Player Matchup

Erlang Shen
Erlang Shen
cawhi
Erlang Shen
Level 6
God Stats
30W - 22L
1,238 SR
Queue Stats
459W - 361L
1,359 Elo+
Party 2
Ymir
Ymir
cunceal
Ymir
Level 27
God Stats
20W - 17L
1,500 SR
Queue Stats
583W - 456L
1,309 Elo+
Party 2
Rama
Rama
korzuh
Rama
Level 14
God Stats
30W - 11L
1,485 SR
Queue Stats
380W - 304L
1,327 Elo+
Party 2
Janus
Janus
xLowyal
Janus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 174L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSukuna
Tsukuyomi
Level 9
God Stats
1W - 2L
1,544 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 2
Team Averages
Level 15
1,453 SR
1,389 Elo+

VS

Team Averages
Level 14
1,443 SR
1,443 Elo+
Thanatos
Thanatos
CidBlackmont
Thanatos
Level 8
God Stats
2W - 4L
1,349 SR
Queue Stats
19W - 25L
1,381 Elo+
Solo
Set
Set
E4S__Sage
Set
Level 26
God Stats
3W - 3L
1,630 SR
Queue Stats
68W - 58L
1,586 Elo+
Solo
Olorun
Olorun
Gabrinator
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,408 Elo+
Solo
Yemoja
Yemoja
SilverGold96
Yemoja
Level 4
God Stats
13W - 13L
1,318 SR
Queue Stats
72W - 65L
1,390 Elo+
Party 1
Apollo
Apollo
nohope7
Apollo
Level 8
God Stats
4W - 9L
1,417 SR
Queue Stats
126W - 106L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
cawhi
Erlang Shen
18
13 / 1 / 2
12,751
607
12,822
11,957
12,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
cunceal
Ymir
15
3 / 4 / 10
10,278
489
4,817
15,723
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
korzuh
Rama
16
11 / 0 / 5
11,010
524
13,691
8,243
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
xLowyal
Janus
19
2 / 1 / 10
12,212
582
11,794
7,198
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xSukuna
Tsukuyomi
19
9 / 0 / 6
12,299
586
11,358
12,404
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CidBlackmont
Thanatos
9
0 / 14 / 0
6,992
333
3,025
17,782
6,765
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 0
8,267
394
3,094
9,885
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Gabrinator
Olorun
14
1 / 10 / 0
8,713
415
8,524
16,604
6,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
12
0 / 6 / 3
8,366
398
4,609
16,988
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
nohope7
Apollo
13
2 / 6 / 0
8,161
389
4,553
11,855
4,354
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
38
Kills
5
6
Deaths
39
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CidBlackmont
Thanatos
0
14
0
0
L
2
3
0
0.67
L
Olorun
Gabrinator
Olorun
1
10
0
0.1
L
Yemoja
0
6
3
0.25
W
Erlang Shen
cawhi
Erlang Shen
13
1
2
14
W
Ymir
cunceal
Ymir
3
4
10
2
W
Rama
korzuh
Rama
11
0
5
13.5
L
Apollo
nohope7
Apollo
2
6
0
0.33
W
Janus
xLowyal
Janus
2
1
10
7
W
Tsukuyomi
xSukuna
Tsukuyomi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
23,805
55,525
Taken
73,114
35,857
Mitigated
34,849
17,161
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CidBlackmont
Thanatos
3,025
930
0
7,130
17,782
6,765
73
802
16,974
0
24,070
L
3,094
1,583
0
393
9,885
5,648
0
2,612
7,166
0
43,701
L
Olorun
Gabrinator
Olorun
8,524
4,162
866
3,562
16,604
6,684
2,829
3,979
12,495
53,277
0
L
Yemoja
4,609
667
354
747
16,988
11,398
176
4,416
12,498
29,921
0
W
Erlang Shen
cawhi
Erlang Shen
12,822
7,391
0
2,969
11,957
12,821
4,606
5,662
6,295
0
68,552
W
Ymir
cunceal
Ymir
4,817
795
0
3,393
15,723
12,133
1,067
2,973
12,750
36,718
0
W
Rama
korzuh
Rama
13,691
12,413
0
3,267
8,243
2,723
4,953
1,594
5,802
0
48,186
L
Apollo
nohope7
Apollo
4,553
3,307
0
0
11,855
4,354
370
4,369
7,370
0
31,788
W
Janus
xLowyal
Janus
11,794
1,100
0
2,072
7,198
2,539
398
1,018
6,180
96,728
0
W
Tsukuyomi
xSukuna
Tsukuyomi
11,358
4,605
0
5,460
12,404
5,641
207
1,886
10,101
0
82,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,550
Gold Earned
40,499
562
Minions Killed
343
0
Camps Cleared
0
1,977,118
Distance Traveled
1,463,161
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,992
333
52
2
0
265,566
0
L
Set
8,267
394
73
3
0
265,775
1
L
Olorun
8,713
415
102
5
0
284,082
1
L
Yemoja
8,366
398
53
3
0
346,248
2
W
Erlang Shen
12,751
607
108
5
0
406,729
2
W
Ymir
10,278
489
59
3
0
354,691
8
W
Rama
11,010
524
66
3
0
340,279
0
L
Apollo
8,161
389
63
3
0
301,490
9
W
Janus
12,212
582
188
9
0
405,007
4
W
Tsukuyomi
12,299
586
141
7
0
470,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role