Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Charles2KYT
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 1
Vulcan
Vulcan
KaIovera
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
1,682 Elo+
Party 1
Chaac
Chaac
ZayyboDaGreat
Chaac
Level 65
God Stats
6W - 11L
1,228 SR
Queue Stats
668W - 596L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
captnbootyman
Danzaburou
Level 24
God Stats
13W - 7L
1,520 SR
Queue Stats
53W - 53L
1,593 Elo+
Party 1
Team Averages
Level 48
1,450 SR
1,562 Elo+

VS

Team Averages
Level 63
1,723 SR
1,658 Elo+
King Arthur
King Arthur
AncientOx
King Arthur
Level 137
God Stats
41W - 32L
1,696 SR
Queue Stats
493W - 456L
1,616 Elo+
Party 2
Anubis
Anubis
Callmedaddy9859
Anubis
Level 11
God Stats
1W - 1L
1,886 SR
Queue Stats
7W - 5L
1,741 Elo+
Party 2
Bacchus
Bacchus
Thomas955215
Bacchus
Level 7
God Stats
2W - 4L
1,945 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 2
Pele
Pele
iTz Quoth
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,859 Elo+
Solo
Izanami
Izanami
ldwbxred
Izanami
Level 158
God Stats
6W - 4L
1,588 SR
Queue Stats
45W - 54L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 3
7,198
600
4,723
9,283
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 6
6,243
520
2,479
8,270
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
KaIovera
Vulcan
12
3 / 1 / 5
7,111
593
9,242
4,842
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,111
593
2,162
9,716
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
captnbootyman
Danzaburou
11
1 / 4 / 6
6,612
551
4,155
8,984
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AncientOx
King Arthur
14
5 / 1 / 0
7,955
663
11,962
11,113
8,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 0
5,957
496
3,262
5,858
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Thomas955215
Bacchus
9
2 / 3 / 3
6,455
538
4,961
7,423
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
7
0 / 5 / 0
4,767
397
645
7,290
1,655
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
ldwbxred
Izanami
11
2 / 2 / 3
6,480
540
5,012
6,578
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
10
10
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
3
3.25
L
King Arthur
AncientOx
King Arthur
5
1
0
5
L
1
2
0
0.5
W
2
0
6
5
W
Vulcan
KaIovera
Vulcan
3
1
5
5.5
L
Bacchus
Thomas955215
Bacchus
2
3
3
1.17
W
0
3
1
0.17
W
Danzaburou
captnbootyman
Danzaburou
1
4
6
1
L
Pele
0
5
0
0
L
Izanami
ldwbxred
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
25,842
41,095
Taken
38,262
18,809
Mitigated
22,368
16,184
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,723
1,500
0
3,618
9,283
3,434
0
1,916
7,367
0
39,091
L
King Arthur
AncientOx
King Arthur
11,962
1,317
0
250
11,113
8,451
0
2,147
8,815
10,956
42,290
L
3,262
59
0
2,326
5,858
3,074
0
1,918
3,796
34,035
0
W
2,479
1,664
1,567
3,941
8,270
5,408
0
2,337
5,933
0
11,029
W
Vulcan
KaIovera
Vulcan
9,242
1,840
0
454
4,842
1,859
28
2,045
2,647
43,713
0
L
Bacchus
Thomas955215
Bacchus
4,961
469
357
2,000
7,423
6,652
27
2,532
4,739
12,890
0
W
2,162
372
0
3,640
9,716
5,535
100
1,558
8,158
0
42,312
W
Danzaburou
captnbootyman
Danzaburou
4,155
1,405
0
2,964
8,984
2,573
441
2,781
6,203
0
29,492
L
Pele
645
0
0
1,621
7,290
1,655
71
713
6,551
0
16,060
L
Izanami
ldwbxred
Izanami
5,012
3,109
0
2,194
6,578
2,536
1,589
1,400
5,119
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
31,614
349
Minions Killed
289
0
Camps Cleared
0
1,202,499
Distance Traveled
1,123,601
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,198
600
80
7
0
257,917
0
L
King Arthur
7,955
663
107
9
0
230,214
0
L
Anubis
5,957
496
64
5
0
203,006
9
W
Horus
6,243
520
14
1
0
258,709
0
W
Vulcan
7,111
593
92
8
0
252,231
0
L
Bacchus
6,455
538
16
1
0
227,228
1
W
Chaac
7,111
593
102
9
0
240,759
1
W
Danzaburou
6,612
551
61
5
0
192,883
0
L
Pele
4,767
397
27
2
0
239,323
0
L
Izanami
6,480
540
75
6
0
223,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role