Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Draggingballs
Ah Muzen Cab
Level 50
God Stats
1W - 2L
1,297 SR
Queue Stats
217W - 251L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
El isaacG935
Erlang Shen
Level 47
God Stats
3W - 0L
1,629 SR
Queue Stats
58W - 57L
1,532 Elo+
Party 2
King Arthur
King Arthur
ElPajaro23
King Arthur
Level 46
God Stats
4W - 5L
1,370 SR
Queue Stats
8W - 13L
1,419 Elo+
Party 2
Chang'e
Chang'e
MyN1njaMyN1nja
Chang'e
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 107L
1,507 Elo+
Solo
Terra
Terra
XxXPickles77XxX
Terra
Level 146
God Stats
17W - 20L
1,567 SR
Queue Stats
83W - 80L
1,524 Elo+
Solo
Team Averages
Level 77
1,473 SR
1,477 Elo+

VS

Team Averages
Level 82
1,429 SR
1,453 Elo+
Hun Batz
Hun Batz
Bloogity
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,390 Elo+
Solo
Hera
Hera
ImperiaAkuma
Hera
Level 77
God Stats
1W - 3L
1,514 SR
Queue Stats
138W - 172L
1,453 Elo+
Party 1
Izanami
Izanami
Mercys Flare
Izanami
Level 30
God Stats
19W - 20L
1,134 SR
Queue Stats
126W - 146L
1,482 Elo+
Party 1
Sobek
Sobek
TheRetroAffect
Sobek
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 127L
1,483 Elo+
Party 1
Achilles
Achilles
Yakumoisgood
Achilles
Level 117
God Stats
6W - 5L
1,497 SR
Queue Stats
274W - 310L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Draggingballs
Ah Muzen Cab
20
6 / 4 / 9
16,121
556
17,918
15,220
6,200
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
El isaacG935
Erlang Shen
20
5 / 5 / 12
14,332
494
17,505
24,562
18,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ElPajaro23
King Arthur
20
6 / 2 / 8
16,542
570
19,103
22,780
23,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 9
15,946
550
21,104
23,734
14,318
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 15
14,317
494
15,176
28,094
40,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bloogity
Hun Batz
19
2 / 12 / 6
12,719
439
9,834
28,406
10,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 4 / 3
12,180
420
19,166
13,529
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mercys Flare
Izanami
18
3 / 6 / 6
12,703
438
14,395
19,165
6,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 4 / 5
13,778
475
17,756
33,429
46,802
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Yakumoisgood
Achilles
20
5 / 7 / 0
13,613
469
12,186
25,989
36,376
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
33
Kills
17
17
Deaths
33
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bloogity
Hun Batz
2
12
6
0.42
W
Ah Muzen Cab
Draggingballs
Ah Muzen Cab
6
4
9
2.63
W
Erlang Shen
El isaacG935
Erlang Shen
5
5
12
2.2
W
King Arthur
ElPajaro23
King Arthur
6
2
8
5
L
2
4
3
0.88
L
Izanami
Mercys Flare
Izanami
3
6
6
1
W
12
3
9
5.5
L
5
4
5
1.88
W
4
3
15
3.83
L
Achilles
Yakumoisgood
Achilles
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
73,337
114,390
Taken
120,518
102,191
Mitigated
105,414
41,465
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bloogity
Hun Batz
9,834
2,956
585
5,761
28,406
10,974
1,254
8,086
19,911
0
87,132
W
Ah Muzen Cab
Draggingballs
Ah Muzen Cab
17,918
8,527
1,534
6,464
15,220
6,200
7,063
6,558
8,526
0
133,921
W
Erlang Shen
El isaacG935
Erlang Shen
17,505
8,295
0
5,198
24,562
18,068
0
6,834
17,449
0
121,586
W
King Arthur
ElPajaro23
King Arthur
19,103
2,986
866
1,584
22,780
23,426
1,563
4,069
18,582
569
108,320
L
19,166
3,295
0
1,000
13,529
4,352
520
3,931
9,424
77,042
0
L
Izanami
Mercys Flare
Izanami
14,395
10,142
0
3,252
19,165
6,910
255
8,361
10,654
0
91,075
W
21,104
550
5,943
10,815
23,734
14,318
643
8,200
15,158
109,357
0
L
17,756
903
0
7,269
33,429
46,802
162
11,369
21,789
69,631
0
W
15,176
1,187
3,874
5,187
28,094
40,179
928
10,365
17,441
56,515
0
L
Achilles
Yakumoisgood
Achilles
12,186
5,482
0
2,040
25,989
36,376
366
3,664
22,009
0
81,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,258
Gold Earned
64,993
743
Minions Killed
654
0
Camps Cleared
0
2,856,178
Distance Traveled
2,479,112
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,719
439
162
6
0
521,098
1
W
Ah Muzen Cab
16,121
556
213
7
0
498,094
5
W
Erlang Shen
14,332
494
121
4
0
595,747
1
W
King Arthur
16,542
570
192
7
0
577,632
0
L
Hera
12,180
420
118
4
0
540,277
1
L
Izanami
12,703
438
143
5
0
451,233
3
W
Chang'e
15,946
550
132
5
0
578,665
6
L
Sobek
13,778
475
99
3
0
486,944
1
W
Terra
14,317
494
85
3
0
606,040
1
L
Achilles
13,613
469
132
5
0
479,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role