGO
Sobek
3
2
14
5
W
6
2
7
4.75
L
Jing Wei
Legendex2000
Jing Wei
1
5
5
0.7
L
Scylla
LuxIzLit
Scylla
1
6
4
0.5
W
Erlang Shen
ProfessorWhyte
Erlang Shen
6
3
11
3.83
L
Awilix
Skynopsis
Awilix
3
4
1
0.88
W
Izanami
StillTr3moR
Izanami
4
6
3
0.92
L
Sylvanus
4
6
2
0.83
W
Chang'e
iRogerX
Chang'e
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
50,039
65,491
Taken
69,802
36,013
Mitigated
42,515
13,533
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Këyoh
Tsukuyomi
13,955
3,211
0
3,458
14,400
5,693
0
5,641
8,436
0
62,755
W
Sobek
LALGO
Sobek
7,383
148
0
4,663
18,980
19,051
226
5,440
13,396
27,904
0
W
10,562
947
206
3,707
10,093
3,481
1,102
1,255
8,838
72,525
0
L
Jing Wei
Legendex2000
Jing Wei
4,463
3,225
0
2,544
12,020
4,481
0
2,246
9,714
0
49,503
L
Scylla
LuxIzLit
Scylla
4,569
599
0
280
6,593
2,387
0
3,308
3,069
41,001
0
W
Erlang Shen
ProfessorWhyte
Erlang Shen
10,659
5,864
0
6,583
16,985
10,904
3,282
1,826
15,121
0
77,458
L
Awilix
Skynopsis
Awilix
6,828
1,917
0
2,748
13,864
8,562
0
5,148
8,442
0
57,676
W
Izanami
StillTr3moR
Izanami
11,315
8,193
0
3,702
13,563
5,169
3,883
1,993
11,570
0
90,826
L
Sylvanus
10,709
1,542
812
3,691
18,614
14,890
0
10,601
7,765
32,730
6,634
W
Chang'e
iRogerX
Chang'e
10,120
949
6,662
6,267
10,181
3,910
1,870
4,141
5,952
66,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
56,665
453
Minions Killed
581
0
Camps Cleared
0
1,705,665
Distance Traveled
1,802,464
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,914
522
107
6
0
383,026
3
W
Sobek
10,393
547
21
1
0
385,956
5
W
Janus
11,551
608
149
8
0
352,797
2
L
Jing Wei
8,911
469
79
4
0
331,177
0
L
Scylla
7,809
411
90
5
0
261,625
3
W
Erlang Shen
11,522
606
121
6
0
389,227
4
L
Awilix
8,985
473
114
6
0
397,376
3
W
Izanami
11,958
629
176
9
0
300,373
2
L
Sylvanus
8,119
427
63
3
0
332,461
1
W
Chang'e
11,241
592
114
6
0
374,111
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role