Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dejaniro8
Ah Muzen Cab
Level 80
God Stats
6W - 2L
1,715 SR
Queue Stats
469W - 415L
1,401 Elo+
Solo
Ymir
Ymir
KSI xTyrone
Ymir
Level 65
God Stats
16W - 8L
1,280 SR
Queue Stats
95W - 76L
1,426 Elo+
Solo
Cthulhu
Cthulhu
KSI_Sparky
Cthulhu
Level 109
God Stats
4W - 3L
1,497 SR
Queue Stats
134W - 129L
1,584 Elo+
Party 2
Anubis
Anubis
TheKingArthR
Anubis
Level 108
God Stats
13W - 9L
1,655 SR
Queue Stats
26W - 38L
1,542 Elo+
Party 2
Pele
Pele
sadboiixoxo
Pele
Level 88
God Stats
21W - 10L
1,500 SR
Queue Stats
280W - 273L
1,445 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,480 Elo+

VS

Team Averages
Level 92
1,625 SR
1,550 Elo+
Xing Tian
Xing Tian
Hbksx22
Xing Tian
Level 87
God Stats
13W - 12L
1,903 SR
Queue Stats
506W - 470L
1,715 Elo+
Party 1
Susano
Susano
MyNameIsCris12
Susano
Level 69
God Stats
13W - 7L
1,500 SR
Queue Stats
465W - 419L
1,519 Elo+
Party 1
Discordia
Discordia
Prolishes
Discordia
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
217W - 196L
1,456 Elo+
Solo
Achilles
Achilles
Tiff215
Achilles
Level 76
God Stats
8W - 7L
1,502 SR
Queue Stats
105W - 93L
1,490 Elo+
Solo
Neith
Neith
Zenithkai15
Neith
Level 109
God Stats
26W - 20L
1,720 SR
Queue Stats
551W - 535L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dejaniro8
Ah Muzen Cab
18
3 / 2 / 3
11,021
580
9,349
9,100
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 6
9,659
508
5,749
14,999
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
KSI_Sparky
Cthulhu
18
6 / 1 / 0
10,903
574
11,732
12,395
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
16
1 / 2 / 3
9,109
479
5,327
11,326
5,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 6
10,083
531
11,208
13,047
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hbksx22
Xing Tian
14
3 / 2 / 3
10,116
532
5,518
15,125
10,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 5
8,673
456
5,219
17,256
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Prolishes
Discordia
14
3 / 2 / 1
9,064
477
8,998
9,315
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tiff215
Achilles
16
0 / 4 / 0
9,386
494
5,557
18,184
10,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 0
9,837
518
3,753
10,492
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dejaniro8
Ah Muzen Cab
3
2
3
2.25
L
Xing Tian
Hbksx22
Xing Tian
3
2
3
2.25
W
3
0
6
6
W
Cthulhu
KSI_Sparky
Cthulhu
6
1
0
6
L
0
6
5
0.42
L
Discordia
Prolishes
Discordia
3
2
1
1.75
W
Anubis
1
2
3
1.25
L
Achilles
Tiff215
Achilles
0
4
0
0
L
1
3
0
0.33
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
29,045
60,867
Taken
70,372
43,958
Mitigated
32,412
23,385
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dejaniro8
Ah Muzen Cab
9,349
3,257
0
4,369
9,100
3,914
704
1,052
8,026
0
91,820
L
Xing Tian
Hbksx22
Xing Tian
5,518
240
0
990
15,125
10,142
162
4,525
10,550
24,140
0
W
5,749
738
0
2,398
14,999
15,000
34
4,497
10,291
22,498
0
W
Cthulhu
KSI_Sparky
Cthulhu
11,732
1,020
0
4,087
12,395
14,901
124
420
11,975
69,565
0
L
5,219
777
0
6,479
17,256
5,786
0
3,831
13,400
0
56,285
L
Discordia
Prolishes
Discordia
8,998
348
0
2,179
9,315
2,564
0
4,481
4,809
54,161
0
W
Anubis
5,327
180
0
6,268
11,326
5,200
0
6,139
4,650
60,118
0
L
Achilles
Tiff215
Achilles
5,557
950
0
5,586
18,184
10,059
0
8,383
9,126
128
61,686
L
3,753
1,612
0
5,040
10,492
3,861
22
813
9,679
0
74,366
W
11,208
2,123
0
6,263
13,047
4,943
144
1,672
11,281
0
95,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
47,076
585
Minions Killed
556
0
Camps Cleared
0
1,848,742
Distance Traveled
1,717,966
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,021
580
168
9
0
375,984
7
L
Xing Tian
10,116
532
47
2
0
375,246
2
W
Ymir
9,659
508
17
1
0
363,002
6
W
Cthulhu
10,903
574
135
7
0
371,540
0
L
Susano
8,673
456
94
5
0
347,338
4
L
Discordia
9,064
477
115
6
0
324,068
5
W
Anubis
9,109
479
119
6
0
350,571
1
L
Achilles
9,386
494
137
7
0
337,714
3
L
Neith
9,837
518
163
9
0
333,600
8
W
Pele
10,083
531
146
8
0
387,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role