Player Matchup

Izanami
Izanami
Mundo Oof
Izanami
Level 18
God Stats
37W - 35L
1,453 SR
Queue Stats
145W - 126L
1,456 Elo+
Party 1
Set
Set
SigIntDubs
Set
Level 8
God Stats
12W - 5L
1,500 SR
Queue Stats
18W - 9L
1,701 Elo+
Party 1
Skadi
Skadi
SkadiOrFeed
Skadi
Level 69
God Stats
18W - 13L
1,424 SR
Queue Stats
103W - 86L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkrtSkrrt
Tsukuyomi
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 72L
1,486 Elo+
Party 1
Yemoja
Yemoja
ledoledole
Yemoja
Level 5
God Stats
7W - 3L
1,325 SR
Queue Stats
9W - 5L
1,709 Elo+
Party 1
Team Averages
Level 23
1,440 SR
1,562 Elo+

VS

Team Averages
Level 28
1,464 SR
1,529 Elo+
Bastet
Bastet
Advanced iiBoSS
Bastet
Level 41
God Stats
8W - 24L
1,160 SR
Queue Stats
25W - 48L
1,352 Elo+
Party 3
Scylla
Scylla
I Gluuxy I
Scylla
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,524 Elo+
Party 3
King Arthur
King Arthur
TrueJKR
King Arthur
Level 22
God Stats
7W - 4L
1,568 SR
Queue Stats
108W - 100L
1,494 Elo+
Solo
Izanami
Izanami
beastvinc
Izanami
Level 29
God Stats
6W - 5L
1,594 SR
Queue Stats
37W - 45L
1,642 Elo+
Party 2
Chaac
Chaac
grayichi
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mundo Oof
Izanami
6
1 / 2 / 0
3,826
638
1,503
3,812
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 2 / 0
4,380
730
1,922
4,176
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
5 / 1 / 0
5,161
860
3,449
3,169
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
SkrtSkrrt
Tsukuyomi
7
1 / 0 / 1
4,430
738
1,181
2,617
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
ledoledole
Yemoja
6
0 / 0 / 2
4,014
669
1,100
2,400
775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,703
451
0
0
0
Scylla
I Gluuxy I
Scylla
2
0 / 3 / 0
2,783
464
34
1,551
197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
TrueJKR
King Arthur
8
2 / 2 / 0
4,275
713
2,678
4,224
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
beastvinc
Izanami
6
1 / 2 / 2
3,909
652
3,099
3,744
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
grayichi
Chaac
6
2 / 1 / 1
4,454
742
3,275
4,648
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
5
5
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Scylla
I Gluuxy I
Scylla
0
3
0
0
W
Izanami
Mundo Oof
Izanami
1
2
0
0.5
W
1
2
0
0.5
W
5
1
0
5
W
Tsukuyomi
SkrtSkrrt
Tsukuyomi
1
0
1
1.5
L
King Arthur
TrueJKR
King Arthur
2
2
0
1
L
Izanami
beastvinc
Izanami
1
2
2
1
L
Chaac
grayichi
Chaac
2
1
1
2.5
W
Yemoja
ledoledole
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,155
Damage
9,086
16,174
Taken
14,167
3,941
Mitigated
6,168
6,844
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
I Gluuxy I
Scylla
34
34
0
87
1,551
197
0
0
1,551
1,375
0
W
Izanami
Mundo Oof
Izanami
1,503
772
0
554
3,812
540
0
0
3,812
0
14,221
W
1,922
821
0
2,035
4,176
1,220
217
0
3,951
0
16,630
W
3,449
1,492
0
500
3,169
795
3,117
34
3,135
0
21,670
W
Tsukuyomi
SkrtSkrrt
Tsukuyomi
1,181
554
0
1,654
2,617
611
0
0
2,592
0
15,854
L
King Arthur
TrueJKR
King Arthur
2,678
721
0
850
4,224
2,594
86
0
4,224
0
16,921
L
Izanami
beastvinc
Izanami
3,099
2,538
0
1,502
3,744
888
0
351
3,393
0
17,858
L
Chaac
grayichi
Chaac
3,275
559
0
1,760
4,648
2,489
0
749
3,899
0
9,232
W
Yemoja
ledoledole
Yemoja
1,100
447
1,043
1,058
2,400
775
0
0
2,400
4,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
18,124
156
Minions Killed
82
0
Camps Cleared
0
619,891
Distance Traveled
381,425
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,703
451
0
0
0
0
0
L
Scylla
2,783
464
1
0
0
41,820
1
W
Izanami
3,826
638
32
5
0
107,731
1
W
Set
4,380
730
30
5
0
110,626
0
W
Skadi
5,161
860
38
6
0
125,523
3
W
Tsukuyomi
4,430
738
47
8
0
149,067
0
L
King Arthur
4,275
713
34
6
0
119,106
0
L
Izanami
3,909
652
34
6
0
101,033
2
L
Chaac
4,454
742
13
2
0
119,466
1
W
Yemoja
4,014
669
9
2
0
126,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role