Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
MrFrostRSL
Danzaburou
Bronze III
Level 84
God Stats
8W - 10L
1,706 SR
Queue Stats
138W - 131L
1,529 MMR
Party 4
Sobek
Sobek
Bronze III
WxlfLF
Sobek
Bronze III
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 162L
1,437 MMR
Party 4
Ravana
Ravana
Gold V
Xcalated
Ravana
Gold V
Level 127
God Stats
1W - 5L
1,534 SR
Queue Stats
113W - 116L
1,457 MMR
Party 1
Scylla
Scylla
Gold III
xMYS-_
Scylla
Gold III
Level 153
God Stats
8W - 12L
1,547 SR
Queue Stats
191W - 190L
1,504 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,557 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,508 SR
1,484 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Budokai1
Poseidon
Bronze III
Level 123
God Stats
1W - 0L
1,521 SR
Queue Stats
11W - 12L
1,500 MMR
Party 2
Artemis
Artemis
Silver II
StiffishBoat
Artemis
Silver II
Level 88
God Stats
3W - 3L
1,522 SR
Queue Stats
11W - 8L
1,482 MMR
Party 3
Khepri
Khepri
Silver II
TheCoxster
Khepri
Silver II
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,482 MMR
Party 3
Nemesis
Nemesis
Bronze III
Zman010
Nemesis
Bronze III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 1 / 1
11,255
592
6,702
9,221
6,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MrFrostRSL
Danzaburou
12
2 / 4 / 4
8,797
463
10,720
13,269
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
WxlfLF
Sobek
12
3 / 1 / 1
8,267
435
3,810
8,737
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Xcalated
Ravana
15
5 / 9 / 5
9,837
518
11,937
15,938
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
xMYS-_
Scylla
14
2 / 8 / 3
8,960
472
3,604
10,378
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuPersephoneKing ArthurCu ChulainnCupid

VS

Bans
TsukuyomiSetChaacErlang ShenFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 1 / 4
11,131
586
7,328
11,733
6,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Budokai1
Poseidon
16
3 / 6 / 9
10,095
531
9,064
10,796
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
StiffishBoat
Artemis
13
0 / 4 / 5
7,855
413
6,632
11,448
3,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
TheCoxster
Khepri
14
1 / 1 / 6
8,972
472
4,214
9,407
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Zman010
Nemesis
17
17 / 2 / 1
11,451
603
15,209
12,770
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
23
23
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
W
Sun Wukong
 
Sun Wukong
2
1
4
4
W
Poseidon
Budokai1
Poseidon
3
6
9
1.25
L
Danzaburou
MrFrostRSL
Danzaburou
2
4
4
1
W
Artemis
StiffishBoat
Artemis
0
4
5
0.63
W
Khepri
TheCoxster
Khepri
1
1
6
4
L
Sobek
WxlfLF
Sobek
3
1
1
3.5
L
Ravana
Xcalated
Ravana
5
9
5
0.83
W
Nemesis
Zman010
Nemesis
17
2
1
8.75
L
Scylla
xMYS-_
Scylla
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
42,447
57,543
Taken
56,154
24,215
Mitigated
28,875
15,646
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,702
150
38
5,415
9,221
6,195
818
547
8,666
85,473
0
W
Sun Wukong
 
Sun Wukong
7,328
820
0
4,425
11,733
6,366
0
5,273
6,392
0
79,356
W
Poseidon
Budokai1
Poseidon
9,064
1,535
0
1,851
10,796
3,158
1,070
2,681
8,021
60,838
0
L
Danzaburou
MrFrostRSL
Danzaburou
10,720
5,334
0
2,561
13,269
3,547
933
1,658
11,611
0
45,449
W
Artemis
StiffishBoat
Artemis
6,632
3,284
0
3,210
11,448
3,264
1,481
1,349
10,099
0
39,645
W
Khepri
TheCoxster
Khepri
4,214
480
0
1,582
9,407
10,665
321
1,928
7,479
34,999
0
L
Sobek
WxlfLF
Sobek
3,810
525
0
2,884
8,737
6,603
150
1,549
7,184
23,718
0
L
Ravana
Xcalated
Ravana
11,937
3,676
0
3,352
15,938
5,200
0
5,167
10,176
0
50,194
W
Nemesis
Zman010
Nemesis
15,209
7,491
0
1,885
12,770
5,422
1,522
2,538
10,047
0
69,254
L
Scylla
xMYS-_
Scylla
3,604
124
0
1,396
10,378
2,670
0
3,466
6,628
44,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
49,504
487
Minions Killed
519
0
Camps Cleared
0
1,580,444
Distance Traveled
1,849,633
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,255
592
200
11
0
336,683
3
W
Sun Wukong
11,131
586
187
10
0
413,028
6
W
Poseidon
10,095
531
108
6
0
344,182
7
L
Danzaburou
8,797
463
74
4
0
288,463
4
W
Artemis
7,855
413
80
4
0
289,027
1
W
Khepri
8,972
472
57
3
0
388,597
3
L
Sobek
8,267
435
48
3
0
293,449
1
L
Ravana
9,837
518
68
4
0
339,021
4
W
Nemesis
11,451
603
87
5
0
414,799
8
L
Scylla
8,960
472
97
5
0
322,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role