Player Matchup

Mulan
Mulan
Adam oversea
Mulan
Level 24
God Stats
106W - 115L
1,559 SR
Queue Stats
163W - 189L
1,409 Elo+
Party 2
Bakasura
Bakasura
AndDroopy
Bakasura
Level 87
God Stats
1W - 3L
1,314 SR
Queue Stats
103W - 112L
1,335 Elo+
Party 2
Neith
Neith
MX young6242
Neith
Level 86
God Stats
10W - 7L
1,190 SR
Queue Stats
721W - 712L
1,571 Elo+
Party 3
Zeus
Zeus
Natsukuyomi
Zeus
Level 84
God Stats
4W - 3L
1,596 SR
Queue Stats
667W - 640L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
Samurai Nova211
Cthulhu
Level 42
God Stats
18W - 11L
1,447 SR
Queue Stats
206W - 196L
1,538 Elo+
Party 3
Team Averages
Level 65
1,421 SR
1,466 Elo+

VS

Team Averages
Level 83
1,502 SR
1,480 Elo+
Ymir
Ymir
JAHBOMB
Ymir
Level 47
God Stats
1W - 2L
1,281 SR
Queue Stats
65W - 78L
1,478 Elo+
Party 1
Thor
Thor
OneGonzo
Thor
Level 64
God Stats
2W - 0L
1,722 SR
Queue Stats
24W - 22L
1,387 Elo+
Solo
Mulan
Mulan
SodaCanGrith
Mulan
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 138L
1,498 Elo+
Party 1
Chang'e
Chang'e
UrdnotFlex
Chang'e
Level 88
God Stats
9W - 8L
1,462 SR
Queue Stats
66W - 61L
1,537 Elo+
Party 1
Neith
Neith
diamondnopearl
Neith
Level 73
God Stats
12W - 20L
1,545 SR
Queue Stats
21W - 35L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,319
466
7,123
15,753
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
AndDroopy
Bakasura
17
8 / 5 / 4
11,302
565
9,184
16,455
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 8
9,145
457
12,327
14,683
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 7 / 2
9,823
491
8,380
13,261
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 10
9,721
486
9,414
14,564
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JAHBOMB
Ymir
13
1 / 6 / 11
8,129
406
5,340
18,577
9,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thor
17
2 / 2 / 7
10,318
516
5,484
14,069
5,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 6 / 12
11,062
553
13,897
20,914
14,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
UrdnotFlex
Chang'e
20
17 / 2 / 5
12,900
645
23,454
15,867
8,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 5
8,932
447
4,802
8,686
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
21
Kills
24
25
Deaths
21
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Bakasura
AndDroopy
Bakasura
8
5
4
2
W
Ymir
JAHBOMB
Ymir
1
6
11
1.08
L
3
5
8
1.4
L
6
7
2
1
W
Thor
2
2
7
2.75
L
2
2
10
3.5
W
3
6
12
1.5
W
Chang'e
UrdnotFlex
Chang'e
17
2
5
9.75
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
52,977
74,716
Taken
78,113
40,601
Mitigated
41,629
15,196
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,123
978
231
2,816
15,753
11,833
610
4,908
10,683
0
38,553
L
Bakasura
AndDroopy
Bakasura
9,184
5,429
0
3,316
16,455
9,292
0
6,040
10,297
0
66,518
W
Ymir
JAHBOMB
Ymir
5,340
786
689
3,207
18,577
9,902
73
5,438
12,960
19,272
0
L
12,327
6,023
0
4,503
14,683
5,109
1,072
5,656
8,867
0
51,177
L
8,380
610
0
1,168
13,261
4,544
0
6,055
6,896
55,260
0
W
Thor
5,484
1,132
0
700
14,069
5,788
56
1,631
12,138
0
69,072
L
9,414
695
0
3,162
14,564
9,823
106
5,146
9,179
47,016
0
W
13,897
2,385
0
3,922
20,914
14,409
784
2,132
17,699
0
73,776
W
Chang'e
UrdnotFlex
Chang'e
23,454
942
4,113
7,872
15,867
8,652
178
3,932
11,135
79,073
0
W
4,802
2,257
0
1,516
8,686
2,878
3,065
4,074
4,578
0
36,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
51,341
443
Minions Killed
498
0
Camps Cleared
0
1,723,946
Distance Traveled
1,774,462
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,319
466
85
4
0
275,191
1
L
Bakasura
11,302
565
117
6
0
378,531
0
W
Ymir
8,129
406
35
2
0
319,780
1
L
Neith
9,145
457
87
4
0
328,270
3
L
Zeus
9,823
491
96
5
0
347,121
0
W
Thor
10,318
516
145
7
0
357,149
2
L
Cthulhu
9,721
486
58
3
0
394,833
2
W
Mulan
11,062
553
130
7
0
350,047
0
W
Chang'e
12,900
645
122
6
0
411,797
7
W
Neith
8,932
447
66
3
0
335,689
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role