Player Matchup

Chronos
Chronos
EyeSniffCrayons
Chronos
Level 55
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 19L
1,520 Elo+
Party 1
Chaac
Chaac
HeyItsChive
Chaac
Level 29
God Stats
3W - 0L
1,511 SR
Queue Stats
19W - 16L
1,551 Elo+
Party 1
Khepri
Khepri
PotatoFatal
Khepri
Level 21
God Stats
2W - 2L
1,891 SR
Queue Stats
25W - 14L
1,817 Elo+
Party 1
Anhur
Anhur
TakenDemLips
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,652 Elo+
Solo
Awilix
Awilix
UrMumsFriend
Awilix
Level 6
God Stats
12W - 5L
1,500 SR
Queue Stats
15W - 6L
1,817 Elo+
Party 1
Team Averages
Level 25
1,639 SR
1,671 Elo+

VS

Team Averages
Level 18
1,454 SR
1,502 Elo+
Camazotz
Camazotz
HiHiHELLO
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,620 Elo+
Solo
Anhur
Anhur
JVSLobao
Anhur
Level 26
God Stats
0W - 4L
1,281 SR
Queue Stats
89W - 131L
1,428 Elo+
Party 2
Scylla
Scylla
Kangaroojack829
Scylla
Level 28
God Stats
0W - 1L
1,680 SR
Queue Stats
22W - 33L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
RockLee2OP
Erlang Shen
Level 13
God Stats
0W - 3L
1,310 SR
Queue Stats
22W - 16L
1,643 Elo+
Solo
Ganesha
Ganesha
nekeeiwnl
Ganesha
Level 7
God Stats
12W - 15L
1,500 SR
Queue Stats
20W - 34L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 0
8,897
684
7,435
8,991
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 2
7,793
599
6,627
10,559
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
12
3 / 0 / 10
8,288
638
2,605
7,707
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 0 / 2
9,055
697
8,207
2,950
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
11
0 / 3 / 2
7,016
540
1,926
8,877
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HiHiHELLO
Camazotz
11
4 / 3 / 0
7,066
544
7,174
9,026
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
JVSLobao
Anhur
7
0 / 7 / 0
4,871
375
965
6,743
959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,199
400
1,818
6,309
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
RockLee2OP
Erlang Shen
11
0 / 3 / 0
6,337
487
6,327
10,709
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
nekeeiwnl
Ganesha
7
0 / 4 / 0
4,803
369
140
6,559
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
21
Kills
4
4
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
W
1
0
2
2
L
Camazotz
HiHiHELLO
Camazotz
4
3
0
1.33
L
Anhur
JVSLobao
Anhur
0
7
0
0
L
0
4
0
0
W
Khepri
3
0
10
8
L
Erlang Shen
RockLee2OP
Erlang Shen
0
3
0
0
W
9
0
2
10
W
Awilix
0
3
2
0.33
L
Ganesha
nekeeiwnl
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
16,424
39,084
Taken
39,346
20,084
Mitigated
10,205
19,799
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
4,593
0
4,552
8,991
3,199
3,958
1,372
7,411
44,000
0
W
6,627
2,393
0
6,300
10,559
8,428
447
0
10,559
0
38,622
L
Camazotz
HiHiHELLO
Camazotz
7,174
2,105
0
3,799
9,026
2,425
0
2,853
6,148
0
34,383
L
Anhur
JVSLobao
Anhur
965
814
0
497
6,743
959
0
1,461
5,282
0
18,300
L
1,818
261
0
519
6,309
1,500
0
1,992
4,317
16,823
0
W
Khepri
2,605
311
0
2,464
7,707
4,276
331
332
7,329
23,229
0
L
Erlang Shen
RockLee2OP
Erlang Shen
6,327
3,951
0
5,204
10,709
4,522
378
2,073
8,219
0
32,174
W
8,207
4,836
0
1,628
2,950
1,802
1,857
0
2,950
0
64,684
W
Awilix
1,926
1,082
0
4,855
8,877
2,379
723
0
8,877
0
35,930
L
Ganesha
nekeeiwnl
Ganesha
140
0
0
253
6,559
799
0
1,661
4,898
8,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
28,276
387
Minions Killed
224
0
Camps Cleared
0
1,214,551
Distance Traveled
1,126,513
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,897
684
86
7
0
222,840
1
W
Chaac
7,793
599
66
5
0
257,533
1
L
Camazotz
7,066
544
63
5
0
275,085
0
L
Anhur
4,871
375
52
4
0
185,094
0
L
Scylla
5,199
400
40
3
0
217,401
1
W
Khepri
8,288
638
25
2
0
259,743
7
L
Erlang Shen
6,337
487
69
5
0
230,418
2
W
Anhur
9,055
697
128
10
0
211,716
3
W
Awilix
7,016
540
82
6
0
262,719
0
L
Ganesha
4,803
369
0
0
0
218,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role