Player Matchup

Cthulhu
Cthulhu
Dolfo_Olaf
Cthulhu
Level 18
God Stats
8W - 12L
1,265 SR
Queue Stats
30W - 31L
1,090 Elo+
Party 1
Ganesha
Ganesha
JonnyJingles3
Ganesha
Level 28
God Stats
4W - 2L
1,633 SR
Queue Stats
12W - 14L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Logan55410
Heimdallr
Level 18
God Stats
59W - 59L
1,314 SR
Queue Stats
301W - 349L
1,120 Elo+
Party 1
Anhur
Anhur
StressRelief--
Anhur
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 101L
1,176 Elo+
Solo
Thanatos
Thanatos
leonardo_ruben1
Thanatos
Level 18
God Stats
9W - 26L
1,155 SR
Queue Stats
292W - 344L
1,137 Elo+
Party 1
Team Averages
Level 19
1,373 SR
1,183 Elo+

VS

Team Averages
Level 16
1,418 SR
1,320 Elo+
Ravana
Ravana
Firhan24
Ravana
Level 27
God Stats
8W - 17L
1,301 SR
Queue Stats
10W - 22L
1,180 Elo+
Solo
Ra
Ra
N2itive
Ra
Level 6
God Stats
1W - 2L
1,357 SR
Queue Stats
3W - 10L
1,215 Elo+
Party 2
Olorun
Olorun
TheALMIGHTY1988
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
The_Phanntom101
Mulan
Level 25
God Stats
6W - 12L
1,432 SR
Queue Stats
42W - 96L
1,323 Elo+
Solo
Yemoja
Yemoja
tmac4103
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dolfo_Olaf
Cthulhu
15
10 / 0 / 3
9,292
547
10,378
11,286
8,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
14
0 / 1 / 9
8,665
510
4,980
9,665
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Logan55410
Heimdallr
12
7 / 1 / 8
8,903
524
10,269
9,444
5,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 0
8,969
528
3,367
7,737
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
14
7 / 5 / 5
8,754
515
10,513
12,016
4,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Firhan24
Ravana
10
2 / 3 / 0
6,432
378
2,136
8,887
2,772
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 7 / 0
7,579
446
7,758
10,413
3,309
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 10 / 3
6,387
376
2,139
10,952
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 1
6,787
399
7,845
12,258
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
tmac4103
Yemoja
11
2 / 2 / 2
7,328
431
4,376
10,007
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
27
Kills
9
9
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dolfo_Olaf
Cthulhu
10
0
3
11.5
L
Ravana
Firhan24
Ravana
2
3
0
0.67
W
Ganesha
0
1
9
4.5
W
Heimdallr
Logan55410
Heimdallr
7
1
8
11
L
4
7
0
0.57
W
3
2
0
1.5
L
0
10
3
0.15
L
1
7
1
0.21
W
Thanatos
7
5
5
1.9
L
Yemoja
tmac4103
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
24,254
50,148
Taken
52,517
27,052
Mitigated
22,365
20,992
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dolfo_Olaf
Cthulhu
10,378
893
0
6,772
11,286
8,347
754
2,254
9,032
41,452
0
L
Ravana
Firhan24
Ravana
2,136
883
0
40
8,887
2,772
0
1,863
7,024
0
24,792
W
Ganesha
4,980
471
0
2,993
9,665
7,026
934
543
9,122
28,296
0
W
Heimdallr
Logan55410
Heimdallr
10,269
5,520
0
2,180
9,444
5,012
1,281
5,103
4,341
0
39,555
L
7,758
2,122
537
2,553
10,413
3,309
702
1,550
8,863
39,819
0
W
3,367
1,464
0
1,589
7,737
2,507
2,348
1,074
6,663
0
47,047
L
2,139
1,564
293
985
10,952
3,049
407
2,336
8,616
12,887
0
L
7,845
2,450
0
1,045
12,258
6,260
0
6,909
5,349
0
20,924
W
Thanatos
10,513
2,631
0
7,458
12,016
4,160
195
5,299
6,717
0
30,019
L
Yemoja
tmac4103
Yemoja
4,376
992
692
648
10,007
6,975
25
2,700
7,307
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
34,513
313
Minions Killed
172
0
Camps Cleared
0
1,532,879
Distance Traveled
1,374,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,292
547
91
5
0
306,074
0
L
Ravana
6,432
378
42
2
0
302,787
0
W
Ganesha
8,665
510
30
2
0
307,639
2
W
Heimdallr
8,903
524
58
3
0
277,580
0
L
Ra
7,579
446
49
3
0
283,999
0
W
Anhur
8,969
528
84
5
0
294,403
0
L
Olorun
6,387
376
22
1
0
248,140
0
L
Mulan
6,787
399
31
2
0
272,999
1
W
Thanatos
8,754
515
50
3
0
347,183
1
L
Yemoja
7,328
431
28
2
0
266,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role