Player Matchup

Horus
Horus
Dusknnoir
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NOTaSMITEpro
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 191L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
Sunsetzs
Cernunnos
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 143L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
Tyrzs
Nu Wa
Level 70
God Stats
26W - 18L
1,558 SR
Queue Stats
195W - 192L
1,500 Elo+
Party 3
Thoth
Thoth
mrleft101
Thoth
Level 84
God Stats
11W - 13L
1,519 SR
Queue Stats
72W - 82L
1,412 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,488 Elo+

VS

Team Averages
Level 77
1,525 SR
1,427 Elo+
Vulcan
Vulcan
BigCheese112
Vulcan
Level 127
God Stats
6W - 1L
1,730 SR
Queue Stats
7W - 5L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
Ksota
Baron Samedi
Level 25
God Stats
4W - 4L
1,490 SR
Queue Stats
94W - 72L
1,508 Elo+
Party 1
Osiris
Osiris
Lordedvardson
Osiris
Level 82
God Stats
2W - 3L
1,429 SR
Queue Stats
210W - 268L
1,389 Elo+
Solo
Pele
Pele
RoValla
Pele
Level 107
God Stats
3W - 4L
1,474 SR
Queue Stats
25W - 32L
1,398 Elo+
Solo
Hachiman
Hachiman
reichardilson
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dusknnoir
Horus
11
1 / 4 / 5
6,828
427
3,160
13,378
7,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
14
2 / 4 / 4
8,373
523
5,714
12,508
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Sunsetzs
Cernunnos
11
3 / 7 / 3
7,501
469
8,873
12,869
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tyrzs
Nu Wa
14
3 / 4 / 5
8,601
538
8,968
6,973
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
mrleft101
Thoth
13
3 / 6 / 1
8,172
511
7,121
10,428
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
8 / 0 / 5
10,598
662
15,477
7,364
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Ksota
Baron Samedi
13
1 / 4 / 11
8,244
515
7,225
9,736
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 5
8,074
505
3,517
8,248
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
RoValla
Pele
15
11 / 2 / 4
9,604
600
5,064
13,519
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
reichardilson
Hachiman
14
4 / 2 / 6
8,729
546
9,149
10,745
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
25
25
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
0
5
10.5
L
Horus
Dusknnoir
Horus
1
4
5
0.88
W
Baron Samedi
Ksota
Baron Samedi
1
4
11
1.63
W
1
4
5
0.88
L
Serqet
2
4
4
1
W
Pele
RoValla
Pele
11
2
4
6.5
L
Cernunnos
Sunsetzs
Cernunnos
3
7
3
0.64
L
Nu Wa
Tyrzs
Nu Wa
3
4
5
1.38
L
Thoth
mrleft101
Thoth
3
6
1
0.58
W
Hachiman
reichardilson
Hachiman
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
40,432
56,156
Taken
49,612
21,449
Mitigated
20,999
13,093
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,477
2,491
0
2,399
7,364
2,515
0
3,729
3,053
86,459
0
L
Horus
Dusknnoir
Horus
3,160
2,114
926
2,580
13,378
7,016
165
6,358
6,964
0
21,398
W
Baron Samedi
Ksota
Baron Samedi
7,225
665
684
3,975
9,736
6,221
408
1,890
7,820
29,675
0
W
3,517
1,155
0
859
8,248
4,971
812
4,642
3,279
0
35,582
L
Serqet
5,714
308
0
4,535
12,508
4,494
0
4,212
8,131
0
50,160
W
Pele
RoValla
Pele
5,064
1,531
0
6,619
13,519
4,090
0
3,624
9,615
0
45,307
L
Cernunnos
Sunsetzs
Cernunnos
8,873
3,782
0
2,993
12,869
4,125
2,127
4,253
8,536
0
40,411
L
Nu Wa
Tyrzs
Nu Wa
8,968
1,044
0
530
6,973
2,105
753
1,853
5,048
53,126
0
L
Thoth
mrleft101
Thoth
7,121
0
0
1,529
10,428
3,709
0
5,475
4,775
41,541
0
W
Hachiman
reichardilson
Hachiman
9,149
5,225
0
3,075
10,745
3,202
700
1,621
9,084
0
44,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
45,249
399
Minions Killed
421
0
Camps Cleared
0
1,437,995
Distance Traveled
1,518,262
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,598
662
147
9
0
356,902
5
L
Horus
6,828
427
39
2
0
317,265
7
W
Baron Samedi
8,244
515
45
3
0
286,102
5
W
Osiris
8,074
505
81
5
0
274,893
2
L
Serqet
8,373
523
102
6
0
326,585
0
W
Pele
9,604
600
80
5
0
328,560
5
L
Cernunnos
7,501
469
74
5
0
254,040
1
L
Nu Wa
8,601
538
90
6
0
252,122
5
L
Thoth
8,172
511
94
6
0
287,983
5
W
Hachiman
8,729
546
68
4
0
271,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role