Player Matchup

Zeus
Zeus
Colenews
Zeus
Level 97
God Stats
1W - 1L
1,309 SR
Queue Stats
65W - 28L
1,716 Elo+
Party 2
Vamana
Vamana
DaddyDaxx
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 57L
1,722 Elo+
Party 2
Neith
Neith
Flyzs
Neith
Level 98
God Stats
2W - 0L
1,771 SR
Queue Stats
25W - 13L
1,781 Elo+
Party 2
Sylvanus
Sylvanus
G3TONMYL3V3L98
Sylvanus
Level 145
God Stats
7W - 3L
1,735 SR
Queue Stats
267W - 295L
1,569 Elo+
Party 3
Cabrakan
Cabrakan
lxlFLATLINERlxl
Cabrakan
Level 41
God Stats
17W - 20L
1,507 SR
Queue Stats
245W - 259L
1,545 Elo+
Party 3
Team Averages
Level 82
1,564 SR
1,667 Elo+

VS

Team Averages
Level 87
1,551 SR
1,554 Elo+
Nu Wa
Nu Wa
BelindaStark
Nu Wa
Level 147
God Stats
1W - 4L
1,271 SR
Queue Stats
74W - 96L
1,419 Elo+
Party 1
Da Ji
Da Ji
Crusadr frog
Da Ji
Level 49
God Stats
4W - 4L
1,597 SR
Queue Stats
46W - 49L
1,524 Elo+
Solo
Medusa
Medusa
HowToBeNooB101
Medusa
Level 158
God Stats
7W - 3L
1,773 SR
Queue Stats
287W - 298L
1,521 Elo+
Party 1
Ra
Ra
KTrashDumpK
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
PureData
Erlang Shen
Level 41
God Stats
0W - 2L
1,616 SR
Queue Stats
11W - 11L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 2 / 4
10,827
637
14,930
9,484
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
DaddyDaxx
Vamana
18
8 / 0 / 7
11,023
648
12,156
13,562
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Flyzs
Neith
17
4 / 1 / 5
10,264
604
7,021
10,640
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
3 / 1 / 8
9,725
572
6,856
14,922
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
15
3 / 4 / 4
9,690
570
7,528
11,846
11,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,943
467
7,539
10,820
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 3
7,561
445
6,540
11,542
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 1
8,070
475
10,006
10,673
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 0
7,173
422
5,070
9,649
6,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
PureData
Erlang Shen
14
4 / 5 / 1
8,493
500
9,141
19,688
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
8
8
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Zeus
8
2
4
5
L
2
6
3
0.58
W
Vamana
DaddyDaxx
Vamana
8
0
7
11.5
W
Neith
Flyzs
Neith
4
1
5
6.5
W
Sylvanus
3
1
8
7
L
2
6
1
0.42
L
0
2
0
0
L
Erlang Shen
PureData
Erlang Shen
4
5
1
0.9
W
Cabrakan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
38,296
60,454
Taken
62,372
40,426
Mitigated
32,011
27,697
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
1,745
0
2,478
10,820
3,269
167
7,282
3,272
43,397
0
W
Zeus
14,930
1,397
264
1,669
9,484
3,711
1,292
3,389
6,095
68,351
0
L
6,540
1,879
0
1,430
11,542
6,403
0
3,824
7,521
0
34,800
W
Vamana
DaddyDaxx
Vamana
12,156
7,043
0
8,516
13,562
6,252
592
2,269
11,293
0
82,313
W
Neith
Flyzs
Neith
7,021
3,787
0
4,998
10,640
3,897
2,858
2,774
7,866
0
76,087
W
Sylvanus
6,856
1,102
3,432
6,116
14,922
14,921
536
3,458
11,464
29,385
0
L
10,006
4,463
0
1,199
10,673
4,299
0
4,755
5,898
0
43,689
L
5,070
559
719
3,509
9,649
6,806
0
4,016
5,601
47,706
0
L
Erlang Shen
PureData
Erlang Shen
9,141
4,568
0
9,124
19,688
11,234
493
8,330
10,766
0
43,835
W
Cabrakan
7,528
940
0
2,702
11,846
11,645
1,284
719
11,127
41,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
39,240
545
Minions Killed
372
0
Camps Cleared
0
1,539,797
Distance Traveled
1,469,957
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,943
467
71
4
0
248,268
1
W
Zeus
10,827
637
132
8
0
298,097
4
L
Da Ji
7,561
445
60
4
0
336,536
5
W
Vamana
11,023
648
140
8
0
389,565
0
W
Neith
10,264
604
149
9
0
311,890
5
W
Sylvanus
9,725
572
38
2
0
255,980
6
L
Medusa
8,070
475
80
5
0
293,427
6
L
Ra
7,173
422
77
5
0
293,862
2
L
Erlang Shen
8,493
500
84
5
0
297,864
3
W
Cabrakan
9,690
570
86
5
0
284,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role