Player Matchup

Bacchus
Bacchus
Andreas77
Bacchus
Level 19
God Stats
4W - 2L
1,745 SR
Queue Stats
19W - 22L
1,284 Elo+
Party 4
Neith
Neith
Despacitowelfare
Neith
Level 33
God Stats
5W - 4L
1,472 SR
Queue Stats
18W - 39L
1,202 Elo+
Party 4
King Arthur
King Arthur
Im_Flame010
King Arthur
Level 24
God Stats
2W - 4L
1,333 SR
Queue Stats
17W - 24L
1,390 Elo+
Party 1
Nemesis
Nemesis
haley_marie1229
Nemesis
Level 22
God Stats
4W - 3L
1,471 SR
Queue Stats
87W - 113L
1,395 Elo+
Party 1
Zeus
Zeus
itozen
Zeus
Level 29
God Stats
2W - 1L
1,200 SR
Queue Stats
70W - 122L
1,222 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,299 Elo+

VS

Team Averages
Level 27
1,313 SR
1,312 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ChancyDrew
Zeus
Level 8
God Stats
2W - 9L
1,297 SR
Queue Stats
236W - 250L
1,142 Elo+
Party 2
Sobek
Sobek
Rozsadek
Sobek
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 102L
1,196 Elo+
Party 2
Arachne
Arachne
bpunter
Arachne
Level 8
God Stats
19W - 24L
1,164 SR
Queue Stats
41W - 53L
1,317 Elo+
Party 3
Sun Wukong
Sun Wukong
xx4skngangxx
Sun Wukong
Level 21
God Stats
10W - 18L
1,105 SR
Queue Stats
64W - 86L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andreas77
Bacchus
12
4 / 1 / 7
8,509
567
7,861
9,283
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 4
8,804
587
7,936
5,664
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Im_Flame010
King Arthur
14
1 / 0 / 0
8,415
561
5,432
8,272
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 0 / 2
8,122
541
2,168
6,738
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
itozen
Zeus
14
0 / 7 / 2
8,292
553
4,237
8,534
3,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
4
0 / 2 / 0
4,949
330
1,219
2,011
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 3 / 1
8,304
554
6,400
9,776
3,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Rozsadek
Sobek
11
0 / 6 / 4
6,417
428
3,521
13,684
11,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
bpunter
Arachne
9
6 / 2 / 0
6,851
457
5,004
7,571
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
xx4skngangxx
Sun Wukong
12
0 / 0 / 0
7,034
469
5,923
8,154
3,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
10
10
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Bacchus
Andreas77
Bacchus
4
1
7
7.5
L
4
3
1
1.5
W
6
2
4
4
W
King Arthur
Im_Flame010
King Arthur
1
0
0
1
L
Sobek
Rozsadek
Sobek
0
6
4
0.33
L
Arachne
bpunter
Arachne
6
2
0
3
W
2
0
2
3
W
Zeus
itozen
Zeus
0
7
2
0.14
L
Sun Wukong
xx4skngangxx
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
22,067
38,491
Taken
41,196
19,542
Mitigated
22,818
10,088
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,219
381
0
278
2,011
805
0
840
1,171
0
9,663
W
Bacchus
Andreas77
Bacchus
7,861
947
210
1,310
9,283
6,750
625
2,452
6,831
23,128
0
L
6,400
795
0
2,651
9,776
3,539
955
5,012
4,764
41,112
0
W
7,936
4,823
0
1,430
5,664
1,935
2,212
1,331
4,333
0
44,958
W
King Arthur
Im_Flame010
King Arthur
5,432
1,288
0
3,210
8,272
5,354
370
446
7,826
0
45,276
L
Sobek
Rozsadek
Sobek
3,521
182
0
1,713
13,684
11,047
0
3,737
9,947
16,392
0
L
Arachne
bpunter
Arachne
5,004
3,075
0
3,113
7,571
3,885
139
2,509
5,062
0
22,564
W
2,168
574
0
3,019
6,738
2,006
859
639
6,099
0
34,578
W
Zeus
itozen
Zeus
4,237
1,490
0
909
8,534
3,497
1,518
5,053
3,481
47,315
0
L
Sun Wukong
xx4skngangxx
Sun Wukong
5,923
1,072
0
1,776
8,154
3,542
0
0
8,154
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
33,555
384
Minions Killed
216
0
Camps Cleared
0
1,369,201
Distance Traveled
1,020,803
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,949
330
20
1
0
74,213
0
W
Bacchus
8,509
567
29
2
0
298,909
0
L
Zeus
8,304
554
75
5
0
213,056
0
W
Neith
8,804
587
75
5
0
245,357
2
W
King Arthur
8,415
561
99
7
0
320,438
3
L
Sobek
6,417
428
22
1
0
249,486
4
L
Arachne
6,851
457
37
2
0
201,888
0
W
Nemesis
8,122
541
83
6
0
319,387
0
W
Zeus
8,292
553
98
7
0
185,110
0
L
Sun Wukong
7,034
469
62
4
0
282,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role