Player Matchup

Jormungandr
Jormungandr
Hustle Tree23
Jormungandr
Level 8
God Stats
1W - 1L
1,065 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo
Zeus
Zeus
SomaticxDefiled
Zeus
Level 29
God Stats
7W - 14L
1,473 SR
Queue Stats
106W - 123L
1,561 Elo+
Party 1
Artemis
Artemis
SweetJoey553271
Artemis
Level 40
God Stats
15W - 17L
1,591 SR
Queue Stats
213W - 218L
1,594 Elo+
Party 1
Team Averages
Level 26
1,377 SR
1,472 Elo+

VS

Team Averages
Level 34
1,379 SR
1,477 Elo+
Cthulhu
Cthulhu
BobaFettIsBe
Cthulhu
Level 7
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
ExpertPlayer303
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ITS_Joshy_05
Scylla
Level 88
God Stats
7W - 8L
1,176 SR
Queue Stats
152W - 192L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hustle Tree23
Jormungandr
8
0 / 4 / 5
6,228
623
1,894
6,994
2,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 2 / 7
8,435
844
8,392
5,386
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
8 / 1 / 6
8,625
863
6,685
3,151
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BobaFettIsBe
Cthulhu
9
3 / 5 / 2
6,888
689
3,025
7,391
3,301
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 5
6,404
640
3,066
8,331
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
10
4 / 3 / 1
7,262
726
4,418
5,845
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BobaFettIsBe
Cthulhu
3
5
2
0.8
L
0
8
5
0.31
W
Jormungandr
Hustle Tree23
Jormungandr
0
4
5
0.63
L
Scylla
4
3
1
1.5
W
7
2
7
5.25
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,971
Damage
10,509
15,531
Taken
21,567
5,127
Mitigated
8,285
2,445
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BobaFettIsBe
Cthulhu
3,025
279
0
22
7,391
3,301
0
4,458
2,933
11,562
0
L
3,066
876
0
150
8,331
3,470
0
4,173
4,158
0
5,273
W
Jormungandr
Hustle Tree23
Jormungandr
1,894
964
0
0
6,994
2,430
157
3,252
3,476
14,318
0
L
Scylla
4,418
342
0
1,000
5,845
1,514
0
1,715
4,130
25,575
0
W
8,392
1,821
150
1,045
5,386
1,667
304
2,800
2,348
27,032
0
W
6,685
3,143
429
821
3,151
1,030
135
969
2,066
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
20,554
84
Minions Killed
74
0
Camps Cleared
0
499,408
Distance Traveled
442,684
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,888
689
13
1
0
150,180
3
L
Thor
6,404
640
7
1
0
150,182
1
W
Jormungandr
6,228
623
19
2
0
155,092
1
L
Scylla
7,262
726
54
5
0
142,322
0
W
Zeus
8,435
844
39
4
0
159,289
1
W
Artemis
8,625
863
26
3
0
185,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role