Player Matchup

Agni
Agni
FailedTango
Agni
Level 121
God Stats
2W - 2L
1,478 SR
Queue Stats
118W - 112L
1,560 Elo+
Party 1
Cupid
Cupid
Megggggggggg
Cupid
Level 47
God Stats
2W - 1L
1,803 SR
Queue Stats
21W - 25L
1,453 Elo+
Party 4
Vamana
Vamana
OGLiLSaint09
Vamana
Level 127
God Stats
12W - 14L
1,416 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 4
Fenrir
Fenrir
OGmedicalMAGIC
Fenrir
Level 27
God Stats
14W - 9L
1,568 SR
Queue Stats
510W - 496L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
TBWBChris
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Team Averages
Level 73
1,553 SR
1,426 Elo+

VS

Team Averages
Level 49
1,500 SR
1,427 Elo+
Kukulkan
Kukulkan
GotHitReg
Kukulkan
Level 45
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
TheKindNeighbor
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
jlwasinger
Heimdallr
Level 77
God Stats
8W - 5L
1,456 SR
Queue Stats
58W - 46L
1,408 Elo+
Party 3
Ratatoskr
Ratatoskr
kmello78
Ratatoskr
Level 36
God Stats
12W - 15L
1,500 SR
Queue Stats
219W - 210L
1,473 Elo+
Party 3
Pele
Pele
veracruzano23
Pele
Level 27
God Stats
9W - 15L
1,471 SR
Queue Stats
73W - 79L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,990
545
2,768
4,105
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 1
5,533
503
3,678
7,136
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
0 / 1 / 0
6,158
560
2,413
6,184
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 2
5,928
539
2,685
8,516
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
TBWBChris
Jormungandr
6
1 / 9 / 1
4,638
422
5,575
11,903
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GotHitReg
Kukulkan
10
2 / 1 / 5
5,985
544
3,930
4,426
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 9
6,067
552
3,162
8,492
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
jlwasinger
Heimdallr
10
8 / 2 / 2
6,557
596
11,674
9,610
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
kmello78
Ratatoskr
11
8 / 1 / 2
6,728
612
5,543
5,726
2,960
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 0
6,332
576
2,901
5,570
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kukulkan
GotHitReg
Kukulkan
2
1
5
4.5
L
2
2
1
1.25
L
Vamana
0
1
0
0
L
1
4
2
0.5
L
Jormungandr
TBWBChris
Jormungandr
1
9
1
0.17
W
0
2
9
2.25
W
Heimdallr
jlwasinger
Heimdallr
8
2
2
4.5
W
Ratatoskr
kmello78
Ratatoskr
8
1
2
9
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
27,210
37,844
Taken
33,824
13,367
Mitigated
15,236
6,678
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,768
93
0
280
4,105
1,081
0
1,885
2,220
30,622
0
W
Kukulkan
GotHitReg
Kukulkan
3,930
494
0
1,500
4,426
1,525
979
2,299
2,127
28,647
0
L
3,678
1,856
61
1,419
7,136
1,767
0
1,699
5,437
0
19,497
L
Vamana
2,413
794
0
1,397
6,184
3,533
984
0
6,184
0
36,133
L
2,685
1,072
0
2,790
8,516
3,306
0
1,808
6,708
0
28,905
L
Jormungandr
TBWBChris
Jormungandr
5,575
2,815
186
545
11,903
3,680
0
1,700
10,203
15,856
0
W
3,162
761
0
2,436
8,492
5,089
692
1,968
6,524
12,373
0
W
Heimdallr
jlwasinger
Heimdallr
11,674
6,931
270
5,796
9,610
3,539
2,080
3,664
5,946
0
37,960
W
Ratatoskr
kmello78
Ratatoskr
5,543
2,150
0
837
5,726
2,960
0
412
5,292
0
27,281
W
2,901
682
0
1,547
5,570
2,123
0
0
5,345
0
34,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
31,669
223
Minions Killed
261
0
Camps Cleared
0
1,022,559
Distance Traveled
1,052,693
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,990
545
51
5
0
198,605
1
W
Kukulkan
5,985
544
63
6
0
200,617
2
L
Cupid
5,533
503
29
3
0
248,474
0
L
Vamana
6,158
560
67
6
0
187,368
0
L
Fenrir
5,928
539
64
6
0
207,541
1
L
Jormungandr
4,638
422
12
1
0
180,571
0
W
Ganesha
6,067
552
4
0
0
197,693
2
W
Heimdallr
6,557
596
60
5
0
188,037
4
W
Ratatoskr
6,728
612
63
6
0
242,513
0
W
Pele
6,332
576
71
6
0
223,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role