Player Matchup

King Arthur
King Arthur
Rahvokiik
King Arthur
Level 15
God Stats
7W - 12L
1,504 SR
Queue Stats
19W - 19L
1,542 Elo+
Party 4
Hel
Hel
Valkuirae
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Z50zAgus
Scylla
Level 7
God Stats
4W - 5L
1,360 SR
Queue Stats
20W - 21L
1,191 Elo+
Party 3
Erlang Shen
Erlang Shen
mati00l
Erlang Shen
Level 9
God Stats
14W - 10L
1,269 SR
Queue Stats
36W - 39L
1,204 Elo+
Party 3
Ullr
Ullr
rBumpy
Ullr
Level 43
God Stats
1W - 0L
1,218 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 4
Team Averages
Level 18
1,370 SR
1,391 Elo+

VS

Team Averages
Level 28
1,519 SR
1,274 Elo+
Athena
Athena
FunSquasher34
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,124 Elo+
Party 2
Osiris
Osiris
JenBohson
Osiris
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 208L
1,387 Elo+
Party 1
Mercury
Mercury
Jumss
Mercury
Level 29
God Stats
2W - 3L
1,595 SR
Queue Stats
14W - 21L
1,475 Elo+
Solo
Ymir
Ymir
SquirtSmite
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,301 Elo+
Party 1
Nemesis
Nemesis
Zow27
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rahvokiik
King Arthur
19
15 / 2 / 3
12,054
574
18,075
15,366
15,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 3 / 10
9,663
460
10,875
8,829
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Z50zAgus
Scylla
18
9 / 3 / 6
12,139
578
16,798
12,820
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
mati00l
Erlang Shen
15
5 / 2 / 6
10,273
489
8,298
12,893
6,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
rBumpy
Ullr
16
7 / 1 / 7
10,172
484
10,428
9,910
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,498
405
1,461
16,562
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
JenBohson
Osiris
15
4 / 5 / 1
9,386
447
10,422
14,113
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Jumss
Mercury
15
3 / 7 / 2
9,683
461
5,948
20,044
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 9 / 5
8,200
390
7,711
21,333
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Zow27
Nemesis
14
2 / 10 / 1
8,997
428
5,960
17,882
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
39
Kills
10
11
Deaths
39
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Osiris
JenBohson
Osiris
4
5
1
0.9
L
Mercury
Jumss
Mercury
3
7
2
0.57
W
King Arthur
Rahvokiik
King Arthur
15
2
3
8.25
L
0
9
5
0.28
W
3
3
10
2.67
W
Scylla
Z50zAgus
Scylla
9
3
6
4
L
Nemesis
Zow27
Nemesis
2
10
1
0.25
W
Erlang Shen
mati00l
Erlang Shen
5
2
6
4
W
Ullr
rBumpy
Ullr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,474
Damage
31,502
59,818
Taken
89,934
35,237
Mitigated
57,993
19,232
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,461
710
0
216
16,562
13,910
810
2,272
13,841
15,721
0
L
Osiris
JenBohson
Osiris
10,422
4,184
0
2,435
14,113
12,255
670
4,667
9,199
213
52,923
L
Mercury
Jumss
Mercury
5,948
3,116
0
4,808
20,044
6,801
0
5,457
14,261
0
64,824
W
King Arthur
Rahvokiik
King Arthur
18,075
1,610
0
3,071
15,366
15,803
385
2,374
12,992
2,298
62,057
L
7,711
1,863
0
2,056
21,333
18,122
0
9,079
11,953
29,782
0
W
10,875
1,264
5,537
4,375
8,829
3,015
422
2,128
6,701
40,557
0
W
Scylla
Z50zAgus
Scylla
16,798
1,406
0
636
12,820
4,826
2,293
1,332
11,488
77,574
0
L
Nemesis
Zow27
Nemesis
5,960
2,200
0
1,218
17,882
6,905
0
6,240
10,988
0
34,691
W
Erlang Shen
mati00l
Erlang Shen
8,298
4,888
0
4,656
12,893
6,225
0
590
12,303
0
62,313
W
Ullr
rBumpy
Ullr
10,428
5,459
0
957
9,910
5,368
3,046
2,961
6,949
0
58,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
44,764
466
Minions Killed
312
0
Camps Cleared
0
1,943,302
Distance Traveled
1,738,129
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,498
405
30
1
0
294,321
1
L
Osiris
9,386
447
73
3
0
364,729
1
L
Mercury
9,683
461
103
5
0
401,593
0
W
King Arthur
12,054
574
105
5
0
415,292
3
L
Ymir
8,200
390
40
2
0
319,768
1
W
Hel
9,663
460
39
2
0
376,368
6
W
Scylla
12,139
578
142
7
0
346,557
0
L
Nemesis
8,997
428
66
3
0
357,718
1
W
Erlang Shen
10,273
489
90
4
0
422,824
1
W
Ullr
10,172
484
90
4
0
382,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role