Player Matchup

Danzaburou
Danzaburou
HarlequinTheFool
Danzaburou
Level 27
God Stats
50W - 20L
1,827 SR
Queue Stats
216W - 130L
1,819 Elo+
Party 1
Baron Samedi
Baron Samedi
Kloztrofobz
Baron Samedi
Level 60
God Stats
8W - 5L
1,718 SR
Queue Stats
45W - 24L
1,785 Elo+
Party 1
Jormungandr
Jormungandr
purr3k1ng
Jormungandr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 142L
1,832 Elo+
Party 1
Team Averages
Level 70
1,682 SR
1,812 Elo+

VS

Team Averages
Level 78
1,496 SR
1,479 Elo+
Eset
Eset
RadicalPipoII
Eset
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,813 Elo+
Solo
Neith
Neith
SammyBeats
Neith
Level 67
God Stats
12W - 27L
1,599 SR
Queue Stats
115W - 147L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
Shrugly
Sylvanus
Level 17
God Stats
55W - 68L
1,390 SR
Queue Stats
61W - 80L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarlequinTheFool
Danzaburou
11
4 / 1 / 9
8,129
813
8,045
6,547
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kloztrofobz
Baron Samedi
12
2 / 1 / 10
7,857
786
6,381
5,614
2,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
purr3k1ng
Jormungandr
11
7 / 3 / 5
8,270
827
5,124
8,805
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,506
651
7,439
7,507
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
12
5 / 4 / 0
8,512
851
6,701
7,192
2,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Shrugly
Sylvanus
9
0 / 5 / 4
6,570
657
1,581
8,857
5,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HarlequinTheFool
Danzaburou
4
1
9
8.5
W
Baron Samedi
Kloztrofobz
Baron Samedi
2
1
10
7
L
0
4
4
0.5
L
Neith
5
4
0
1.25
L
Sylvanus
Shrugly
Sylvanus
0
5
4
0.4
W
Jormungandr
purr3k1ng
Jormungandr
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
15,721
20,966
Taken
23,556
9,804
Mitigated
10,869
6,038
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HarlequinTheFool
Danzaburou
8,045
3,306
0
1,160
6,547
2,911
746
3,342
2,952
0
24,961
W
Baron Samedi
Kloztrofobz
Baron Samedi
6,381
319
826
2,344
5,614
2,670
251
1,500
4,012
30,508
0
L
7,439
394
554
1,396
7,507
2,466
0
3,577
3,785
20,458
0
L
Neith
6,701
3,001
0
982
7,192
2,745
0
3,763
3,177
0
34,540
L
Sylvanus
Shrugly
Sylvanus
1,581
483
978
1,127
8,857
5,658
0
3,504
5,065
7,891
0
W
Jormungandr
purr3k1ng
Jormungandr
5,124
1,194
0
1,708
8,805
4,223
362
3,642
4,978
23,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
21,588
141
Minions Killed
107
0
Camps Cleared
0
569,145
Distance Traveled
538,984
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,129
813
41
4
0
196,992
1
W
Baron Samedi
7,857
786
55
6
0
195,262
5
L
Eset
6,506
651
35
4
0
194,943
3
L
Neith
8,512
851
59
6
0
179,005
2
L
Sylvanus
6,570
657
13
1
0
165,036
1
W
Jormungandr
8,270
827
45
5
0
176,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role