Player Matchup

Pele
Pele
ArabianJuice
Pele
Level 47
God Stats
15W - 16L
1,461 SR
Queue Stats
84W - 103L
1,526 Elo+
Party 1
Janus
Janus
DrinkMyCome
Janus
Level 25
God Stats
0W - 1L
1,536 SR
Queue Stats
29W - 41L
1,566 Elo+
Party 1
Hachiman
Hachiman
PlutoNashin5d
Hachiman
Level 36
God Stats
18W - 24L
1,468 SR
Queue Stats
66W - 97L
1,542 Elo+
Party 1
Yemoja
Yemoja
SaxophoneScott
Yemoja
Level 26
God Stats
2W - 2L
1,355 SR
Queue Stats
71W - 91L
1,526 Elo+
Party 1
Achilles
Achilles
theDew601
Achilles
Level 25
God Stats
3W - 5L
1,419 SR
Queue Stats
61W - 86L
1,526 Elo+
Party 1
Team Averages
Level 32
1,448 SR
1,537 Elo+

VS

Team Averages
Level 71
1,639 SR
1,486 Elo+
Hachiman
Hachiman
Azionoo
Hachiman
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,487 Elo+
Party 3
Erlang Shen
Erlang Shen
Frajile
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Mrtrackstar57
Mercury
Level 97
God Stats
9W - 5L
1,929 SR
Queue Stats
136W - 109L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
Speedlock
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Ti2anium
Poseidon
Level 89
God Stats
14W - 7L
1,768 SR
Queue Stats
50W - 44L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,847
487
2,087
7,153
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 2 / 0
6,455
538
1,331
4,072
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
PlutoNashin5d
Hachiman
9
1 / 2 / 0
5,387
449
3,385
4,978
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 1
5,216
435
3,042
5,349
1,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
theDew601
Achilles
9
1 / 2 / 0
5,452
454
3,375
6,746
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azionoo
Hachiman
9
0 / 2 / 2
5,341
445
3,502
5,872
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Frajile
Erlang Shen
13
2 / 1 / 0
7,250
604
4,512
7,802
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
12
3 / 0 / 0
6,826
569
2,820
5,901
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Speedlock
Kuzenbo
10
1 / 0 / 1
6,378
532
2,716
4,821
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Ti2anium
Poseidon
13
1 / 0 / 1
7,156
596
1,947
3,789
1,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Hachiman
Azionoo
Hachiman
0
2
2
0.5
L
0
2
0
0
W
Erlang Shen
Frajile
Erlang Shen
2
1
0
2
W
Mercury
3
0
0
3
L
Hachiman
PlutoNashin5d
Hachiman
1
2
0
0.5
L
0
1
1
0.5
W
Kuzenbo
Speedlock
Kuzenbo
1
0
1
1.5
W
Poseidon
Ti2anium
Poseidon
1
0
1
1.5
L
Achilles
theDew601
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,220
Damage
15,497
28,298
Taken
28,185
10,918
Mitigated
15,346
8,765
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
487
0
3,626
7,153
2,322
0
569
6,584
0
29,547
W
Hachiman
Azionoo
Hachiman
3,502
1,528
0
2,551
5,872
1,783
0
2,281
3,591
0
17,162
L
1,331
0
0
966
4,072
1,212
0
1,674
2,398
42,437
0
W
Erlang Shen
Frajile
Erlang Shen
4,512
2,143
0
3,889
7,802
4,999
415
0
7,496
0
41,213
W
Mercury
2,820
979
0
1,961
5,901
3,648
0
56
5,845
0
43,942
L
Hachiman
PlutoNashin5d
Hachiman
3,385
1,617
0
1,743
4,978
1,281
0
1,257
3,721
0
27,359
L
3,042
894
246
179
5,349
1,717
0
1,163
4,186
8,182
0
W
Kuzenbo
Speedlock
Kuzenbo
2,716
1,288
183
2,345
4,821
3,475
12
705
4,116
26,175
0
W
Poseidon
Ti2anium
Poseidon
1,947
0
0
2,340
3,789
1,441
0
1,331
2,458
45,146
0
L
Achilles
theDew601
Achilles
3,375
983
0
2,005
6,746
4,386
0
0
6,746
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
32,951
261
Minions Killed
338
0
Camps Cleared
0
1,021,946
Distance Traveled
1,152,513
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,847
487
68
6
0
224,522
5
W
Hachiman
5,341
445
44
4
0
202,160
0
L
Janus
6,455
538
91
8
0
178,393
3
W
Erlang Shen
7,250
604
86
7
0
236,655
3
W
Mercury
6,826
569
82
7
0
280,558
7
L
Hachiman
5,387
449
57
5
0
187,708
8
L
Yemoja
5,216
435
6
1
0
203,619
4
W
Kuzenbo
6,378
532
27
2
0
227,396
0
W
Poseidon
7,156
596
99
8
0
205,744
5
L
Achilles
5,452
454
39
3
0
227,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role