Player Matchup

Sun Wukong
Sun Wukong
JETZRULE14
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Izanami
Izanami
Ms JanMcTan
Izanami
Level 15
God Stats
4W - 4L
1,796 SR
Queue Stats
39W - 37L
1,758 Elo+
Party 2
Chronos
Chronos
TextualBucket15
Chronos
Level 25
God Stats
1W - 3L
1,621 SR
Queue Stats
89W - 104L
1,445 Elo+
Solo
Aphrodite
Aphrodite
TritonMoon
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
theyluvjosiah
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,535 Elo+
Party 2
Team Averages
Level 20
1,583 SR
1,492 Elo+

VS

Team Averages
Level 39
1,727 SR
1,633 Elo+
Ullr
Ullr
AThiccStump
Ullr
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 10L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EarlessKitten54
Sylvanus
Level 26
God Stats
16W - 4L
2,016 SR
Queue Stats
97W - 51L
1,722 Elo+
Party 1
Chang'e
Chang'e
LividKoala54931
Chang'e
Level 119
God Stats
92W - 57L
1,702 SR
Queue Stats
207W - 141L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
Mr Bradsher
Kukulkan
Level 20
God Stats
12W - 8L
1,748 SR
Queue Stats
83W - 60L
1,702 Elo+
Party 1
Apollo
Apollo
darthmitch89
Apollo
Level 27
God Stats
15W - 19L
1,669 SR
Queue Stats
164W - 167L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JETZRULE14
Sun Wukong
8
0 / 10 / 1
5,627
313
2,136
14,711
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Ms JanMcTan
Izanami
9
0 / 8 / 1
5,983
332
3,110
12,205
3,419
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 9 / 0
6,472
360
5,817
15,288
4,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TritonMoon
Aphrodite
3
0 / 2 / 0
4,943
275
106
1,386
377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 6 / 1
6,528
363
5,570
14,061
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 6
10,589
588
14,702
9,865
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
15
11 / 1 / 5
10,745
597
10,869
19,410
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 0 / 7
11,076
615
11,026
8,637
7,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Mr Bradsher
Kukulkan
14
1 / 2 / 1
9,577
532
3,138
8,414
3,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
6 / 0 / 7
10,529
585
5,060
9,161
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
35
35
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Sylvanus
11
1
5
13.5
L
Sun Wukong
JETZRULE14
Sun Wukong
0
10
1
0.05
W
6
0
7
9.5
W
Kukulkan
Mr Bradsher
Kukulkan
1
2
1
0.75
L
Izanami
Ms JanMcTan
Izanami
0
8
1
0.06
L
0
9
0
0
L
Aphrodite
TritonMoon
Aphrodite
0
2
0
0
W
Apollo
6
0
7
9.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
44,795
57,651
Taken
55,487
20,256
Mitigated
27,557
5,340
Healing
34,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,702
7,154
0
4,360
9,865
3,826
1,651
798
9,017
0
69,498
W
Sylvanus
10,869
3,985
693
15,121
19,410
9,087
3,838
683
18,677
65,627
0
L
Sun Wukong
JETZRULE14
Sun Wukong
2,136
892
0
1,219
14,711
7,292
116
6,753
7,752
0
11,195
W
11,026
781
1,323
5,668
8,637
7,396
5,153
2,379
6,183
71,975
0
W
Kukulkan
Mr Bradsher
Kukulkan
3,138
552
0
932
8,414
3,811
3,079
1,666
6,748
53,023
0
L
Izanami
Ms JanMcTan
Izanami
3,110
1,843
588
1,179
12,205
3,419
430
5,088
7,087
0
28,073
L
5,817
1,072
0
804
15,288
4,532
30
6,191
8,751
41,525
0
L
Aphrodite
TritonMoon
Aphrodite
106
106
0
0
1,386
377
0
584
802
1,655
0
W
Apollo
5,060
4,140
0
6,081
9,161
3,437
564
397
8,689
0
60,727
L
5,570
882
0
1,550
14,061
4,636
0
5,651
8,226
0
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
52,516
178
Minions Killed
564
0
Camps Cleared
0
1,230,531
Distance Traveled
1,490,444
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,589
588
105
6
0
338,588
4
W
Sylvanus
10,745
597
91
5
0
253,515
1
L
Sun Wukong
5,627
313
14
1
0
268,087
2
W
Chang'e
11,076
615
139
8
0
328,913
5
W
Kukulkan
9,577
532
115
6
0
293,026
2
L
Izanami
5,983
332
47
3
0
284,023
1
L
Chronos
6,472
360
62
3
0
283,498
1
L
Aphrodite
4,943
275
4
0
0
58,148
0
W
Apollo
10,529
585
114
6
0
276,402
2
L
Da Ji
6,528
363
51
3
0
336,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role