Player Matchup

Artio
Artio
Lauti_Pala112
Artio
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
22W - 13L
1,458 Elo+
Party 1
Medusa
Medusa
Lil_scorna
Medusa
Level 27
God Stats
4W - 7L
1,241 SR
Queue Stats
6W - 15L
1,159 Elo+
Party 1
Anhur
Anhur
SlimyKraps
Anhur
Level 21
God Stats
3W - 6L
1,353 SR
Queue Stats
24W - 25L
1,298 Elo+
Solo
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 32
God Stats
98W - 103L
1,392 SR
Queue Stats
152W - 183L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joakosantor0
Tsukuyomi
Level 17
God Stats
8W - 7L
1,722 SR
Queue Stats
32W - 43L
1,266 Elo+
Party 1
Team Averages
Level 25
1,392 SR
1,299 Elo+

VS

Team Averages
Level 22
1,452 SR
1,452 Elo+
Bacchus
Bacchus
CmonkeyT
Bacchus
Level 29
God Stats
6W - 3L
1,641 SR
Queue Stats
26W - 23L
1,536 Elo+
Solo
Janus
Janus
DeadpooI
Janus
Level 25
God Stats
7W - 6L
1,545 SR
Queue Stats
263W - 235L
1,586 Elo+
Party 2
Achilles
Achilles
GrCombatir
Achilles
Level 28
God Stats
2W - 6L
1,246 SR
Queue Stats
41W - 44L
1,321 Elo+
Solo
Jing Wei
Jing Wei
Ragzmuena
Jing Wei
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 249L
1,681 Elo+
Party 2
Thor
Thor
SkyFox69
Thor
Level 6
God Stats
2W - 2L
1,326 SR
Queue Stats
8W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,640
403
2,246
10,569
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Lil_scorna
Medusa
1
0 / 1 / 0
4,162
297
84
999
128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
1
0 / 1 / 0
4,167
298
0
614
67
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 4 / 1
6,976
498
5,355
9,112
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
joakosantor0
Tsukuyomi
9
1 / 4 / 1
6,014
430
6,236
11,314
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CmonkeyT
Bacchus
10
3 / 3 / 6
6,838
488
3,435
9,102
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
DeadpooI
Janus
11
5 / 2 / 0
7,316
523
6,976
5,639
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GrCombatir
Achilles
12
2 / 0 / 1
7,431
531
2,424
6,841
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Ragzmuena
Jing Wei
13
8 / 0 / 4
8,798
628
8,022
4,901
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
13
0 / 1 / 2
7,754
554
2,423
7,741
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CmonkeyT
Bacchus
3
3
6
2
W
Janus
DeadpooI
Janus
5
2
0
2.5
W
Achilles
GrCombatir
Achilles
2
0
1
2.5
L
0
8
1
0.06
L
Medusa
Lil_scorna
Medusa
0
1
0
0
W
Jing Wei
Ragzmuena
Jing Wei
8
0
4
10
W
Thor
0
1
2
1
L
Anhur
0
1
0
0
L
Anubis
4
4
1
1.13
L
Tsukuyomi
joakosantor0
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
23,280
32,608
Taken
34,224
12,605
Mitigated
15,977
9,396
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CmonkeyT
Bacchus
3,435
574
0
1,978
9,102
5,097
376
2,917
6,185
17,731
0
W
Janus
DeadpooI
Janus
6,976
422
0
1,010
5,639
1,188
752
2,613
3,026
27,951
0
W
Achilles
GrCombatir
Achilles
2,424
496
0
2,881
6,841
5,390
974
0
6,841
0
31,375
L
2,246
204
0
1,085
10,569
4,896
0
2,233
8,254
16,028
0
L
Medusa
Lil_scorna
Medusa
84
0
0
278
999
128
0
298
701
0
1,780
W
Jing Wei
Ragzmuena
Jing Wei
8,022
6,161
0
500
4,901
1,517
2,701
1,639
3,262
0
36,567
W
Thor
2,423
701
0
2,948
7,741
2,785
966
432
7,309
0
43,713
L
Anhur
0
0
0
0
614
67
0
96
518
0
1,449
L
Anubis
5,355
147
0
4,581
9,112
3,681
156
4,460
4,210
39,453
0
L
Tsukuyomi
joakosantor0
Tsukuyomi
6,236
1,487
0
3,452
11,314
3,833
0
2,684
8,346
0
27,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
38,137
145
Minions Killed
307
0
Camps Cleared
0
871,600
Distance Traveled
1,294,413
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,838
488
12
1
0
280,858
0
W
Janus
7,316
523
58
4
0
252,015
4
W
Achilles
7,431
531
70
5
0
277,360
4
L
Artio
5,640
403
17
1
0
289,863
0
L
Medusa
4,162
297
3
0
0
33,062
0
W
Jing Wei
8,798
628
65
5
0
242,869
1
W
Thor
7,754
554
102
7
0
241,311
2
L
Anhur
4,167
298
4
0
0
36,857
0
L
Anubis
6,976
498
65
5
0
221,356
0
L
Tsukuyomi
6,014
430
56
4
0
290,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role