Player Matchup

Vamana
Vamana
FreezinFrost
Vamana
Level 145
God Stats
1W - 6L
1,429 SR
Queue Stats
67W - 82L
1,487 Elo+
Party 3
Mulan
Mulan
JUAN1891
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MissFoxxy
Izanami
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Fafnir
Fafnir
PREDATOR0500
Fafnir
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 91L
1,579 Elo+
Party 1
Janus
Janus
TheMightyBirchy
Janus
Level 108
God Stats
6W - 4L
1,712 SR
Queue Stats
45W - 51L
1,527 Elo+
Party 3
Team Averages
Level 135
1,528 SR
1,518 Elo+

VS

Team Averages
Level 101
1,421 SR
1,393 Elo+
Tyr
Tyr
QuadBlox
Tyr
Level 109
God Stats
1W - 1L
1,235 SR
Queue Stats
5W - 14L
1,227 Elo+
Solo
Chang'e
Chang'e
Smog144
Chang'e
Level 99
God Stats
20W - 14L
1,175 SR
Queue Stats
98W - 105L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
Stwrres
Danzaburou
Level 124
God Stats
15W - 11L
1,645 SR
Queue Stats
282W - 288L
1,548 Elo+
Party 2
Fenrir
Fenrir
Tapemess
Fenrir
Level 109
God Stats
29W - 43L
1,552 SR
Queue Stats
113W - 141L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
david_m748
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 5 / 0
9,001
409
5,777
17,334
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
JUAN1891
Mulan
17
1 / 5 / 0
10,509
478
16,581
24,162
24,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
MissFoxxy
Izanami
16
0 / 4 / 1
9,066
412
7,799
16,646
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
14
0 / 3 / 2
9,467
430
9,817
19,939
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 1
8,013
364
5,139
9,538
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
13,317
605
17,542
23,347
26,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Smog144
Chang'e
18
8 / 0 / 9
13,093
595
12,114
10,745
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Stwrres
Danzaburou
18
0 / 1 / 9
11,608
528
13,429
16,459
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tapemess
Fenrir
18
7 / 1 / 12
13,074
594
10,163
18,994
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
david_m748
Sylvanus
17
5 / 1 / 7
12,521
569
7,980
23,063
25,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
25
25
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
0
0.2
L
Mulan
JUAN1891
Mulan
1
5
0
0.2
L
Izanami
MissFoxxy
Izanami
0
4
1
0.13
L
Fafnir
0
3
2
0.33
W
5
0
6
8
W
Chang'e
Smog144
Chang'e
8
0
9
12.5
W
Danzaburou
Stwrres
Danzaburou
0
1
9
4.5
W
Fenrir
Tapemess
Fenrir
7
1
12
13
L
0
8
1
0.06
W
Sylvanus
david_m748
Sylvanus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,113
Damage
61,228
87,619
Taken
92,608
64,366
Mitigated
75,057
28,464
Healing
59,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,777
1,696
0
6,852
17,334
7,645
0
4,301
12,983
0
60,387
L
Mulan
JUAN1891
Mulan
16,581
3,285
0
10,161
24,162
24,690
0
2,850
20,629
0
71,393
L
Izanami
MissFoxxy
Izanami
7,799
5,133
0
6,114
16,646
6,468
0
3,459
13,162
0
86,899
L
Fafnir
9,817
3,559
0
4,825
19,939
22,476
0
4,636
15,228
38,497
0
W
17,542
2,705
0
10,404
23,347
26,006
1,856
2,102
21,141
0
83,216
W
Chang'e
Smog144
Chang'e
12,114
744
5,500
6,422
10,745
6,875
1,491
2,946
7,533
66,930
0
W
Danzaburou
Stwrres
Danzaburou
13,429
6,645
0
10,366
16,459
7,060
4,727
4,881
11,578
0
95,338
W
Fenrir
Tapemess
Fenrir
10,163
3,407
0
10,371
18,994
9,285
6,101
1,300
17,654
0
81,332
L
5,139
135
0
512
9,538
3,087
0
5,010
4,503
39,853
0
W
Sylvanus
david_m748
Sylvanus
7,980
2,654
5,962
10,594
23,063
25,831
1,863
3,869
19,080
36,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
63,613
556
Minions Killed
547
0
Camps Cleared
0
1,770,549
Distance Traveled
2,133,079
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,001
409
123
6
0
335,564
5
L
Mulan
10,509
478
149
7
0
389,368
3
L
Izanami
9,066
412
163
7
0
370,427
0
L
Fafnir
9,467
430
49
2
0
374,954
0
W
Tyr
13,317
605
146
7
0
454,642
4
W
Chang'e
13,093
595
112
5
0
455,108
4
W
Danzaburou
11,608
528
137
6
0
361,201
1
W
Fenrir
13,074
594
103
5
0
497,601
0
L
Janus
8,013
364
72
3
0
300,236
1
W
Sylvanus
12,521
569
49
2
0
364,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role